ironman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, 4, D:1) 2 poisoned darts (18, 52, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, 38, D:1) a +0 club a goblin skeleton (23, 34, D:1) a +0 rapier (30, 16, D:1) a rat skeleton (33, 15, D:1) 6 stones (36, 42, D:1) an inkwell talisman (37, 15, D:1) 2 stones (55, 4, D:1) 6 stones (59, 34, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (13, 19, D:2) a +0 hammer (14, 22, D:2) an amulet of guardian spirit a +2 quarterstaff of chaos (17, -12, D:2) the medusa talisman of Freedom {Rampage rElec Int+6 Dex-5} [medusa talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). (17, -10, D:2) a +0 dagger (17, -9, D:2) a +0 dagger (24, 22, D:2) a +0 dagger (25, 1, D:2) a +0 sling a +0 whip a +0 robe a goblin corpse (skeletalised by now) (26, 23, D:2) a +0 dagger (26, 36, D:2) a +0 scale mail (27, 12, D:2) a hobgoblin skeleton (28, 10, D:2) a ball python skeleton (29, -19, D:2) a +0 sling (29, -8, D:2) a hobgoblin skeleton (34, -2, D:2) 5 stones (40, 8, D:2) 6 stones (54, 6, D:2) a rat corpse (skeletalised by now) (54, 7, D:2) a +0 club Level 3 of the Dungeon (1, -16, D:3) an adder skeleton (2, -16, D:3) a hobgoblin skeleton (4, -16, D:3) a +0 dagger a hobgoblin skeleton (5, -16, D:3) a +0 club a +0 dagger a +0 dagger a goblin skeleton (6, -15, D:3) a +0 club a +0 dagger a +0 animal skin (6, -14, D:3) a +0 club a goblin skeleton (7, -16, D:3) a +0 club (8, -24, D:3) a +0 dagger (8, 19, D:3) 5 stones (10, -24, D:3) a bat skeleton (14, 8, D:3) a +4 mace (14, 15, D:3) a +0 dagger (17, -17, D:3) 2 stones (18, 9, D:3) a ball python skeleton (21, -27, D:3) a +0 dagger a kobold corpse (skeletalised by now) (21, 10, D:3) a +0 scale mail (23, 1, D:3) a +0 chain mail (25, -13, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (26, -14, D:3) an adder skeleton (30, 18, D:3) a +0 spear (32, -23, D:3) a frilled lizard skeleton (49, 1, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (52, -14, D:3) 4 boomerangs (52, -1, D:3) a +0 flail an orc corpse (skeletalised by now) (52, 0, D:3) a +0 dagger a +0 robe a +0 club a +4 mace Level 4 of the Dungeon (1, 11, D:4) a +0 leather armour (8, -6, D:4) a ball python skeleton (11, -13, D:4) 2 throwing nets (19, 1, D:4) a +0 robe (21, 9, D:4) a +0 long sword (22, -1, D:4) 3 stones (25, 17, D:4) an adder skeleton (25, 18, D:4) a +0 dagger a kobold skeleton (26, 17, D:4) a +0 giant spiked club (27, -21, D:4) a +0 club a +0 leather armour a +0 whip an orc skeleton (27, -20, D:4) a +0 dagger (27, -19, D:4) a +0 club (28, -1, D:4) a +0 mace (39, -2, D:4) a +0 dagger (48, 17, D:4) a +0 club (49, 12, D:4) a ball python corpse (skeletalised by now) (49, 15, D:4) a +0 dagger a +0 robe a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (49, 16, D:4) a +0 trident a +0 dagger an orc skeleton (51, -6, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (10, -21, D:5) 5 stones (12, 2, D:5) 5 stones the Necropolis (0, 0, Necropolis) a +0 ring mail (1, 0, Necropolis) a +0 spear (2, -19, Necropolis) a +4 long sword (2, 0, Necropolis) a +0 robe (6, 9, Necropolis) a +0 hand axe (8, -19, Necropolis) an iguana corpse (11, 0, Necropolis) a staff of earth (12, 0, Necropolis) a +0 club (13, 0, Necropolis) a +0 sling (47, -6, Necropolis) the +2 great mace of Famine {flame, rC+ rN++} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (47, -3, Necropolis) a potion of might (52, -11, Necropolis) 22 gold pieces (52, -10, Necropolis) 8 gold pieces (52, -9, Necropolis) a scroll of enchant weapon (52, -8, Necropolis) a +0 cloak (52, -7, Necropolis) 6 stones (52, -6, Necropolis) 18 gold pieces (52, -5, Necropolis) 16 gold pieces