jacquespoturiers Level 1 of the Dungeon (4, 36, D:1) a kobold corpse (skeletalised by now) (5, 16, D:1) a +0 club (6, 18, D:1) a +0 dagger a goblin skeleton (10, 18, D:1) a frilled lizard skeleton (14, 26, D:1) a +3 leather armour (19, 32, D:1) a +0 club (21, 15, D:1) a quokka corpse (skeletalised by now) (25, 23, D:1) a ball python corpse (skeletalised by now) (26, 40, D:1) a +0 club a goblin skeleton (28, 15, D:1) a frilled lizard skeleton (32, 17, D:1) a rat skeleton (35, 25, D:1) a +0 club (40, -3, D:1) a bat corpse (skeletalised by now) (41, 1, D:1) 4 stones (46, -2, D:1) a quokka corpse (skeletalised by now) (55, -5, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jayxof's General Store a parchment of Awaken Armour (130 gold) a +0 club (5 gold) a scroll of identify (20 gold) a potion of heal wounds (80 gold) a +0 robe (9 gold) a +3 vampiric rapier (335 gold) a potion of brilliance (unknown) (40 gold) a condenser vane (400 gold) [Shop] Dinopoebb's Magic Scroll Boutique a scroll of noise (10 gold) a scroll of identify (20 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of teleportation (30 gold) a scroll of enchant weapon (unknown) (75 gold) a scroll of summoning (unknown) (95 gold) (7, -20, D:2) a +0 flail (9, -22, D:2) a +0 ring mail (9, -19, D:2) a +0 whip a gnoll skeleton (10, -20, D:2) a +0 spear a gnoll corpse (skeletalised by now) (11, -7, D:2) a jackal skeleton (12, -8, D:2) a jackal skeleton (13, 17, D:2) a +0 ring mail (14, -25, D:2) a hobgoblin corpse (skeletalised by now) (14, -23, D:2) a hobgoblin corpse (skeletalised by now) (14, 7, D:2) a +0 chain mail (18, 7, D:2) a +0 dagger 5 stones (18, 15, D:2) a quokka skeleton (19, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -4, D:2) a +0 robe (26, 5, D:2) 5 poisoned darts (27, 0, D:2) a ball python skeleton (31, 15, D:2) a +0 falchion (32, 2, D:2) a +0 dagger (35, -6, D:2) a +0 leather armour (47, 2, D:2) a +0 ring mail (48, 6, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 7, D:3) a +0 war axe (11, 14, D:3) a +0 whip (11, 16, D:3) a +0 short sword (15, 12, D:3) a +0 dagger (18, 9, D:3) a bat corpse (skeletalised by now) (18, 30, D:3) a +0 mace a +0 ring mail a +0 mace (18, 31, D:3) a +1 dagger of freezing a +0 dagger a +0 short sword a +0 leather armour an orc skeleton (18, 42, D:3) a frilled lizard skeleton (21, 11, D:3) a +0 sling (21, 12, D:3) a jackal corpse (skeletalised by now) (22, 47, D:3) a +0 dagger (23, 11, D:3) a +0 long sword a ball python corpse (skeletalised by now) (31, 47, D:3) a +0 club (37, 3, D:3) a +0 club (38, 32, D:3) a +0 ring mail (39, 38, D:3) the +8 scale mail of the Hot Ocelot {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (40, 27, D:3) 3 stones (41, 30, D:3) 7 stones (42, 33, D:3) a +0 spear (43, 30, D:3) 4 stones (46, 43, D:3) a +0 chain mail (52, 8, D:3) a frilled lizard skeleton (59, 41, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (59, 50, D:3) a +0 falchion an orc corpse (skeletalised by now) (61, 25, D:3) a +0 leather armour (64, 50, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Mefahauh's Antique Weapon Shoppe a +0 short sword (75 gold) a +0 club (12 gold) a +0 falchion (75 gold) the +8 war axe of Awkwardness {sunder, Dex+3 SInv} (1525 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow (75 gold) a +0 great sword of electrocution (675 gold) a +0 mace (75 gold) a +0 shortbow (75 gold) a +0 spear (75 gold) (1, -6, D:4) a +0 hand axe (18, 24, D:4) a +0 falchion (20, -1, D:4) a +0 hand axe a +0 ring mail a +0 mace an orc skeleton (20, 0, D:4) a +0 hand axe an orc skeleton (21, -1, D:4) a ball python skeleton (23, -1, D:4) an inkwell talisman (23, 21, D:4) a +0 dagger (24, 0, D:4) a +0 dagger (39, 36, D:4) a +1 dagger of draining a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (40, 26, D:4) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 28, D:4) a rat corpse (skeletalised by now) (57, 7, D:4) a +0 scale mail (58, 12, D:4) a +0 spear Level 5 of the Dungeon (10, -15, D:5) a +0 scimitar (10, -6, D:5) the +5 ring mail "Ykkar" {Fly rF+ rC+} Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (11, -7, D:5) a +0 mace (11, -6, D:5) a +0 cloak (15, 21, D:5) a hound skeleton (18, -26, D:5) an adder skeleton (20, 12, D:5) an iguana skeleton (21, 2, D:5) a quokka skeleton (22, -23, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (22, -22, D:5) a +0 whip a +0 flail a +0 leather armour a +0 hand axe an orc skeleton (27, -17, D:5) a +0 robe (27, -13, D:5) a quokka skeleton (44, 2, D:5) a +0 morningstar an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gapystro's Magic Scroll Boutique a parchment of Yara's Violent Unravelling (220 gold) a scroll of identify (24 gold) a scroll of blinking (114 gold) 3 scrolls of identify (72 gold) a parchment of Passwall (105 