Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1341-g712959ebed Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14915207578420774468, deterministic pregen: 1 Command line: /usr/games/crawl-git-712959ebed -name iwillnototab -rc /dgldir/rcfiles/crawl-git/iwillnototab.rc -macro /dgldir/rcfiles/crawl-git/iwillnototab.macro -morgue /dgldir/morgue/iwillnototab/ -webtiles-socket /crawl-master/webserver/sockets/iwillnototab:2025-11-25.11:16:18.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-712959ebed(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5a9929b7e9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-712959ebed(_Z13do_crash_dumpv+0x43a) [0x5a9929b8cbba]: do_crash_dump() /usr/games/crawl-git-712959ebed(_Z20crash_signal_handleri+0x1fa) [0x5a9929b7eeba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7d78a5f62330]: /usr/games/crawl-git-712959ebed(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5a9929b35f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-712959ebed(_ZN4bolt11affect_cellEv+0x3e1) [0x5a9929b2fbc1]: bolt::affect_cell() /usr/games/crawl-git-712959ebed(_ZN4bolt7do_fireEv+0x740) [0x5a9929b38630]: bolt::do_fire() /usr/games/crawl-git-712959ebed(_ZN4bolt4fireEv+0x268) [0x5a9929b39228]: bolt::fire() /usr/games/crawl-git-712959ebed(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5a9929f3544e]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-712959ebed(_Z16handle_mon_spellP7monster+0xd7d) [0x5a9929f41a6d]: handle_mon_spell(monster*) /usr/games/crawl-git-712959ebed(+0x86354a) [0x5a9929eff54a]: /usr/games/crawl-git-712959ebed(_Z19handle_monster_moveP7monster+0x5f3) [0x5a9929f05c33]: handle_monster_move(monster*) /usr/games/crawl-git-712959ebed(_Z15handle_monstersb+0xc10) [0x5a9929f08c90]: handle_monsters(bool) /usr/games/crawl-git-712959ebed(_Z12world_reactsv+0x135) [0x5a992a32d365]: world_reacts() /usr/games/crawl-git-712959ebed(+0xc93ad9) [0x5a992a32fad9]: /usr/games/crawl-git-712959ebed(+0xc94605) [0x5a992a330605]: /usr/games/crawl-git-712959ebed(main+0x1f7) [0x5a9929ab2c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d78a5f471ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d78a5f4728b]: /usr/games/crawl-git-712959ebed(_start+0x25) [0x5a9929ab3735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007d78a602d7a7 in __GI___wait4 (pid=1431574, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007d78a602d7a7 in __GI___wait4 (pid=1431574, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005a9929b7f08c in call_gdb (file=0x7d78a61214e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1395800\000\000\000\000\000" #2 0x00005a9929b8cbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764069738 dir = "/dgldir/morgue/iwillnototab/" name = "/dgldir/morgue/iwillnototab/crash-iwillnototab-20251125-112218.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7d78a61214e0 <_IO_2_1_stderr_> #3 0x00005a9929b7eeba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffd11859370, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005a9929b2fbc1 in bolt::affect_cell (this=this@entry=0x7ffd11859370) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-712959ebed/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = open_caves, absdepth0 = 6 Level vaults: layout_cave_pools minmay_temple_entry_proselytizer Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. Flame seeps out of the yak. The yak is severely wounded. The yak's fire resistance burns away. You feel ready to blink again. The yak attacks as it pursues you! You block the yak's attack. Things that are here: a +0 halberd; a gnoll skeleton Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You block the yak's attack. Unknown command. The foxfire burns the yak! The yak is burned terribly! Flame seeps out of the yak. The yak is severely wounded. The foxfire burns the yak. Flame seeps out of the yak. The yak is almost dead. The yak is engulfed in blazing flames. The yak explodes! There is a stone staircase leading up here. You start resting. HP restored. Items here: )) [[. Key pressed, stopping explore. There is an escape hatch in the ceiling here. You see here the human skeleton of Prince Ribbit. Key pressed, stopping explore. i - 2 scrolls of identify (gained 1) Key pressed, stopping explore. a - 2 scrolls of enchant armour (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. As you read the scroll of identify, it crumbles to dust. m -> I - 2 scrolls of immolation Done exploring. Done exploring. There is a stone staircase leading down here. You need no library to learn spells. You fly downwards. There is a stone staircase leading up here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. The water moccasin hisses angrily. The flame wave engulfs the iguana! The iguana is almost dead. (Press . to intensify the flame waves.) The water moccasin barely misses you. The iguana misses you. A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is almost dead. The flame wave engulfs the iguana! You kill the iguana! The water moccasin bites you. A wave of flame ripples out! The flame wave engulfs the water moccasin! You kill the water moccasin! Your wave of flame reaches its maximum intensity and dissipates. There is a stone staircase leading up here. You start resting. An ice beast comes into view. Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. Press: ? - help, v - describe, . - travel Here: an ice beast (almost dead, more vulnerable to fire) The floor. Unknown command. Unknown command. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! You kill the ice beast! You start resting. