Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1341-g712959ebed Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14764665835583287209, deterministic pregen: 1 Command line: /usr/games/crawl-git-712959ebed -name iwillnototab -rc /dgldir/rcfiles/crawl-git/iwillnototab.rc -macro /dgldir/rcfiles/crawl-git/iwillnototab.macro -morgue /dgldir/morgue/iwillnototab/ -webtiles-socket /crawl-master/webserver/sockets/iwillnototab:2025-11-25.10:46:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-712959ebed(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x56475fe939de]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-712959ebed(_Z13do_crash_dumpv+0x43a) [0x56475fea1bba]: do_crash_dump() /usr/games/crawl-git-712959ebed(_Z20crash_signal_handleri+0x1fa) [0x56475fe93eba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7af704125330]: /usr/games/crawl-git-712959ebed(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x56475fe4af8d]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-712959ebed(_ZN4bolt11affect_cellEv+0x3e1) [0x56475fe44bc1]: bolt::affect_cell() /usr/games/crawl-git-712959ebed(_ZN4bolt7do_fireEv+0x740) [0x56475fe4d630]: bolt::do_fire() /usr/games/crawl-git-712959ebed(_ZN4bolt4fireEv+0x268) [0x56475fe4e228]: bolt::fire() /usr/games/crawl-git-712959ebed(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x56476024a44e]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-712959ebed(_Z16handle_mon_spellP7monster+0xd7d) [0x564760256a6d]: handle_mon_spell(monster*) /usr/games/crawl-git-712959ebed(+0x86354a) [0x56476021454a]: /usr/games/crawl-git-712959ebed(_Z19handle_monster_moveP7monster+0x5f3) [0x56476021ac33]: handle_monster_move(monster*) /usr/games/crawl-git-712959ebed(_Z15handle_monstersb+0xc10) [0x56476021dc90]: handle_monsters(bool) /usr/games/crawl-git-712959ebed(_Z12world_reactsv+0x135) [0x564760642365]: world_reacts() /usr/games/crawl-git-712959ebed(+0xc93ad9) [0x564760644ad9]: /usr/games/crawl-git-712959ebed(+0xc94605) [0x564760645605]: /usr/games/crawl-git-712959ebed(main+0x1f7) [0x56475fdc7c47]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7af70410a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7af70410a28b]: /usr/games/crawl-git-712959ebed(_start+0x25) [0x56475fdc8735]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007af7041f07a7 in __GI___wait4 (pid=1254966, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007af7041f07a7 in __GI___wait4 (pid=1254966, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000056475fe9408c in call_gdb (file=0x7af7042e44e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1219681\000\000\000\000\000" #2 0x000056475fea1bd8 in do_crash_dump () at dbg-asrt.cc:673 t = 1764067932 dir = "/dgldir/morgue/iwillnototab/" name = "/dgldir/morgue/iwillnototab/crash-iwillnototab-20251125-105212.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7af7042e44e0 <_IO_2_1_stderr_> #3 0x000056475fe93eba in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffce6f1c920, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x000056475fe44bc1 in bolt::affect_cell (this=this@entry=0x7ffce6f1c920) at beam.cc:1101 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-712959ebed/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-712959ebed/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = passages, absdepth0 = 3 Level vaults: layout_gridville overflow_temple_1_default serial_shops kennysheep_mini minmay_misc_feat_rows nicolae_shop_information_kiosk uniq_pikel uniq_edmund uniq_duvessa Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Okay, then. i - an amulet of magic regeneration You now have 88 gold pieces (gained 1). As you open the door, it creaks loudly! A centaur and a kobold come into view. The centaur shouts! A quokka comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, carrying a +0 orcbow (chance to affect: 81%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the centaur. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur screams, "I'll kill you anyway!" Casting: Mephitic Cloud (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. The centaur screams, "I'll kill you anyway!" Casting: Olgreb's Toxic Radiance (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You catch the helpless centaur completely off-guard! You hit the centaur but do no damage. The centaur hits the quokka. The quokka is killed! The centaur completely misses you. The centaur kicks you. Your orb emits a pulse of dizzying energy. You hit the centaur but do no damage. The centaur snaps out of its daze. The centaur misses you. The centaur barely misses you. Casting: Olgreb's Toxic Radiance (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The centaur is poisoned. The kobold is poisoned. You kill the kobold! The centaur barely misses you. The centaur misses you. You hit the centaur but do no damage. The centaur is lightly wounded. The centaur looks even sicker. Your toxic aura wanes. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur asks, "Where am I?" The centaur completely misses you. The centaur barely misses you. The centaur is engulfed in noxious fumes. The centaur appears confused. The centaur hits you. The centaur completely misses you. There is an open door here. