Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 10845275276519844695 4 jackrevol the Ducker (level 1, 0/17 HPs) Began as a Demonspawn Gladiator on June 23, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (27 turns). jackrevol the Ducker (Demonspawn Gladiator) Turns: 27, Time: 00:00:06 Health: 0/17 AC: 4 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 1 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.4 Fighting - Level 2.6 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the ball python but do no damage. The jackal barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is moderately wounded. You barely miss the jackal. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you but does no damage. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the ball python. The ball python is moderately wounded. You closely miss the jackal. The jackal bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... ...........# ..........# ..........# .........# #####........# ...#........# #..h†.....###. #S@## #... #...# ##..# ......[#.####..# ##....##...#..# ####.........# ### ####.#....###.## #.##.......<# #.##>#####.## #.#### ### You could see a jackal and a ball python. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrevol the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, columned_hall_lemuel, chequers_serial_rivers_room_b, minmay_distorted Action || total ---------------------------++------- Attack: Normal || 12 Melee: War axe || 23 Armour: Leather armour || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 10 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 10 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+