Dungeon Sprint DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 5973616668522052781 0 ironshield the Trooper (level 1, 20/20 HPs) Began as a Djinni Wanderer on Sept 13, 2024. Quit the game in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:10 (0 turns). ironshield the Trooper (Djinni Wanderer) Turns: 0, Time: 00:00:10 Health: 20/20 AC: 2 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 13 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - 3 potions of curing {!q} d - a potion of heal wounds {!q} e - a potion of haste {!q} f - a potion of berserk rage {!q} Skills: + Level 3.0 Fighting + Level 1.0 Armour + Level 1.0 Stealth * Level 2.6 Spellcasting * Level 2.6 Conjurations * Level 2.6 Hexes * Level 2.6 Summonings * Level 2.6 Necromancy * Level 2.6 Translocations * Level 2.6 Fire Magic * Level 2.6 Ice Magic * Level 2.6 Air Magic * Level 2.6 Earth Magic * Level 2.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 8% 1 b - Searing Ray Conj 16% 2d5 12% 2 c - Foxfire Conj/Fire 32% 2x1d5 8% 1 d - Momentum Strike Conj/Tloc 16% 3d8 12% 2 P - Passwall Erth 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, ironshield the Djinni Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, 3 potions of curing {!q}, a potion of heal wounds {!q}, a potion of haste {!q}, a potion of berserk rage {!q}, a scroll of blinking; and the following spells memorised: Passwall, Sandblast, Searing Ray, Foxfire, Momentum Strike. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .. #. .# #.. ..# .###.. ..###. ......###...... ....._..... #.....# #_.@._# #.....# ....._..... ......###...... .###.. ..###. #.. ..# #. .# .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | ironshield the Djinni Wanderer began the quest for the Orb. 0 | D | ironshield set off with the following items: a +0 dagger, a | +0 robe, 3 potions of curing {!q}, a potion of heal wounds | {!q}, a potion of haste {!q}, a potion of berserk rage | {!q}, a scroll of blinkingthe following spells memorised: | Passwall, Sandblast, Searing Ray, Foxfire, Momentum Strike. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: meatsprint Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+