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. A drude comes into view. The drude shouts! A drude is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the drude. The drude resists. The drude is lightly wounded. The drude's fire resistance burns away. The foxfire burns the drude. The drude is moderately wounded. The foxfire burns the drude. The drude is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the drude. You kill the drude! You start resting. HP restored. You now have 236 gold pieces (gained 3). An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. The foxfire burns the adder. The adder is moderately wounded. The adder hisses angrily. The foxfire burns the adder. The adder is severely wounded. An adder comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! The adder hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Found a stone staircase leading up. You now have 253 gold pieces (gained 17). Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Key pressed, stopping explore. You see here a +0 quarterstaff. An acid dragon comes into view. The acid dragon roars! An acid dragon is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the acid dragon. The acid dragon is lightly wounded. The acid dragon's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the acid dragon. The acid dragon is burned terribly! The acid dragon is heavily wounded. The acid dragon closely misses you. The acid dragon claws you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the acid dragon. The acid dragon is burned terribly! You kill the acid dragon! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start resting. HP restored. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! x2 An orc is nearby! An orc is nearby! An orc warrior comes into view. It is wielding a +0 glaive. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (ally target, chance to affect: 99%) The orc is filled with an inner flame. The foxfire burns the orc but does no damage. The foxfire burns the orc. Flame seeps out of the orc. The orc is moderately wounded. The orc is engulfed in blazing flames. The orc explodes! You hear a shout! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. The foxfire burns the orc warrior. The orc warrior is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. The orc warrior is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior. The orc warrior is lightly wounded. The foxfire burns the orc warrior. The orc warrior is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior. The orc warrior is moderately wounded. The foxfire burns the orc warrior but does no damage. The orc warrior is moderately wounded. An orc comes into view. It is wielding a +0 mace. Unknown command. The foxfire burns the orc warrior. The orc warrior is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The foxfire burns the orc warrior. The orc warrior is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is severely wounded. The orc warrior's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is almost dead. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc warrior barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is burned terribly! You kill the orc warrior! Your Spellcasting skill increases to level 10! Your Conjurations skill increases to level 10! Your Hexes skill increases to level 10! Your Summonings skill increases to level 10! Your Necromancy skill increases to level 10! Your Translocations skill increases to level 10! Your Forgecraft skill increases to level 10! Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! i - 2 scrolls of identify (gained 1) Things that are here: a +0 glaive; a +0 chain mail; an orc corpse As you read the scroll of identify, it crumbles to dust. e -> V - 3 scrolls of vulnerability As you read the scroll of identify, it crumbles to dust. o -> t - 3 scrolls of teleportation You start resting. HP restored. Things that are here: a +0 dagger; a +0 ring mail Things that are here: a +0 mace; an orc corpse Found an escape hatch in the floor. An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! Okay, then. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. k - an amulet of regeneration (worn) The amulet throbs as it attunes itself to your uninjured body. The iguana hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the iguana but does no damage. x2 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the iguana but does no damage. The foxfire burns the iguana. The iguana is lightly wounded. The foxfire burns the iguana. The iguana is heavily wounded. The foxfire burns the iguana. The iguana is almost dead. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the iguana! You kill the iguana! Unknown command. Your foxfire dissipates! Your foxfire dissipates. Your foxfire dissipates. Key pressed, stopping explore. Key pressed, stopping explore. You now have 268 gold pieces (gained 15). Key pressed, stopping explore. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast. The ice beast melts! The ice beast is moderately wounded. The foxfire burns the ice beast. The ice beast is moderately wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast but does no damage. The ice beast is moderately wounded. The foxfire burns the ice beast but does no damage. The ice beast is moderately wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast but does no damage. The ice beast is moderately wounded. The foxfire burns the ice beast but does no damage. The ice beast is moderately wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast. The ice beast is moderately wounded. The foxfire burns the ice beast! The ice beast melts! The ice beast is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast but does no damage. The ice beast is severely wounded. The foxfire burns the ice beast! The ice beast melts! You kill the ice beast! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates. x4 Your foxfire dissipates. x2 m - a +0 cloak of poison resistance Key pressed, stopping explore. You reach down and open the large door. A centaur and a bullfrog come into view. There is a large open door here. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shouts! The bullfrog croaks. You hear a shout! x2 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow. The foxfire burns the bullfrog. The bullfrog is lightly wounded. A hound comes into view. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bullfrog. The bullfrog is moderately wounded. A clockroach comes into view. A howler monkey comes into view. The foxfire burns the bullfrog. The bullfrog is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bullfrog. The bullfrog is severely wounded. The foxfire burns the centaur! The centaur is moderately wounded. The foxfire burns the bullfrog. The bullfrog is almost dead. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 orcbow (wisps of flame, moderately wounded, chance to affect: 95%) The centaur is filled with an inner flame. The foxfire burns the bullfrog. You kill the bullfrog! The foxfire burns the centaur but does no damage. The centaur is moderately wounded. The howler monkey hoots and howls with incredible vigour! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! The howler monkey hoots and howls with incredible vigour! A kobold comes into view. It is wielding a +0 dagger. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the centaur. Flame seeps out of the centaur. The centaur is heavily wounded. The foxfire burns the hound. The hound is moderately wounded. The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The hound bites you. The centaur unwields a +0 orcbow. The centaur hits you. The centaur kicks you but does no damage. A jelly comes into view. Unknown command. Your foxfire dissipates! The foxfire burns the centaur but does no damage. The centaur is almost dead. The hound bites you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barely misses you. The foxfire burns the centaur. The centaur explodes! The fiery explosion engulfs the hound!! You kill the hound! The fiery explosion engulfs you! You resist. You hear a shout! Unknown command. Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Okay, then. Your foxfire dissipates! You are engulfed in blazing flames. You resist. The kobold throws a stone. The stone barely misses you. The clockroach sprays sand from its hourglass at you. You block the blast of sand. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a howler monkey (chance to affect: 97%) The howler monkey is filled with an inner flame. The foxfire burns the howler monkey! Flame seeps out of the howler monkey. The howler monkey is heavily wounded. The clockroach waves its antennae. The howler monkey is engulfed in blazing flames. Flame seeps out of the howler monkey. Your foxfire dissipates! You feel a bit more experienced. You hear an explosion! You smell burning wood. The fiery explosion engulfs the clockroach!!! The clockroach is warded from harm. The clockroach is engulfed in blazing flames. The clockroach is warded from harm. You see here a +0 robe. A kobold comes into view. It is wielding a +0 whip. The clockroach is engulfed in blazing flames. The clockroach is warded from harm. The kobold throws a stone. The stone hits you. The clockroach is engulfed in blazing flames. The clockroach is warded from harm. You hit the clockroach. You burn the clockroach. The clockroach is heavily wounded. The clockroach is engulfed in blazing flames. You kill the clockroach! A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. You see here a +0 robe. You start resting. A kobold is nearby! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! Unknown command. Things that are here: a +0 whip; 3 stones Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand's fire resistance burns away. The jelly quivers. You hear a shout! The kobold brigand hits you with a +0 short sword. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! A scorpion comes into view. A kobold comes into view. It is wielding a +1 short sword of electrocution. The kobold brigand closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold brigand. The kobold brigand is burned terribly! The kobold brigand is almost dead. The kobold brigand barely misses you. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold brigand throws a poisoned dart. The poisoned dart misses you. The poisoned dart hits your foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the kobold brigand. The kobold brigand is burned terribly! You kill the kobold brigand! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is severely wounded. The jelly's fire resistance burns away. The foxfire burns the jelly. The jelly is burned terribly! You kill the jelly! The foxfire burns the scorpion but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is severely wounded. The scorpion's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion closely misses you. Unknown command. Your foxfire dissipates! The foxfire burns the scorpion! The scorpion is burned terribly! You kill the scorpion! The foxfire burns the kobold. The kobold is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the kobold! You kill the kobold! Unknown command. You see here a +1 short sword of electrocution. Your foxfire dissipates. You now have 277 gold pieces (gained 9). h - 11 poisoned darts (gained 7) Things that are here: a +0 short sword; a +0 robe; a kobold corpse You start resting. HP restored. Things that are here: a +0 dagger; 3 stones You see here a clockroach corpse. You see here a +0 orcbow. There is a large open door here. e - a wand of paralysis (8) You now have 291 gold pieces (gained 14). You now have 306 gold pieces (gained 15). You now have 325 gold pieces (gained 19). