Dungeon Crawl Stone Soup version 0.32-a0-1758-g1906822081 (webtiles) character file. Game seed: 15963610310825145745 66 ironshield the Conjurer (level 4, -5/26 HPs) Began as a Tengu Conjurer on July 21, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1636 turns). ironshield the Conjurer(Tengu Conjurer) Turns: 1636, Time: 00:01:35 Health: -5/26 AC: 2 Str: 7 XL: 4 Next: 15% Magic: 5/8 EV: 26 Int: 20 God: Gold: 121 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic {!q} d - a potion of attraction {unknown} f - 3 potions of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: * Level 2.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 6.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 5 stones. An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm quivers. The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found three hammers. You see here a +0 hammer. Found six hammers. Found a runed translucent door. You see here a +0 hammer. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hammer. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. Found three hammers. You see here a +0 hammer. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak of poison resistance (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You are electrocuted! * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... .#(.#..# # #.# .##.##.####.# #.# .##.##......# #.# ....###..#### #.# ##### #..# #.# ..#####..# #.## ...).....# ### ####..# .....###.# #)))### ##..#..# .....# #.# #.))g@####......# .....# #.# #)))##))#).....## .....# #.# ### ###)#)..### ###### ### ####### ### #.# # #.# ######## #.# You could see Crazy Yiuf. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 bats 4 endoplasms 4 giant cockroaches 5 goblins 3 hobgoblins A quokka (D:2) 2 ball pythons A frilled lizard (D:2) 5 kobolds A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 293 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 348 | D:1 | Learned a level 2 spell: Searing Ray 366 | D:1 | Reached skill level 1 in Fighting 1049 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 1125 | D:2 | Found a snail-covered altar of Cheibriados. 1236 | D:2 | Reached skill level 6 in Conjurations 1359 | D:2 | Reached XP level 4. HP: 26/26 MP: 3/8 1630 | D:2 | Found a runed translucent door. 1631 | D:2 | Noticed Crazy Yiuf 1636 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 49 | 7 || 56 Searing Ray | 2 | 1 || 3 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1614 | 21 | 111 | 1364 | 2 | 817.5 | Dungeon | 1635 | 1614 | 21 | 111 | 1364 | 2 | 817.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 650 daAuts