Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 2371735210702756959 170 ironshield the Conjurer (level 5, 0/32 HPs) Began as a Tengu Conjurer on July 20, 2024. Slain by a kobold brigand ... wielding a +0 short sword (2 damage) ... in a sewer. The game lasted 00:03:10 (2822 turns). ironshield the Conjurer(Tengu Conjurer) Turns: 2822, Time: 00:03:11 Health: 0/32 AC: 3 Str: 7 XL: 5 Next: 50% Magic: 1/10 EV: 26 Int: 21 God: Gold: 120 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . i - +3 dagger (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 120 gold pieces. Inventory: Hand Weapons i - a +3 dagger of holy wrath (weapon) Missiles v - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - 4 scrolls of vulnerability {unknown} e - 2 scrolls of blinking {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of acquirement {unknown} k - 3 scrolls of poison {unknown} o - a scroll of teleportation {unknown} t - a scroll of fear {unknown} u - a scroll of noise {unknown} w - a scroll of amnesia {unknown} Potions b - a potion of magic {!q} f - a potion of heal wounds {unknown} l - 2 potions of haste {unknown} m - 2 potions of curing {unknown} n - 2 potions of attraction {unknown} p - a potion of might {unknown} q - a potion of invisibility {unknown} r - a potion of resistance {unknown} s - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting * Level 6.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Tukima's Dance Hex 3% N/A 38% 3 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Xom Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The kobold brigand splashes around in the water. Your unstable footing causes you to fumble your attack. The kobold brigand splashes around in the water. You closely miss the kobold brigand. Your kick misses the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 short sword. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The kobold brigand splashes around in the water. The kobold brigand closely misses you. The kobold brigand completely misses you. The kobold brigand misses you. The kobold brigand misses you. The kobold brigand hits you with a +0 short sword. The kobold brigand closely misses you. The kobold brigand completely misses you. The kobold brigand completely misses you. The kobold brigand closely misses you. The kobold brigand hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The kobold brigand barely misses you. The kobold brigand hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The kobold brigand splashes around in the water. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (moderately wounded, 76% to hit) The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand splashes around in the water. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The searing ray misses the kobold brigand. The kobold brigand hits you with a +0 short sword. You die... ~# .# ### ~# #####~~K~. ########~~.~~# ##~....~~###~~~K. #~.~.~.~~# ####### #.~.~~~~~###~~~~.# .~~.####~~~~)##### ~~.## #####~~KK@# ~~## ####### .~# ~~# ~~# ~~# ...# .~.. #~... You could see 2 kobold brigands. Vanquished Creatures A kobold brigand (Sewer) 2 adders A river rat (Sewer) 4 dart slugs 4 ribbon worms 4 endoplasms 4 giant cockroaches (D:1) 6 hobgoblins 7 kobolds 3 quokkas 3 ball pythons 5 bats 2 frilled lizards 6 goblins 2 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 217 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 282 | D:1 | Reached skill level 1 in Fighting 339 | D:1 | Learned a level 2 spell: Searing Ray 839 | D:1 | Reached XP level 3. HP: 18/20 MP: 7/7 1643 | D:2 | Reached skill level 6 in Conjurations 2232 | D:3 | Reached XP level 4. HP: 25/26 MP: 2/8 2329 | D:3 | Learned a level 4 spell: Fulminant Prism 2364 | D:3 | Found a shimmering altar of Xom. 2513 | D:3 | Found a glowing drain. 2580 | Sewer | Entered a sewer 2606 | Sewer | Noticed a kobold brigand 2620 | Sewer | Killed a kobold brigand 2621 | Sewer | Reached XP level 5. HP: 28/32 MP: 0/10 2775 | Sewer | Noticed a kobold brigand 2775 | Sewer | Noticed a kobold brigand 2819 | Sewer | HP: 1/32 [kobold brigand/+0 short sword (8)] 2822 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, minmay_misc_feat_five, grunt_decor_junction D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_cross_hatched, cheibrodos_sewer_entry_bend Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Conjurations | 6 | 6.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Kick | 3 | 3 || 6 Peck | 4 | 4 || 8 Dagger | 10 | 14 || 24 Cast: Magic Dart | 75 | 18 || 93 Searing Ray | | 7 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 14 || 25 Dodge: Dodged | 14 | 41 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2861 | 2803 | 58 | 129 | 2276 | 4 | 715.2 | Dungeon | 2584 | 2526 | 58 | 33 | 2200 | 3 | 861.3 | Sewer | 276 | 276 | 0 | 96 | 76 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:2: 959 daAuts D:3: 407 daAuts Sewer: 276 daAuts