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of immolation (48 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) [Shop] Fugris's Armour Emporium a +0 scale mail (48 gold) a +0 robe (10 gold) a +0 pair of gloves of fire (258 gold) a +0 ring mail (48 gold) a +0 chain mail (72 gold) the +3 scale mail "Ydghim" {rF++ Will-} (471 gold) rF++: It greatly protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. the +2 robe of the Planets {rF++} (424 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. [Shop] Leczaf's Weapon Emporium a +1 short sword of venom (137 gold) 5 javelins (195 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) 4 boomerangs (104 gold) a +0 club (6 gold) a +0 longbow (143 gold) 6 silver javelins (702 gold) the +11 flail of a treasure trove {holy, rC- Dex+4 Stlth+} (942 gold) rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Dirghim's Assorted Antiques a scroll of immolation (100 gold) a wand of charming (4) (240 gold) a +0 spear (75 gold) a phantom mirror (1000 gold) a +0 plate armour of fire resistance (625 gold) a +0 cloak (112 gold) a +0 long sword (87 gold) a +0 battleaxe (250 gold) a +0 dagger (50 gold) a +2 hand axe of holy wrath (435 gold) a +6 ring of strength (900 gold) a lightning rod (4/4) (1000 gold) (0, 0, D:6) a staff of earth (7, -13, D:6) a +0 falchion a +0 robe (7, -12, D:6) a +0 halberd a +0 robe (7, -11, D:6) a +0 mace of holy wrath a +4 hand axe of freezing a +0 robe (7, -10, D:6) a +0 mace an orc skeleton (7, -9, D:6) a +4 scimitar a +0 robe (8, -9, D:6) a +4 halberd a +0 robe a +0 mace a +0 leather armour an orc skeleton (9, -12, D:6) a +0 club an orc skeleton (9, -7, D:6) a +0 trident (10, 3, D:6) a +0 mace (19, -20, D:6) a +0 dagger (21, 25, D:6) a +0 long sword (27, -18, D:6) an inkwell talisman (44, -8, D:6) a +0 scale mail (44, 6, D:6) an amulet of regeneration (48, 8, D:6) a black bear corpse (skeletalised by now) (53, -17, D:6) a +0 dagger a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -16, D:6) a +0 whip (54, 6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (4, 37, D:7) 2 atropa-tipped darts (5, 32, D:7) a +0 whip (7, 9, D:7) a bullfrog skeleton (19, 12, D:7) a +0 chain mail a +0 mace an orc skeleton (20, 13, D:7) a +0 leather armour a +0 club an orc skeleton (24, 12, D:7) a +0 ring mail a +0 mace an orc skeleton (25, 12, D:7) a +0 robe a +4 dagger of venom an orc skeleton (28, 11, D:7) 17 gold pieces (32, 35, D:7) a +0 chain mail (35, 11, D:7) a +0 long sword (35, 17, D:7) 2 stones a +0 dagger a curare-tipped dart a +0 dagger (35, 18, D:7) a +0 short sword (36, 10, D:7) a +0 shortbow a centaur skeleton (37, 14, D:7) a +0 shortbow (38, 13, D:7) a +0 giant spiked club a +0 giant spiked club an ogre skeleton an ogre skeleton a water moccasin skeleton (38, 14, D:7) a +0 flail (38, 17, D:7) a +0 spear (39, 8, D:7) a +0 scale mail (40, 9, D:7) a +0 leather armour (40, 14, D:7) a +0 pair of boots (42, 48, D:7) a black bear corpse (skeletalised by now) (43, 8, D:7) a +0 great sword a +0 robe (52, 38, D:7) an iguana skeleton (63, 3, D:7) a +0 partisan Level 8 of the Dungeon [Shop] Lirety's Armour Shoppe a +0 robe (10 gold) a +2 scale mail of fire resistance (252 gold) a +2 pair of gloves of dexterity (258 gold) a +0 barding (276 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +1 buckler of protection (198 gold) a +0 leather armour (24 gold) (0, 0, D:8) 8 gold pieces (0, 1, D:8) an orb of attunement (unseen) (6, 13, D:8) a +0 short sword (7, -33, D:8) a +0 short sword a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (7, -4, D:8) a rimehorn talisman (7, 5, D:8) a scroll of teleportation (8, -33, D:8) a +0 flail (9, 3, D:8) 12 gold pieces (12, -4, D:8) a +0 robe a +3 trident (16, -9, D:8) a +0 helmet (20, 5, D:8) a water moccasin corpse (skeletalised by now) Level 9 of the Dungeon (0, 16, D:9) a +0 leather armour (1, 7, D:9) a +3 battleaxe of freezing a +0 robe (4, 8, D:9) a manticore skeleton (5, 6, D:9) a +1 dagger of venom a +0 robe (6, 5, D:9) a +5 battleaxe a +0 robe (8, 4, D:9) a +3 spear a +0 robe of willpower (18, 12, D:9) a +0 troll leather armour a troll skeleton (18, 15, D:9) a parchment of Scorch (19, 38, D:9) the +3 leather armour "Lun Lott" {Harm Rampage rF++ Int-5} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (24, 4, D:9) a +0 club a +0 leather armour (24, 6, D:9) a +0 dagger a +0 dagger a +0 scale mail an orc skeleton (26, 3, D:9) a +0 war axe of electrocution a +0 plate armour (28, -9, D:9) a +0 mace (28, 17, D:9) a staff of cold a +0 shortbow a centaur skeleton (30, 18, D:9) the +0 pair of boots of the New World {Rampage rElec Int-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (33, 19, D:9) a +0 trident (48, 2, D:9) a +1 rapier of venom (unseen) (48, 8, D:9) a lightning rod (4/4) the Ecumenical Temple Level 1 of the Orcish Mines