Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1341-g712959ebed Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14764665835583287209, deterministic pregen: 1 Command line: /usr/games/crawl-git-712959ebed -name iwillnototab -rc /dgldir/rcfiles/crawl-git/iwillnototab.rc -macro /dgldir/rcfiles/crawl-git/iwillnototab.macro -morgue /dgldir/morgue/iwillnototab/ -webtiles-socket /crawl-master/webserver/sockets/iwillnototab:2025-11-25.10:52:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-712959ebed(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5ca22c40d9de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-712959ebed(_Z13do_crash_dumpv+0x43a) [0x5ca22c41bbba]: do_crash_dump() /usr/games/crawl-git-712959ebed(_Z20crash_signal_handleri+0x1fa) [0x5ca22c40deba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f1dd7512330]: /usr/games/crawl-git-712959ebed(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x5ca22c3c4f8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-712959ebed(_ZN4bolt11affect_cellEv+0x3e1) [0x5ca22c3bebc1]: bolt::affect_cell() /usr/games/crawl-git-712959ebed(_ZN4bolt7do_fireEv+0x740) [0x5ca22c3c7630]: bolt::do_fire() /usr/games/crawl-git-712959ebed(_ZN4bolt4fireEv+0x268) [0x5ca22c3c8228]: bolt::fire() /usr/games/crawl-git-712959ebed(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x5ca22c7c444e]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-712959ebed(_Z16handle_mon_spellP7monster+0xd7d) [0x5ca22c7d0a6d]: handle_mon_spell(monster*) /usr/games/crawl-git-712959ebed(+0x86354a) [0x5ca22c78e54a]: /usr/games/crawl-git-712959ebed(_Z19handle_monster_moveP7monster+0x5f3) [0x5ca22c794c33]: handle_monster_move(monster*) /usr/games/crawl-git-712959ebed(_Z15handle_monstersb+0xc10) [0x5ca22c797c90]: handle_monsters(bool) /usr/games/crawl-git-712959ebed(_Z12world_reactsv+0x135) [0x5ca22cbbc365]: world_reacts() /usr/games/crawl-git-712959ebed(+0xc93ad9) [0x5ca22cbbead9]: /usr/games/crawl-git-712959ebed(+0xc94605) [0x5ca22cbbf605]: /usr/games/crawl-git-712959ebed(main+0x1f7) [0x5ca22c341c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f1dd74f71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f1dd74f728b]: /usr/games/crawl-git-712959ebed(_start+0x25) [0x5ca22c342735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f1dd75dd7a7 in __GI___wait4 (pid=1269093, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007f1dd75dd7a7 in __GI___wait4 (pid=1269093, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005ca22c40e08c in call_gdb (file=0x7f1dd76d14e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1255732\000\000\000\000\000" #2 0x00005ca22c41bbd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764068081 dir = "/dgldir/morgue/iwillnototab/" name = "/dgldir/morgue/iwillnototab/crash-iwillnototab-20251125-105441.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f1dd76d14e0 <_IO_2_1_stderr_> #3 0x00005ca22c40deba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffc522f2480, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00005ca22c3bebc1 in bolt::affect_cell (this=this@entry=0x7ffc522f2480) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-712959ebed/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = passages, absdepth0 = 3 Level vaults: layout_gridville overflow_temple_1_default serial_shops kennysheep_mini minmay_misc_feat_rows nicolae_shop_information_kiosk uniq_pikel uniq_edmund uniq_duvessa Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You start resting. Magic restored. Found a stone staircase leading up. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (asleep) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, poisoned) Poisonous fumes billow around the endoplasm! You kill the endoplasm! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Found a hide-covered altar of Uskayaw. The adder hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (heavily wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder misses you. You kill the adder! j - 2 throwing nets You start resting. Magic restored. You open the door. There is an open door here. You now have 106 gold pieces (gained 18). A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You see here 4 poisoned darts. A ball python comes into view. The goblin shouts! The ball python hisses angrily. You see here 13 gold pieces. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (severely wounded, poisoned) Poisonous fumes billow around the goblin! You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python Poisonous fumes billow around the ball python! The ball python is poisoned. You kill the ball python! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 9 poisoned darts (gained 4) You now have 119 gold pieces (gained 13). You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse m - a scroll labelled JOXI DEUGOCSAPEH You open the door. There is an open door here. g - 5 flux baubles (gained 3) You now have 129 gold pieces (gained 10). Found a stone staircase leading down. You now have 138 gold pieces (gained 9). You see here a +0 mace. o - a smoky inky potion You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rat (asleep) Poisonous fumes billow around the rat! You kill the rat! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. f - 4 blue potions (gained 1) As you open the door, it creaks loudly! There is an open door here. k - a +4 ring of protection You open the door. There is an open door here. Key pressed, stopping explore. An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc priest comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (wandering, hasn't noticed you) Poisonous fumes billow around the orc! The orc is poisoned. The orc shouts! x2; You hear a shout! The orc misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (severely wounded, poisoned) Poisonous fumes billow around the orc! You kill the orc! