Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 7946635890321972305 821 iwillnototab the Geomancer (level 7, -10/36 HPs) Began as a Gargoyle Earth Elementalist on Apr 12, 2026. Was a Follower of Vehumet. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:06:14 (4000 turns). iwillnototab the Geomancer (GrEE) Turns: 4000, Time: 00:06:15 Health: -10/36 AC: 6 Str: 12 XL: 7 Next: 95% Magic: 10/20 EV: 11 Int: 17 God: Vehumet [*.....] Gold: 209 SH: 0 Dex: 10 Spells: 5/12 levels left rFire . . . (100%) j - +3 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons e - a +0 flail of concussion j - a +3 dagger (weapon) Missiles f - a boomerang i - 16 poisoned darts Armour a - a +0 robe (worn) g - a +0 cloak Jewellery b - a ring of magical power (worn) h - a +4 ring of slaying Talismans d - an inkwell talisman Scrolls c - 3 scrolls of poison {unknown} e - a scroll of fog {unknown} h - 8 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of enchant weapon {unknown} q - 2 scrolls of noise {unknown} u - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of lignification {unknown} l - a potion of mutation {unknown} n - a potion of berserk rage {unknown} o - 2 potions of haste {unknown} p - 3 potions of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 5.9 Conjurations + Level 8.3 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Brom's Barrelling Bo Conj/Erth 26% 2d6 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Passwall Erth 31% N/A 1% 3 Stone Arrow Conj/Erth 52% 3d10 2% 3 Mercury Arrow Conj/Alch 24% 2d7 8% 2 Poisonous Vapours Alch/Air 8% 1d1 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Call Imp Summ 4% N/A 26% 2 Petrify Alch/Erth 8% N/A 30% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Irradiate Conj/Alch 6% 3d13 82% 5 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Olgreb's Toxic Radiance Alch 2% N/A 86% 4 Shatter Erth 15% 3d15* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Qazlal Trog Uskayaw Vehumet Yredelemnul Zin The Shining One Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You can't see that place. [the floor.] Placed new exclusion. Unknown command. An ogre comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Brom's Barrelling Boulder (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (100% to hit) You send a boulder barrelling forward! Your boulder is abraded by the wall and falls apart. Casting: Brom's Barrelling Boulder (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...# .......>..........# ....................# ..#).............####### #O#..................... #.#.#......#..##.######. . #.#............<.....# .. #.#....##........#...# ... #.#....##.###........# ≈o.. #.........O@..####...# ~...####.####.##### ##### ..................... #.......####.####### #.......# #.# #####...# #.# .....# ..# .......# ..# #........# ..# You could see an ogre. Vanquished Creatures Grinder (D:3) An ogre (D:4) A phantom (D:4) 2 scorpions (D:4) 2 bombardier beetles (D:4) An orc priest (D:3) A gnoll bouda (D:4) Natasha (D:2) 3 orc wizards 3 gnolls (D:4) 2 adders (D:2) A dart slug (D:2) 8 endoplasms 6 hobgoblins 8 jackals 11 orcs 6 quokkas 9 ball pythons 6 bats (D:1) 3 frilled lizards (D:2) 6 goblins 9 kobolds 2 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iwillnototab the Gargoyle Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 169 | D:1 | Reached skill level 4 in Earth Magic 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1303 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 1655 | D:2 | Found a bloodstained altar of Trog. 1720 | D:2 | Reached skill level 5 in Earth Magic 1753 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/8 1864 | D:2 | Encountered Natasha 1866 | D:2 | Killed Natasha 2149 | D:3 | Encountered Grinder 2172 | D:3 | Paralysed by Grinder for 5.5 turns 2177 | D:3 | Killed Grinder 2178 | D:3 | Reached skill level 6 in Earth Magic 2178 | D:3 | Reached XP level 5. HP: 21/28 MP: 9/9 2178 | D:3 | Reached XP level 6. HP: 24/32 MP: 10/10 2675 | D:3 | Found a glowing golden altar of the Shining One. 2677 | D:3 | Found a stormy altar of Qazlal. 2682 | D:3 | Found a hide-covered altar of Uskayaw. 2686 | D:3 | Found a glowing silver altar of Zin. 2689 | D:3 | Found a bloodstained altar of Trog. 2690 | D:3 | Found a radiant altar of Vehumet. 2694 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2696 | D:3 | Found an opulent altar of Gozag. 2699 | D:3 | Became a worshipper of Vehumet 2699 | D:3 | Offered knowledge of Kiss of Death by Vehumet. 2766 | D:3 | Found a basalt altar of Yredelemnul. 3035 | D:4 | Reached skill level 7 in Earth Magic 3035 | D:4 | Reached XP level 7. HP: 27/36 MP: 11/11 3166 | D:3 | Learned a level 2 spell: Searing Ray 3171 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 3273 | D:4 | Reached skill level 5 in Conjurations 3276 | D:4 | Reached skill level 8 in Earth Magic 3439 | D:4 | Reached * piety under Vehumet 3920 | D:5 | Entered Level 5 of the Dungeon 3920 | D:5 | Encountered Blorkula the orcula 4000 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minmay_pentomino_x4 D:2: layout_loops_ring, basic_altar, minmay_door_square, reono_crystal_passage, chequers_serial_rivers_small_b, minivault_14, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_boulevard, nicolae_overflow_hallway_of_the_gods, minmay_strange_pillars, uniq_grinder D:4: layout_cave_pools D:5: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 5 6 7 8 | 8.3 Spellcasting | 3 | 3.0 Conjurations | 3 4 5 | 5.9 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 48 | 24 | 21 || 93 Melee: Dagger | 48 | 24 | 21 || 93 Cast: Sandblast | 44 | 40 | 53 || 137 Searing Ray | | | 5 || 5 Brom's Barrelling | | | 1 || 1 Stab: Sleeping | 2 | | || 2 Distracted | 1 | | || 1 Armour: Robe | 31 | 30 | 31 || 92 Dodge: Dodged | 31 | 19 | 31 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4081 | 3925 | 156 | 423 | 2759 | 5 | 816.2 | Dungeon | 4081 | 3925 | 156 | 423 | 2759 | 5 | 816.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:3: 1032 daAuts D:2: 899 daAuts D:4: 841 daAuts D:5: 53 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 27443 | 15 | 19 | 0 | 0 | 0 | 3 | 3 Vehumet | 1 | 35273 | 30 | 5 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 4 | 17 || 21 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 7 | 26 || 33 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------