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur is engulfed in noxious fumes. Casting: Olgreb's Toxic Radiance (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, carrying a +0 orcbow (noxious fumes, heavily wounded, confused, very poisoned) Poisonous fumes billow around the centaur! The centaur looks even sicker. The centaur is engulfed in noxious fumes. The centaur appears confused. Your magical contamination has completely faded away. You feel a bit more experienced. Your Alchemy skill increases to level 6! You have reached level 5! You start resting. HP restored. You start resting. Your orb has recharged its mesmeric power. You start resting. Magic restored. Found a stone staircase leading up. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (asleep) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (almost dead, poisoned) Poisonous fumes billow around the endoplasm! You kill the endoplasm! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Found a hide-covered altar of Uskayaw. The adder hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (heavily wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder misses you. You kill the adder! j - 2 throwing nets You start resting. Magic restored. You open the door. There is an open door here. You now have 106 gold pieces (gained 18). A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! You see here 4 poisoned darts. A ball python comes into view. The goblin shouts! The ball python hisses angrily. You see here 13 gold pieces. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (severely wounded, poisoned) Poisonous fumes billow around the goblin! You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python Poisonous fumes billow around the ball python! The ball python is poisoned. You kill the ball python! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 9 poisoned darts (gained 4) You now have 119 gold pieces (gained 13). You start resting. Magic restored. Things that are here: a +0 dagger; a goblin corpse m - a scroll labelled JOXI DEUGOCSAPEH You open the door. There is an open door here. g - 5 flux baubles (gained 3) You now have 129 gold pieces (gained 10). Found a stone staircase leading down. You now have 138 gold pieces (gained 9). You see here a +0 mace. o - a smoky inky potion You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rat (asleep) Poisonous fumes billow around the rat! You kill the rat! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. f - 4 blue potions (gained 1) As you open the door, it creaks loudly! There is an open door here. k - a +4 ring of protection You open the door. There is an open door here. Key pressed, stopping explore. An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! An orc priest comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (wandering, hasn't noticed you) Poisonous fumes billow around the orc! The orc is poisoned. The orc shouts! x2; You hear a shout! The orc misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (severely wounded, poisoned) Poisonous fumes billow around the orc! You kill the orc! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger Poisonous fumes billow around the orc! The orc is poisoned. The orc closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 dagger (moderately wounded, poisoned) Poisonous fumes billow around the orc! The orc looks even sicker. The orc closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe Poisonous fumes billow around the orc priest! The orc priest is poisoned. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" An orc comes into view. It is wielding a +0 hand axe. The orc misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe (moderately wounded, poisoned) Poisonous fumes billow around the orc priest! The orc priest looks even sicker. The orc shouts! The orc hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 hand axe (heavily wounded, dazed, very poisoned) Okay, then. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the orc! The orc priest snaps out of its daze. The orc is poisoned. The orc priest looks even sicker. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You kill the orc priest! Unknown command. The orc closely misses you. An orc comes into view. It is wielding a +0 mace. Items here: )) [ ††. You hit the orc. The orc is almost dead. The orc is poisoned. You kill the orc! Your toxic aura wanes. You completely miss the orc. The orc is heavily wounded. The orc hits you with a +0 mace. You barely miss the orc. The orc is heavily wounded. The orc misses you. The orc throws a boomerang. The boomerang closely misses you. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 mace and quivering boomerangs (almost dead, poisoned) Poisonous fumes billow around the orc! You kill the orc! You start resting. Your orb has recharged its mesmeric power. You start resting. Magic restored. You start resting. HP restored. Items here: ( ))) [ ††. Things that are here: a +0 hand axe; a +0 hand axe You pick up a parchment of Construct Spike Launcher and begin reading... You add the spell Construct Spike Launcher to your library. You pick up a book of Cantrips and begin reading... You add the spells Kinetic Grapnel, Summon Small Mammal and Apportation to your library. Key pressed, stopping explore. You see here a +0 short sword. You now have 143 gold pieces (gained 5). There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. Found a stone staircase leading up. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (asleep) Poisonous fumes billow around the orc! The orc is poisoned. The orc shouts! You hear a shout! x2 A kobold comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (heavily wounded, poisoned) Poisonous fumes billow around the orc! The orc looks even sicker. You kill the orc! The kobold throws a stone. The stone closely misses you. Your Alchemy skill increases to level 7! The kobold throws a stone. The stone closely misses you. You see here a +0 hand axe. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger and quivering stones Poisonous fumes billow around the kobold! The kobold is poisoned. A goblin comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, poisoned) Poisonous fumes billow around the kobold! You kill the kobold! The goblin shouts! The goblin misses you. Things that are here: a +0 dagger; 4 stones; a kobold corpse Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You start resting. Magic restored. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 hand axe. You now have 153 gold pieces (gained 10). You see here a +0 hand axe. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 dagger. Key pressed, stopping explore. You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You open the door. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! There is an open door here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (asleep) Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin shouts! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (heavily wounded, poisoned) Poisonous fumes billow around the goblin! The goblin looks even sicker. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a +0 dagger. Things that are here: a +0 dagger; 4 stones; a kobold corpse You see here a +0 hand axe. There is a stone staircase leading down here. Key pressed, stopping explore. Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep) Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. The hobgoblin shouts! You hear a shout! x4 A goblin comes into view. It is wielding a +0 club. You hear a shout! The hobgoblin barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (severely wounded, poisoned) Poisonous fumes billow around the hobgoblin! You kill the hobgoblin! You closely miss the goblin. The goblin completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Robin, a hobgoblin and 3 goblins come into view. Robin shouts! The goblin shouts! x2 Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You see here a +0 club. Robin throws the goblin at you! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Robin is poisoned. The goblin is poisoned. The hobgoblin is poisoned. The goblin is poisoned. x2 The goblin looks even sicker. You kill the hobgoblin! You kill the goblin! x3 Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (severely wounded, poisoned) Poisonous fumes billow around Robin! Robin looks even sicker. x2 Your toxic aura wanes. Robin hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0 helmet (almost dead, dazed, very poisoned) Poisonous fumes billow around Robin! You kill Robin! Items here: ) [[ †. You start resting. HP restored. You start resting. Your orb has recharged its mesmeric power. Okay, then. Unknown command. Okay, then. You start resting. Magic restored. Things that are here: a +0 sling; a +0 dagger You see here a hobgoblin corpse. You see here a +0 dagger. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (moderately wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder completely misses you. The adder closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder bites you. You are poisoned. The adder poisons you! Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an adder (almost dead, dazed, very poisoned) Poisonous fumes billow around the adder! You kill the adder! You feel sick. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your orb has recharged its mesmeric power. HP restored. You now have 168 gold pieces (gained 15). Key pressed, stopping explore. Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a rat Poisonous fumes billow around the rat! You kill the rat! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You open the door. There is an open door here. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. You open the door. A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a ball python skeleton. There is an open door here. There is a stone staircase leading down here. Okay, then. Unknown command. Okay, then. You climb downwards. There is a stone staircase leading up here. n - 3 orange potions (gained 1) A jelly is nearby! A jelly is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 robe. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. p - a brown potion As you open the door, it creaks loudly! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! You hear an angry hiss. You hear a shout! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. You kill the goblin! There is an open door here. You see here a +0 club. Magic restored. You open the door. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! There is an open door here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion Poisonous fumes billow around the scorpion! The scorpion is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (lightly wounded, poisoned) Poisonous fumes billow around the scorpion! The scorpion looks even sicker. The scorpion closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (heavily wounded, very poisoned) Poisonous fumes billow around the scorpion! The scorpion looks even sicker. You kill the scorpion! Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You have reached level 6! You start resting. Magic restored. You open the door. There is an open door here. A hound comes into view. The hound barks! A hound is nearby! A hound is nearby! A hound is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound Poisonous fumes billow around the hound! The hound is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (moderately wounded, poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (moderately wounded, very poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound barely misses you. The hound attacks as it pursues you! The hound misses you. The hound closely misses you. The hound attacks as it pursues you! The hound completely misses you. The hound bites you. Your orb emits a pulse of dizzying energy. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hound (severely wounded, dazed, very poisoned) Poisonous fumes billow around the hound! The hound looks as sick as possible! The hound snaps out of its daze. You kill the hound! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 HP restored. You continue memorising. You finish memorising. Spell assigned to 'd'. You hear a distant slurping noise. Your orb has recharged its mesmeric power. You now have 186 gold pieces (gained 18). You open the door. A ball python comes into view. There is an open door here. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (wandering, hasn't noticed you) Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python hisses angrily. You kill the ball python! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The ball python hisses angrily. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python Poisonous fumes billow around the ball python! The ball python is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python (severely wounded, poisoned) Poisonous fumes billow around the ball python! You kill the ball python! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear a distant slurping noise. p - 2 brown potions (gained 1) Found Ytwev's Antique Weapon Shoppe. You pick up a parchment of Ensorcelled Hibernation and begin reading... You add the spell Ensorcelled Hibernation to your library. There is an entrance to Ytwev's Antique Weapon Shoppe here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (wandering, hasn't noticed you) The sticky flame hits the jelly! The jelly is moderately wounded. The jelly quivers. The jelly is covered in liquid fire! The jelly burns! The jelly hits you. You are splashed with acid. Your orb emits a pulse of dizzying energy. You hit the jelly. The jelly snaps out of its daze. Your hands burn! The jelly is heavily wounded. The jelly burns! The jelly misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly burns! You kill the jelly! l - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. Your orb has recharged its mesmeric power. Key pressed, stopping explore. q - a sedimented emerald potion There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. There is an open door here. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin closely misses you. Casting: Sticky Flame (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin hits you but does no damage. A goblin is nearby! A goblin is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (heavily wounded, poisoned) Poisonous fumes billow around the goblin! The goblin looks even sicker. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. You open the door. Duvessa and Dowan come into view. Dowan is wielding a +0 dagger and wearing a +1 robe of positive energy. Dowan shouts! Duvessa shouts! An adder comes into view. The adder hisses angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Duvessa is poisoned. Dowan is poisoned. The adder is poisoned. Duvessa looks even sicker. Dowan looks even sicker. The adder looks even sicker. You hit the adder. The adder is severely wounded. Dowan looks even sicker. The adder closely misses you. You closely miss the adder. The adder is severely wounded. You kill the adder! Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, very poisoned, chance to affect: 81%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs Duvessa. Duvessa is moderately wounded. The stinking cloud engulfs Dowan. Dowan is heavily wounded. You hear an angry hiss. