iwillnototab Level 1 of the Dungeon (11, -19, D:1) a bat corpse (skeletalised by now) (14, -35, D:1) a +0 short sword (17, -36, D:1) a +0 leather armour (18, -46, D:1) a +0 club (19, -49, D:1) a +0 spear (22, -49, D:1) a +0 ring mail (24, -40, D:1) a +0 whip a kobold skeleton (25, -26, D:1) a +0 dagger (25, -25, D:1) a hobgoblin skeleton (26, -29, D:1) a +0 sling (38, -14, D:1) a hobgoblin corpse (skeletalised by now) (40, -46, D:1) a +0 short sword a kobold skeleton (44, -46, D:1) a +0 spear (54, -32, D:1) a frilled lizard corpse (skeletalised by now) (57, -36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -6, D:2) a +0 club a goblin corpse (7, -11, D:2) a ball python corpse (8, -15, D:2) a parchment of Foxfire (9, -20, D:2) a quokka corpse (17, -6, D:2) a +0 heavy hand axe (24, -17, D:2) the +1 scale mail "Cauheosch" {Archery, *Corrode rPois rC- Dex+9} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+9: It affects your dexterity (+9). It can be maximally enchanted to +6. (unseen)