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. There is a fountain of clear blue water here. You see here a bullfrog corpse. There is a large open door here. You see here a hound corpse. You see here a clockroach corpse. Key pressed, stopping explore. Things that are here: a +0 dagger; 3 stones Things that are here: a +0 short sword; a +0 robe; a kobold corpse You see here a +1 short sword of electrocution. You see here a +1 short sword of electrocution. You see here an iguana skeleton. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. Found a stone staircase leading down. Unknown command. Unknown command. There is a stone staircase leading down here. 2 wights come into view. There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the wight. The wight is moderately damaged. The foxfire burns the wight. The wight is moderately damaged. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. The foxfire burns the wight. The wight is burned terribly! You destroy the wight! You start resting. HP restored. Your foxfire dissipates. x2 A wight is nearby! A wight is nearby! A wight is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! Things that are here: a +5 long sword; a +0 robe Things that are here: a +0 war axe; a +0 robe A wight comes into view. It is wielding a +4 dagger. A wight is nearby! A wight is nearby! A wight is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight comes into view. It is wielding a +0 scimitar. You see here a scroll of identify. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. You hear a bark! A wight comes into view. It is wielding a +0 short sword. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The wight closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is almost destroyed. A hound comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! You block the wight's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is moderately wounded. The hound's fire resistance burns away. The hound bites you. The wight closely misses you. The hound bites you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. The hound bites you but does no damage. You block the wight's attack. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! The hound bites you but does no damage. The hound bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! The hound is severely wounded. The hound closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is almost destroyed. The hound bites you but does no damage. The hound bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hound. The hound is burned terribly! You kill the hound! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! i - a scroll of identify As you read the scroll of identify, it crumbles to dust. k -> r - a potion of resistance Things that are here: a +0 scimitar; a +0 robe Items here: )) [[ †. You now have 331 gold pieces (gained 6). Key pressed, stopping explore. Found a runed translucent door. Could not explore, unopened runed door. Could not explore, unopened runed door. You reach down and open the door. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (asleep, chance to affect: 98%) Crazy Yiuf is filled with an inner flame. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Crazy Yiuf. Flame seeps out of Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf's fire resistance burns away. Crazy Yiuf is engulfed in blazing flames. Crazy Yiuf explodes! There is an open translucent door here. You start resting. HP restored. You start waiting. Done waiting. n - a +0 cloak You see here a +4 quarterstaff of chaos. You start putting on your armour. You continue putting on your +0 cloak of poison resistance. x5 You finish putting on your +0 cloak of poison resistance. You drop a +0 cloak. You see here a +4 quarterstaff of chaos. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 cloak. There is an open translucent door here. Items here: )) [[ ÷. Things that are here: a +0 war axe; a +0 robe Things that are here: a +5 long sword; a +0 robe There is a stone staircase leading down here. You fly downwards. Found a blue potion. Found an escape hatch in the floor. There is a stone staircase leading up here. d - a blue potion Search for what [? for help]? arm Unknown command. Unknown command. A howler monkey comes into view. Found a metallic emerald potion. Found a stone staircase leading down. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. The howler monkey is lightly wounded. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear a loud, deep croak! You hear a shout! x6 Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. The howler monkey is moderately wounded. A water moccasin comes into view. The foxfire burns the howler monkey. The howler monkey is heavily wounded. The foxfire burns the howler monkey but does no damage. The howler monkey is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the howler monkey. The howler monkey is severely wounded. The foxfire burns the howler monkey. You kill the howler monkey! Unknown command. The foxfire burns the water moccasin! The water moccasin is moderately wounded. The foxfire burns the water moccasin! The water moccasin is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An iguana comes into view. