Dungeon Crawl Stone Soup version 0.32-a0-1755-g2a440f7bdf (webtiles) character file. Game seed: 11890982308071396975 225 ironshield the Conjurer (level 6, -6/55 HPs) Began as a Tengu Conjurer on July 20, 2024. Mangled by an ice beast (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:50 (3077 turns). ironshield the Conjurer(Tengu Conjurer) Turns: 3077, Time: 00:03:50 Health: -6/55 AC: 2 Str: 7 XL: 6 Next: 1% Magic: 1/11 EV: 11 Int: 21 God: Gold: 194 SH: 5 Dex: 12 Spells: 4/11 levels left rFire . . . d - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... o - amulet of reflection Stlth m - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: reflection, acrobat, wizardry (x1) @: berserking, very quick A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons d - a +4 dagger (weapon) Armour a - a +0 robe (worn) Jewellery m - a ring of wizardry (left hand) o - an amulet of reflection (around neck) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of butterflies {unknown} f - 2 scrolls of teleportation {unknown} i - 4 scrolls of vulnerability {unknown} k - 2 scrolls of enchant weapon {unknown} n - a scroll of amnesia {unknown} p - a scroll of torment {unknown} Potions b - a potion of magic {!q} g - a potion of mutation {unknown} h - a potion of berserk rage {!q} j - 2 potions of might {unknown} l - a potion of attraction {unknown} q - a potion of haste {unknown} r - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 2.1 Dodging * Level 2.3 Stealth + Level 3.1 Spellcasting * Level 7.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 9% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (moderately wounded, 81% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. You block the ice beast's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 81% to hit) The searing ray hits the ice beast but does no damage. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The ice beast misses you. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ice beast hits you but does no damage. You closely miss the ice beast. You peck the ice beast. The ice beast is almost dead. You barely miss the ice beast. Your kick misses the ice beast. Your peck misses the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .....#... .....#..# ......# ## ....## >.# # #...####... #.#. ###†.#...... .....#.......## ..............##.# .....#@.>......# ...###Y...<....# .# #.?.<........ ##.....(...#. ###........# # ..........#.. .#.....)..... .###.......... #. #........... You could see an ice beast. Vanquished Creatures An orc priest (D:3) An iguana (D:4) An orc wizard (D:3) Robin (D:2) 3 adders (D:3) 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 orcs (D:3) 7 bats 4 endoplasms 3 giant cockroaches 8 goblins 10 hobgoblins 7 kobolds A quokka (D:2) 3 ball pythons 2 frilled lizards 5 rats 63 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:3) A fulminant prism (D:4) 2 creatures vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ironshield the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 180 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 289 | D:1 | Reached skill level 1 in Fighting 977 | D:2 | Learned a level 2 spell: Searing Ray 1054 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1264 | D:2 | Found a shimmering altar of Xom. 1381 | D:2 | Reached skill level 6 in Conjurations 1617 | D:2 | Noticed Robin 1652 | D:2 | Killed Robin 1653 | D:2 | Reached XP level 4. HP: 19/26 MP: 0/8 2001 | D:3 | Reached XP level 5. HP: 13/31 MP: 4/10 2075 | D:2 | Learned a level 4 spell: Fulminant Prism 2714 | D:3 | Identified the +6 battleaxe "Arcanum" {spect, rElec} 2778 | D:3 | Reached skill level 7 in Conjurations 2836 | D:4 | Noticed an ice beast 2837 | D:4 | Reached XP level 6. HP: 37/37 MP: 1/11 3077 | D:4 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring D:2: layout_loops_cross, basic_altar, uniq_robin D:3: layout_rooms D:4: layout_cave_pools, minmay_temple_entry_slanted Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Conjurations | 6 7 | 7.1 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 40 | 19 || 59 Peck | 7 | 2 || 9 Kick | 5 | 3 || 8 Cast: Magic Dart | 51 | 39 || 90 Searing Ray | 1 | 5 || 6 Fulminant Prism | | 1 || 1 Use: Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | 1 | || 1 Armour: Robe | 19 | 14 || 33 Dodge: Dodged | 34 | 12 || 46 Block: Other | | 2 || 2 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3076 | 2980 | 96 | 407 | 2151 | 4 | 769.0 | Dungeon | 3076 | 2980 | 96 | 407 | 2151 | 4 | 769.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1044 daAuts D:3: 1029 daAuts D:1: 969 daAuts D:4: 33 daAuts