Dungeon Sprint DCSS version 0.32-a0-1770-gd1fa21d13b (webtiles) character file. Game seed: 17982247152921515709 100000 ironshield the Apothecary (level 1, -10/18 HPs) Began as a Djinni Warper on July 23, 2024. Mangled by a bag of meat ... wielding a +9 war axe (28 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:11 (1 turns). ironshield the Apothecary(Djinni Warper) Turns: 1, Time: 00:00:11 Health: -10/18 AC: 3 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . h - +∞ Axe of Woe rCold x . . (shield currently unavailable) rNeg . . . a - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles c - 7 darts of dispersal (quivered) Armour a - a +0 leather armour (worn) Scrolls b - 2 scrolls of blinking Potions d - a potion of curing {!q} e - a potion of heal wounds {!q} f - a potion of haste {!q} g - a potion of berserk rage {!q} Skills: - Level 2.0 Fighting * Level 0.0 Axes - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Unarmed Combat - Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 20% N/A 13% 2 b - Teleport Other Tloc 10% N/A 26% 3 c - Maxwell's Portable P Tloc 10% (3-9)d3 26% 3 d - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 q - Blink Tloc 20% N/A 13% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, ironshield the Djinni Warper. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Blink, Lesser Beckoning, Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge. h - the +∞ Axe of Woe (weapon) The bag of meat appears out of thin air! A bag of meat comes into view. It is wielding a +9 war axe. The bag of meat shouts! The bag of meat hits you with a +9 war axe!! Ouch! That really hurt! You die... .. .. .. .. #. .# #.. ..# .###.. ..###. ......###...... ......._....... #..@..# #_.