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Dowan is engulfed in noxious fumes. Dowan appears confused. There is an open door here. Casting: Mephitic Cloud (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Dowan looks as sick as possible! Duvessa is engulfed in noxious fumes. Duvessa appears confused. Dowan is engulfed in noxious fumes. Dowan appears confused. You hit Duvessa but do no damage. Duvessa is heavily wounded. Duvessa looks even sicker. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Duvessa hits Dowan with a +0 short sword. Dowan is killed! Duvessa weeps, and shakes her weapon. Duvessa goes berserk! Your Fire Magic skill increases to level 1! You hit Duvessa but do no damage. Duvessa is severely wounded. Duvessa looks as sick as possible! Duvessa is engulfed in noxious fumes. Duvessa appears confused. Duvessa rages. Duvessa looks as sick as possible! Your toxic aura wanes. Duvessa is engulfed in noxious fumes. Duvessa appears confused. Duvessa rages. You see here a +0 club. There is an open door here. Casting: Olgreb's Toxic Radiance (quite dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (severely wounded, berserk, confused, very poisoned) Poisonous fumes billow around Duvessa! Duvessa looks as sick as possible! You kill Duvessa! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 2! You have reached level 7! There is an open door here. There is a stone staircase leading up here. You start resting. Magic restored. There is an open door here. You see here a +0 club. There is an open door here. u - a scroll labelled ERASEF KIYLAAMY Things that are here: a +0 dagger; a +1 robe of positive energy You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Found a broad axe. Found a stone staircase leading down. An iguana comes into view. There is an open door here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a ball python Poisonous fumes billow around the ball python! You kill the ball python! You see here a ball python corpse. There is an open door here. You see here a ball python corpse. You now have 195 gold pieces (gained 9). You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A bombardier beetle comes into view. Found Roodooli's Information Kiosk. A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The bombardier beetle is poisoned. The bombardier beetle looks even sicker. Your toxic aura wanes. 2 orc wizards come into view. The orc wizard moves out of view. The orc wizard shouts! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. You hear a shout! x2 You kill the bombardier beetle! You hear a shout! A scorpion and a sleepcap come into view. Found a dagger. Found a basalt altar of Yredelemnul. Found an escape hatch in the floor. An orc priest comes into view. It is wielding a +0 flail. There is an open door here. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. The scorpion is poisoned. The orc wizard is poisoned. x2 The orc wizard shouts! The orc wizard is poisoned. The orc wizard looks even sicker. The orc wizard closely misses you. Edmund the Younger comes into view. He is wielding a +0 heavy flail and wearing a +0 scale mail of willpower. Edmund is poisoned. The orc priest looks even sicker. The scorpion looks even sicker. The orc wizard looks even sicker. x2 The orc wizard misses you. The scorpion looks even sicker. The orc wizard looks as sick as possible! The orc wizard looks even sicker. x2 Your toxic aura wanes. You kill the orc priest! You kill the orc wizard! The orc wizard casts a spell at you. The magic dart hits you! The orc wizard barely misses you. An orc comes into view. It is wielding a +0 dagger. Your Conjurations skill increases to level 3! There is an open door here. You kill the scorpion! The orc wizard attacks as it pursues you! The orc wizard barely misses you. Your Fire Magic skill increases to level 3! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1341-g712959ebed Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [iwillnototab] Species: Deep Elf Job: Alchemist HP: 27/36; mods: 0/0 MP: 11/16; mod: 0 Stats: 5 22 15 Position: (43, 39), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 5 | 445 | 0/179 Conjurations | X | 1 | 50 | 3 | 321 | 69/168 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 50 | 3 | 295 | 43/168 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 7 | 1255 | 78/336 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 195 #23: 3861 #24: -277585848 #34: 1 #49: 266 #73: 23795 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #1: +5 ring of evasion eq slot #4, inv slot #2: +0 helmet eq slot #2, inv slot #5: orb of mesmerism eq slot #9, inv slot #3: ring of wizardry eq slot #5, inv slot #11: +0 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####'##.....# #####.#......# .#....#......# .#....#..^...# o...# .#....#......# #._..# .# .#....'......# #)...#..# .'..>.#......# #f...#.. .######......######....'.. .##.....####....@.#....#### ..#.....+...~~~...#........ ..'.....#..~≈∩≈~..o........ ..#.....#.~≈≈≈≈≈†.#........ #+#.......~≈≈#≈≈~.#.$...... .....#'##.~≈≈#≈≈~.#..{..... .....# ....~≈#≈~..'>..@.... .....# .....~~~...#...).... .....# .###...####........ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>