Dungeon Crawl Stone Soup version 0.32-a0-2093-gb660852781 (webtiles) character file. Game seed: 6515406177472441153 1812 itioma the Magician (level 8, -5/61 HPs) Began as a Mountain Dwarf Fire Elementalist on Aug 13, 2024. Slain by a yak (10 damage) ... on level 5 of the Dungeon. The game lasted 00:14:33 (7104 turns). itioma the Magician(MDFE) Turns: 7104, Time: 00:14:33 Health: -5/61 AC: 5 Str: 11 XL: 8 Next: 84% Magic: 1/17 EV: 10 Int: 18 God: Gold: 274 SH: 0 Dex: 10 Spells: 10/20 levels left rFire + . . t - staff of conjuration rCold + . . (no shield) rNeg + . . a - +0 robe rPois . i - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . r - scarf {rC+ rF+} rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++++ s - ring of positive energy HPRegen 0.30/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 274 gold pieces. Inventory: Hand Weapons d - a +0 spear Missiles f - 21 stones (quivered) Armour a - a +0 robe (worn) i - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 2 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. p - a +0 pair of gloves (worn) r - a scarf of resistance (worn) Magical Staves k - a staff of fire t - a staff of conjuration (weapon) Jewellery s - a ring of positive energy (left hand) Wands o - a wand of digging (5) Scrolls c - a scroll of immolation e - a scroll of torment {unknown} h - a scroll of revelation {unknown} j - a scroll of vulnerability l - a scroll of fog {unknown} m - a scroll of teleportation {!r} n - a scroll of blinking {unknown} u - a scroll of enchant weapon {unknown} w - a scroll of noise {unknown} y - a scroll of poison {unknown} Potions b - a potion of magic {!q} g - 3 potions of heal wounds {!q} q - 6 potions of curing {!q} v - a potion of ambrosia {unknown} x - 2 potions of might {!q} z - 2 potions of lignification {unknown} A - a potion of degeneration {unknown} B - a potion of haste {unknown} C - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth + Level 6.5 Spellcasting + Level 4.9 Conjurations + Level 4.9 Fire Magic - Level 6.0 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 46% 2d6 2% 2 c - Stone Arrow Conj/Erth 76% 3d11 3% 3 d - Flame Wave Conj/Fire 35% 2d10 14% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 14% N/A 12% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 12% 3 Animate Armour Summ/Erth 32% N/A 32% 4 Fugue of the Fallen Necr 5% N/A 34% 3 Ozocubu's Armour Ice 5% N/A 34% 3 Hellfire Mortar Fire/Erth 12% 3d11 100% 7 Manifold Assault Tloc 2% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 19% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Qazlal Annotations: D:3 3 runed translucent doors, Valmet's ghost, amateur DsCK D:4 6 exclusions D:5 exclusion: Blorkula the Orcula, Blorkula the orcula Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You take 14 damage, and have 31/61 hp. MASSIVE DAMAGE!! You now have 7/17 mp. A wave of flame ripples out! The flame wave engulfs the yak! The yak is heavily wounded. The flame wave engulfs the yak. The yak is lightly wounded. The yak gores you! You take 7 damage, and have 24/61 hp. You now have 6/17 mp. A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak. The yak is lightly wounded. You finish channelling waves of flame. The yak barely misses you. The yak gores you but does no damage. You now have 5/17 mp. Casting: Flame Wave (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the yak. The yak is moderately wounded. The flame wave engulfs the yak. The yak is severely wounded. (Press . to intensify the flame waves.) The yak gores you! * * * LOW HITPOINT WARNING * * * The yak closely misses you. You take 9 damage, and have 15/61 hp. You now have 2/17 mp. A wave of flame ripples out! The flame wave engulfs the yak. The yak is heavily wounded. The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak! The yak is moderately wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... #.....####.# ##..###.## ##.. #.