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger Poisonous fumes billow around the orc! The orc is poisoned. The orc closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger (moderately wounded, poisoned) Poisonous fumes billow around the orc! The orc looks even sicker. The orc closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe Poisonous fumes billow around the orc priest! The orc priest is poisoned. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" An orc comes into view. It is wielding a +0 hand axe. The orc misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe (moderately wounded, poisoned) Poisonous fumes billow around the orc priest! The orc priest looks even sicker. The orc shouts! The orc hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe (heavily wounded, dazed, very poisoned) Okay, then. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the orc! The orc priest snaps out of its daze. The orc is poisoned. The orc priest looks even sicker. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You kill the orc priest! Unknown command. The orc closely misses you. An orc comes into view. It is wielding a +0 mace. Items here: )) [ ††. You hit the orc. The orc is almost dead. The orc is poisoned. You kill the orc! Your toxic aura wanes. You completely miss the orc. The orc is heavily wounded. The orc hits you with a +0 mace. You barely miss the orc. The orc is heavily wounded. The orc misses you. The orc throws a boomerang. The boomerang closely misses you. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and quivering boomerangs (almost dead, poisoned) Poisonous fumes billow around the orc! You kill the orc! You start resting. Your orb has recharged its mesmeric power. You start resting. Magic restored. You start resting. HP restored. Items here: ( ))) [ ††. Things that are here: a +0 hand axe; a +0 hand axe You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You pick up a book of Cantrips and begin reading... You add the spells Kinetic Grapnel, Summon Small Mammal and Apportation to your library. Key pressed, stopping explore. You see here a +0 short sword. You now have 143 gold pieces (gained 5). There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (asleep) Poisonous fumes billow around the orc! The orc is poisoned. The orc shouts! You hear a shout! x2 A kobold comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (heavily wounded, poisoned) Poisonous fumes billow around the orc! The orc looks even sicker. You kill the orc! The kobold throws a stone. The stone closely misses you. Your Alchemy skill increases to level 7! The kobold throws a stone. The stone closely misses you. You see here a +0 hand axe. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger and quivering stones Poisonous fumes billow around the kobold! The kobold is poisoned. A goblin comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, poisoned) Poisonous fumes billow around the kobold! You kill the kobold! The goblin shouts! The goblin misses you. Things that are here: a +0 dagger; 4 stones; a kobold corpse Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You start resting. Magic restored. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 hand axe. You now have 153 gold pieces (gained 10). You see here a +0 hand axe. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 dagger. Key pressed, stopping explore. You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You open the door. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! There is an open door here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (asleep) Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin shouts! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (heavily wounded, poisoned) Poisonous fumes billow around the goblin! The goblin looks even sicker. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a +0 dagger. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 hand axe. There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep) Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin shouts! You hear a shout! x4 A goblin comes into view. It is wielding a +0 club. You hear a shout! The hobgoblin barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (severely wounded, poisoned) Poisonous fumes billow around the hobgoblin! You kill the hobgoblin! You closely miss the goblin. The goblin completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Robin, a hobgoblin and 3 goblins come into view. Robin shouts! The goblin shouts! x2 Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You see here a +0 club. Robin throws the goblin at you! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Robin is poisoned. The goblin is poisoned. The hobgoblin is poisoned. The goblin is poisoned. x2 The goblin looks even sicker. You kill the hobgoblin! You kill the goblin! x3 Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, poisoned) Poisonous fumes billow around Robin! Robin looks even sicker. x2 Your toxic aura wanes. Robin hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead, dazed, very poisoned) Poisonous fumes billow around Robin! You kill Robin! Items here: ) [[ †. You start resting. HP restored. You start resting. Your orb has recharged its mesmeric power. Okay, then. Unknown command. Okay, then. You start resting. Magic restored. Things that are here: a +0 sling; a +0 dagger You see here a hobgoblin corpse. You see here a +0 dagger. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder completely misses you. The adder closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder bites you. You are poisoned. The adder poisons you! Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, dazed, very poisoned) Poisonous fumes billow around the adder! You kill the adder! You feel sick. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your orb has recharged its mesmeric power. HP restored. You now have 168 gold pieces (gained 15). Key pressed, stopping explore. Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rat Poisonous fumes billow around the rat! You kill the rat! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You open the door. There is an open door here. