Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16312285094155969268 502 ironshield the Apothecary (level 6, 0/34 HPs) Began as a Deep Elf Conjurer on Feb 3, 2025. Was an Initiate of Sif Muna. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:06:39 (4192 turns). ironshield the Apothecary (Deep Elf Conjurer) Turns: 4192, Time: 00:06:40 Health: 0/34 AC: 4 Str: 4 XL: 6 Next: 95% Magic: 8/14 EV: 11 Int: 25 God: Sif Muna [......] Gold: 225 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... v - amulet of the Skvader {+Blink rN+ Regen+ Slay-2} Stlth ++ h - +4 ring of slaying HPRegen 1.05/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -4), studying Maces & Flails A: magic regeneration a: Renounce Religion, Evoke Blink You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) m - a +0 pair of boots (worn) Jewellery h - a +4 ring of slaying (worn) v - the amulet of the Skvader (worn) {+Blink rN+ Regen+ Slay-2} (You found it on level 4 of the Dungeon) [amulet of regeneration] +Blink: It lets you blink. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Wands e - a wand of paralysis (10) Scrolls f - 2 scrolls of teleportation {!r} g - 4 scrolls of poison j - a scroll of torment {unknown} n - a scroll of vulnerability {unknown} p - a scroll of amnesia {unknown} q - a scroll of identify {unknown} r - a scroll of enchant weapon {unknown} s - 6 scrolls of enchant armour {unknown} t - a scroll of blinking {unknown} Potions b - a potion of magic {!q} i - a potion of mutation {unknown} k - a potion of cancellation {unknown} l - 3 potions of attraction o - a potion of moonshine {unknown} u - a potion of curing {!q} w - 2 potions of haste {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 4.9 Conjurations + Level 6.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Airstrike Air 2% 2d(1-17) 65% 4 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25795 Temple: D:4-7 Altars: Cheibriados Elyvilon Hepliaklqana Qazlal Sif Muna Yredelemnul Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History HP restored. You see here an adder corpse. You see here a bombardier beetle corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (wandering, hasn't noticed you, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is heavily wounded. You finish channelling your searing ray. You feel very sick. The water moccasin bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ############ ######...#......## ....†......†....@# .######.##.......S.# #######.##########..# ........# ...# .....#### ..# .##### ..# .#### ## ..S.# ###.# You could see a water moccasin. Vanquished Creatures A centaur (D:5) A scorpion (D:4) 2 bombardier beetles (D:5) An orc priest (D:4) 2 sleepcaps 2 iguanas (D:5) 8 adders 2 ufetubi (D:4) 3 dart slugs 2 ribbon worms 7 orcs 11 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins 2 jackals (D:1) 2 quokkas 7 bats A frilled lizard (D:2) 4 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 216 | D:1 | Learned a level 2 spell: Searing Ray 342 | D:1 | Reached skill level 1 in Fighting 1061 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1401 | D:2 | Found a hazy altar of Hepliaklqana. 1682 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 1693 | D:3 | Learned a level 4 spell: Fulminant Prism 1712 | D:3 | Noticed Grinder 1938 | D:3 | Reached skill level 1 in Alchemy 2285 | D:3 | Reached skill level 2 in Alchemy 2827 | D:4 | Reached skill level 3 in Alchemy 2827 | D:4 | Reached XP level 5. HP: 29/29 MP: 4/13 2901 | D:4 | Reached skill level 4 in Alchemy 3124 | D:4 | Found a snail-covered altar of Cheibriados. 3369 | D:4 | Identified the amulet of the Skvader {+Blink rN+ Regen+ | Slay-2} 3556 | D:4 | Reached XP level 6. HP: 34/34 MP: 10/14 3669 | D:4 | Found a shimmering blue altar of Sif Muna. 3669 | D:4 | Found a glowing silver altar of Zin. 3675 | D:4 | Found a stormy altar of Qazlal. 3677 | D:4 | Became a worshipper of Sif Muna the Loreminder 3681 | D:4 | Found a white marble altar of Elyvilon. 3683 | D:4 | Found a basalt altar of Yredelemnul. 3807 | D:5 | Entered Level 5 of the Dungeon 3927 | D:5 | Reached skill level 5 in Alchemy 3940 | D:5 | Noticed a water moccasin 3999 | D:5 | Reached skill level 6 in Alchemy 4192 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, serial_bayou_lagoon_b D:2: layout_loops_ring, basic_altar D:3: layout_loops_corners, grunt_decor_cap, dk_noncrumbling_3, kennysheep_generic_room_13, uniq_grinder D:4: layout_loops_ring, slow_altar_1, chequers_temple_overflow_minitemple, dreamdust_wishing_well D:5: layout_rooms, amethyst_overflow_temple_binary, minmay_manual_monolith Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | 4 | 4.0 Alchemy | 3 4 6 | 6.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 68 || 135 Searing Ray | | 16 || 16 Fulminant Prism | | 4 || 4 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Armour: Robe | 13 | 25 || 38 Dodge: Dodged | 7 | 26 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4203 | 3735 | 468 | 269 | 2893 | 5 | 840.6 | Dungeon | 4203 | 3735 | 468 | 269 | 2893 | 5 | 840.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1197 daAuts D:3: 1167 daAuts D:1: 921 daAuts D:2: 678 daAuts D:5: 239 daAuts