$...##..#####....#...# #... #......#..##.....#....# ##... #..............####...# ##...# #.............## ##Y.####...## #...........†## #...##....# #..............######.{......## ................†Y..##........### Y.............##@Y............... ..............####...####........ ..............##...### #..#####. ..................## #..# # ...............# #..# #..........# #### .#..#..... ... You could see 2 yaks. Vanquished Creatures 4 yaks (D:5) Edmund (D:5) An ice beast (D:5) An ogre (D:5) 9 water moccasin zombies (Ossuary) A burial acolyte (Ossuary) A jelly (D:4) A bombardier beetle (D:5) A hound (D:5) An orc priest (D:4) A spectral scorpion (Ossuary) 2 iguanas (D:5) An orc wizard (D:3) A crocodile zombie (Ossuary) 2 mummies (Ossuary) 8 adders 4 gnolls (D:3) A ribbon worm zombie (D:4) A white imp (D:5) 2 ufetubi (D:4) 6 adder zombies (Ossuary) A dart slug (D:2) 2 ribbon worms 17 orcs 6 ball pythons 9 endoplasms 4 giant cockroaches 10 gnoll zombies (Ossuary) 6 hobgoblins 6 jackals 2 quokkas 2 bats 8 goblins 3 jackal zombies (Ossuary) 8 kobolds 3 orc zombies (Ossuary) 6 rats A rat zombie (D:4) 144 creatures vanquished. Vanquished Creatures (others) 466 foxfires 466 creatures vanquished. Grand Total: 610 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | itioma the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Reached skill level 1 in Conjurations 368 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 371 | D:1 | Learned a level 2 spell: Scorch 1157 | D:2 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 1175 | D:2 | Reached XP level 3. HP: 26/28 MP: 0/6 1364 | D:2 | Reached skill level 1 in Earth Magic 1453 | D:2 | Learned a level 3 spell: Stone Arrow 1764 | D:2 | Reached XP level 4. HP: 34/35 MP: 2/7 2211 | D:3 | Found a stormy altar of Qazlal. 2308 | D:3 | Found a runed translucent gate. 2586 | D:3 | Found a runed translucent gate. 2586 | D:3 | Found a runed translucent gate. 3209 | D:3 | Reached XP level 5. HP: 40/40 MP: 3/9 3278 | D:3 | Found a faded altar of an unknown god. 3660 | D:3 | Noticed Valmet's ghost (amateur DsCK) 3972 | D:4 | Found a sand-covered staircase. 3980 | Ossuary | Entered an ossuary 4169 | Ossuary | Reached XP level 6. HP: 47/47 MP: 3/11 4545 | Ossuary | Reached XP level 7. HP: 49/52 MP: 4/13 5217 | Ossuary | Reached skill level 5 in Earth Magic 5469 | Ossuary | Reached skill level 5 in Spellcasting 6150 | D:5 | Entered Level 5 of the Dungeon 6251 | D:5 | Reached XP level 8. HP: 61/61 MP: 10/16 6583 | D:5 | Noticed Edmund 6609 | D:5 | Killed Edmund 6722 | D:5 | Noticed Blorkula the Orcula 6798 | D:5 | Learned a level 4 spell: Flame Wave 7104 | D:5 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, hex_large, hangedman_decor_riveting, minmay_box_of_dots D:2: layout_loops_ring, hangedman_decor_points D:3: layout_basic, mainiacjoe_overflow_brackets, ebering_ghost_rock_garden, nicolae_ecumenical_snake_handling, st_stairs_2 D:4: layout_loops_ring, enter_ossuary_3 D:5: serial_bayou_shore_a, layout_layer_cave, uniq_blorkula_the_orcula, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.0 Conjurations | 1 2 4 | 4.9 Spellcasting | 2 3 4 5 6 | 6.5 Earth Magic | 1 3 4 5 6 | 6.0 Fire Magic | 4 | 4.9 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 11 | | || 11 Staff | | 34 | 7 || 41 Throw: Stone | | 1 | 3 || 4 Cast: Foxfire | 60 | 99 | 126 || 285 Scorch | 1 | 12 | 7 || 20 Stone Arrow | | 5 | 27 || 32 Flame Wave | | | 2 || 2 Use: Scroll | | 1 | 6 || 7 Potion | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 15 | 58 | 38 || 111 Dodge: Dodged | 11 | 30 | 38 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7111 | 6941 | 170 | 1672 | 3617 | 6 | 1185.2 | Dungeon | 5505 | 5335 | 170 | 744 | 3331 | 5 | 1101.0 | Ossuary | 1605 | 1605 | 0 | 928 | 286 | 1 | 1605.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 1605 daAuts D:3: 1484 daAuts D:2: 1282 daAuts D:5: 953 daAuts D:1: 902 daAuts D:4: 882 daAuts