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. You open the door. A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a ball python skeleton. There is an open door here. There is a stone staircase leading down here. Okay, then. Unknown command. Okay, then. You climb downwards. There is a stone staircase leading up here. n - 3 orange potions (gained 1) A jelly is nearby! A jelly is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 robe. There is a stone staircase leading down here. Options error: Unknown explore stop condition 'greedy_sacrificeable' (iwillnototab.rc:515) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome back, iwillnototab the Deep Elf Alchemist. Press ? for a list of commands and other information. p - a brown potion As you open the door, it creaks loudly! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! You hear an angry hiss. You hear a shout! Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You open the door. There is an open door here. You open the door. A hound comes into view. A hound is nearby! A hound is nearby! A hound is nearby! A hound is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (asleep) Poisonous fumes billow around the hound! The hound is poisoned. The hound barks! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (moderately wounded, poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (moderately wounded, very poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound misses you. x2 Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (severely wounded, very poisoned) Poisonous fumes billow around the hound! The hound looks as sick as possible! The hound closely misses you. You hit the hound but do no damage. The hound is almost dead. You kill the hound! A scorpion comes into view. There is an open door here. You start resting. Magic restored. A ball python comes into view. A ball python is nearby! A ball python is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (wandering, hasn't noticed you) Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (severely wounded, poisoned) Poisonous fumes billow around the ball python! You kill the ball python! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion Poisonous fumes billow around the scorpion! The scorpion is poisoned. The scorpion completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (lightly wounded, poisoned) Poisonous fumes billow around the scorpion! The scorpion looks even sicker. The scorpion closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, very poisoned) Poisonous fumes billow around the scorpion! The scorpion looks even sicker. The scorpion stings you. Your orb emits a pulse of dizzying energy. You kill the scorpion! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You have reached level 6! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. HP restored. You hear a distant slurping noise. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. You start resting. Magic restored. Your orb has recharged its mesmeric power. You now have 186 gold pieces (gained 18). You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (wandering, hasn't noticed you) Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (moderately wounded, poisoned) Poisonous fumes billow around the ball python! You kill the ball python! p - 2 brown potions (gained 1) You pick up a parchment of Ensorcelled Hibernation and begin reading... You add the spell Ensorcelled Hibernation to your library. A jelly is nearby! A jelly is nearby! A jelly is nearby! A jelly is nearby! A jelly is nearby! The jelly quivers. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly The sticky flame hits the jelly! The jelly is moderately wounded. The jelly is covered in liquid fire! The jelly burns! The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly burns! The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly burns! You kill the jelly! HP restored. q - a sedimented emerald potion l - a +0 pair of gloves You open the door. Found Ytwev's Antique Weapon Shoppe. You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. There is an open door here. There is an entrance to Ytwev's Antique Weapon Shoppe here. There is an open door here. There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! There is an open door here. A goblin is nearby! Casting: Sticky Flame (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (severely wounded, poisoned) Poisonous fumes billow around the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse As you open the door, it creaks loudly! You hear a shout! x2 There is an open door here. Duvessa and Dowan come into view. Dowan is wielding a +0 dagger and wearing a +1 robe of positive energy. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (chance to affect: 81%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs Duvessa. The stinking cloud engulfs Dowan. You hear an angry hiss. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Duvessa is poisoned. Dowan is poisoned. Duvessa looks even sicker. Dowan looks even sicker. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Dowan, wielding a +0 dagger and wearing a +1 robe of positive energy (moderately wounded, very poisoned, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs Dowan. Dowan is moderately wounded. Dowan looks even sicker. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Dowan is engulfed in noxious fumes. Dowan appears confused. Duvessa looks even sicker. Dowan looks as sick as possible! Your toxic aura wanes. Dowan looks very confused. You hit Dowan but do no damage. Dowan is heavily wounded. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Duvessa asks, "Where am I?" Dowan hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Duvessa snaps out of her daze. Dowan snaps out of his daze. Dowan looks as sick as possible! Duvessa looks as sick as possible! Duvessa is engulfed in noxious fumes. Duvessa appears confused. Dowan hits you with a +0 dagger. You hit Dowan but do no damage. Dowan is almost dead. Duvessa looks as sick as possible! Your toxic aura wanes. You kill Dowan! Duvessa screams, "No! How DARE you!" Duvessa goes berserk! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. Your Fire Magic skill increases to level 1! Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, berserk, confused, extremely poisoned) Poisonous fumes billow around Duvessa! Duvessa looks as sick as possible! Duvessa rages. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is an open door here. Duvessa rages. Press: ? - help, . - travel You can't see that place. [the floor.] Unknown command. Unknown command. There is an open door here. Duvessa rages. Duvessa rages. You start resting. Duvessa is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill Duvessa! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 2! You start resting. Your toxic aura wanes. You start resting. Your orb has recharged its mesmeric power. You start resting. HP restored. You start resting. Magic restored. There is an open door here. Things that are here: a +0 club; a goblin corpse There is an open door here. Things that are here: a +0 dagger; a +1 robe of positive energy u - a scroll labelled ERASEF KIYLAAMY A ball python comes into view. Found a stone staircase leading down. An iguana comes into view. There is an open door here. There are monsters nearby! Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The iguana hisses angrily. The iguana is poisoned. The ball python is poisoned. You kill the ball python! Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (severely wounded, poisoned) Poisonous fumes billow around the iguana! The iguana looks even sicker. The iguana closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (almost dead, very poisoned) Poisonous fumes billow around the iguana! You kill the iguana! You have reached level 7! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. i - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. Okay, then. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Key pressed, stopping explore. There is an open door here. There is an open door here. There is an open door here. Found Roodooli's Information Kiosk. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bombardier beetle is poisoned. The bombardier beetle looks even sicker. The bombardier beetle looks even sicker. Your toxic aura wanes. You kill the bombardier beetle! You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. There is an entrance to Roodooli's Information Kiosk here. Okay, then. e -> i - 7 scrolls of identify (gained 1) Thank you for shopping at Roodooli's Information Kiosk! As you read the scroll of identify, it crumbles to dust. c -> f - a scroll of fear As you read the scroll of identify, it crumbles to dust. h -> a - a scroll of enchant armour As you read the scroll of identify, it crumbles to dust. l -> b - a scroll of blinking As you read the scroll of identify, it crumbles to dust. m -> g - a scroll of fog As you read the scroll of identify, it crumbles to dust. u -> w - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. j -> r - a potion of resistance As you read the scroll of identify, it crumbles to dust. o -> i - a potion of invisibility You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A sleepcap comes into view. Found a mace. Found a basalt altar of Yredelemnul. There is an open door here. A sleepcap is nearby! A sleepcap is nearby! A scorpion comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The scorpion is poisoned. The scorpion looks even sicker. Your toxic aura wanes. The scorpion attacks as it pursues you! The scorpion completely misses you. The scorpion closely misses you. The scorpion attacks as it pursues you! The scorpion misses you. There is an open door here. You kill the scorpion! Your Conjurations skill increases to level 3! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap The sticky flame hits the sleepcap! The sleepcap is moderately damaged. The sleepcap is covered in liquid fire! The sleepcap burns! The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap burns! You destroy the sleepcap! Your Fire Magic skill increases to level 3! You start resting. Magic restored. There is an open door here. An orc priest and an orc come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! The orc priest shouts! An orc priest comes into view. It is wielding a +0 short sword. Casting: Sticky Flame (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. x2; The orc is poisoned. The orc priest looks even sicker. x2 You kill the orc! The orc priest looks even sicker. The orc priest looks as sick as possible! Your toxic aura wanes. The orc priest calls down the wrath of Beogh upon you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1341-g712959ebed Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [iwillnototab] Species: Deep Elf Job: Alchemist HP: 36/36; mods: 0/0 MP: 14/16; mod: 0 Stats: 5 22 15 Position: (48, 38), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 5 | 445 | 0/179 Conjurations | X | 1 | 50 | 3 | 324 | 72/168 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 50 | 3 | 276 | 24/168 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 7 | 1255 | 78/336 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 186 #13: 28 #34: 1 #49: 266 #73: 23795 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #1: +5 ring of evasion eq slot #4, inv slot #2: +0 helmet eq slot #2, inv slot #5: orb of mesmerism eq slot #9, inv slot #3: ring of wizardry eq slot #5, inv slot #11: +0 pair of gloves eq slot #10, inv slot #8: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..#.....# #....# '##.....# #....+ .#......# #....# .#......# #..o.# .#..^...# #....# .#......# #._o.# .'......# #....# .#......# #....# ##......######..@.+ ...####......#....##### ...+...~~~...#........# ...#..~≈∩≈~..'†.......# ...#.~≈≈≈≈≈~.#........# .....~≈≈#≈≈~.#........# #'##.~≈≈#≈≈~.#........# # ....~≈#≈~..'>.......# #......~~~...#...)....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>