Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 14918625660479021717 77 iwannagohome the Magician (level 4, 0/33 HPs) Began as a Djinni Conjurer on Feb 21, 2025. Slain by a gnoll bouda ... wielding a +0 whip (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1622 turns). iwannagohome the Magician (Djinni Conjurer) Turns: 1622, Time: 00:02:43 Health: 0/33 AC: 2 Str: 6 XL: 4 Next: 60% Gold: 100 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 2 throwing nets Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of immolation {unknown} g - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of moonshine {unknown} e - a potion of magic {unknown} i - a potion of enlightenment {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (81% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is moderately wounded. The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 whip. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 81% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. (Press . to maintain the ray.) The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. A gnoll comes into view. It is wielding a +0 spear. The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll bouda hits you with a +0 whip! You die... .................# #######.##..###### #........# #.###)##.# .. #)##.##.### ## #g##.......# #...###..#.# ###g# #....# ## ##### ###@###.#.[#... .#.. #............ .#.# #......#... .#.# #####......#.## ..)# ###.............# ...# #..........###..# ...# #.#........# #..# ##.#####.#........###..### ##.......#.........##....# You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures An adder (D:2) 2 gnolls (D:3) 2 dart slugs (D:1) 2 ribbon worms (D:2) 4 ball pythons 6 endoplasms A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:2) 5 kobolds 2 quokkas 5 bats 3 frilled lizards 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iwannagohome the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | iwannagohome set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 335 | D:1 | Reached skill level 1 in Fighting 549 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 549 | D:1 | Learned a level 1 spell: Shock 994 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1622 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_loops_ring, nicolae_houndstooth_variations D:3: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 12 || 85 Searing Ray | 2 | 4 || 6 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1575 | 46 | 0 | 1380 | 3 | 540.3 | Dungeon | 1621 | 1575 | 46 | 0 | 1380 | 3 | 540.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 747 daAuts D:2: 712 daAuts D:3: 160 daAuts