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the water moccasin. The water moccasin is heavily wounded. A bullfrog comes into view. The foxfire burns the water moccasin! The water moccasin is almost dead. The iguana hisses menacingly. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the water moccasin but does no damage. The water moccasin is almost dead. The foxfire burns the water moccasin. You kill the water moccasin! An ufetubus comes into view. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bullfrog. The bullfrog is moderately wounded. The foxfire burns the iguana. The iguana is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the iguana. The iguana is moderately wounded. The foxfire burns the iguana! The iguana is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bullfrog! The bullfrog is heavily wounded. The foxfire burns the iguana. You kill the iguana! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! The bullfrog hits you. An ufetubus comes into view. You block the bullfrog's attack. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bullfrog. The bullfrog is severely wounded. The foxfire burns the bullfrog. The bullfrog is almost dead. The foxfire burns the bullfrog. You kill the bullfrog! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ufetubus. The ufetubus is burned terribly! The ufetubus is moderately wounded. The foxfire burns the ufetubus. The ufetubus is burned terribly! You kill the ufetubus! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates. x2 Your foxfire dissipates. Your foxfire dissipates. You now have 349 gold pieces (gained 18). p - 3 metallic emerald potions (gained 1) An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast! The ice beast melts! The ice beast is moderately wounded. The foxfire burns the ice beast! The ice beast melts! The ice beast is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast but does no damage. The ice beast is severely wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ice beast! The ice beast melts! The ice beast is almost dead. The foxfire burns the ice beast. The ice beast melts! You kill the ice beast! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Unknown command. Your foxfire dissipates! Your foxfire dissipates. x3 Your foxfire dissipates. x2 You now have 364 gold pieces (gained 15). An orc warrior comes into view. It is wielding a +0 partisan. An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! The orc warrior shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +1 short sword of protection. An orc comes into view. It is wielding a +0 hand axe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc priest casts a cantrip, but nothing happens. An orc priest comes into view. It is wielding a +0 short sword. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 trident. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc warrior but does no damage. x2 The foxfire burns the orc warrior. The orc warrior is lightly wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 partisan and wearing a +0 chain mail (wisps of flame, lightly wounded, ally target, chance to affect: 95%) The orc warrior is filled with an inner flame. The foxfire burns the orc warrior but does no damage. The orc warrior is lightly wounded. The foxfire burns the orc warrior. Flame seeps out of the orc warrior. The orc warrior is moderately wounded. The orc priest begins to cast a cantrip, but forgets the words! The orc warrior is engulfed in blazing flames. Flame seeps out of the orc warrior. The orc warrior hits you from afar with a +0 partisan! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest invokes the aid of Beogh against you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1341-g712959ebed Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [iwillnototab] Species: Djinni Job: Fire Elementalist HP: 38/64; mods: 0/0 MP: 0/0; mod: 0 Stats: 16 24 14 Position: (50, 41), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 150 | 0/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 0 | 0 | 5 | 750 | 0/300 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 8 | 10 | 488 | 76/89 Conjurations | X | 1 | 8 | 10 | 488 | 76/89 Hexes | X | 1 | 8 | 10 | 488 | 76/89 Summonings | X | 1 | 8 | 10 | 488 | 76/89 Necromancy | X | 1 | 8 | 10 | 488 | 76/89 Translocations | X | 1 | 8 | 10 | 488 | 76/89 Forgecraft | X | 1 | 8 | 10 | 488 | 76/89 Fire Magic | X | 1 | 8 | 10 | 488 | 76/89 Ice Magic | X | 1 | 8 | 10 | 488 | 76/89 Air Magic | X | 1 | 8 | 10 | 488 | 76/89 Earth Magic | X | 1 | 8 | 10 | 488 | 76/89 Alchemy | X | 1 | 8 | 10 | 488 | 76/89 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 364 #23: 2691 #24: 1968891673 #34: 1 #49: 405 #73: 46640 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #3: +6 ring of strength eq slot #1, inv slot #11: +6 war axe "Repsusomp" {flame, Str+3 Int+3} eq slot #2, inv slot #1: +0 buckler eq slot #10, inv slot #10: amulet of regeneration eq slot #8, inv slot #12: +0 cloak of poison resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ............ ...........# ..oo.......# ..o........## ..o.......## #.o.......# #.§§......## #§§........ ####§@....... #............ #............ #. ##...........# .##.##............# . ....>#............#. .... #................... .... #................## >...##..#..............#§. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>