Tutorial DCSS version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. ishaeshae the Trooper (Human Fighter) Turns: 524, Time: 00:07:43 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 90% Magic: 3/3 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip (weapon) e - a +0 shortbow Missiles d - 10 boomerangs (quivered) Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 2.1 Unarmed Combat You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You start resting. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone hits you. The training dummy throws a stone. The stone closely misses you. You start resting. The training dummy throws a stone. The stone hits you but does no damage. You start resting. HP restored. The training dummy throws a stone. The stone hits you. You start resting. The training dummy throws a stone. The stone barely misses you. You start resting. The training dummy throws a stone. The stone misses you. You start resting. The training dummy throws a stone. The stone barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The training dummy throws a stone. The stone barely misses you. Unknown command. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Sorry, I don't know how to get there. Found a shortbow. You see here a +0 shortbow. The training dummy throws a stone. The stone barely misses you. You see here a +0 shortbow. You see here a +0 shortbow. e - a +0 shortbow ...### # ##....#### ## #≈≈...≈≈≈ #. ≈≈§.~≈I #. w§..≈ #. §.~ #. #.# #. #.# ## #@## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## ##### There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ishaeshae the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 76 | D:1 | Noticed a wyvern Illustrated notes Action || total ---------------------------++------- Melee: Quarterstaff || 14 Throw: Boomerang || 2 Armour: Robe || 13 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 532 | 512 | 20 | 310 | 16 | 2 | 266.0 | Dungeon | 532 | 512 | 20 | 310 | 16 | 2 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts D:2: 120 daAuts