ironman Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 18, D:1) a +0 ring mail (4, 25, D:1) 3 poisoned darts (5, 23, D:1) a bat corpse (skeletalised by now) (20, 2, D:1) a +0 spear (24, 3, D:1) a hobgoblin skeleton (26, 29, D:1) a bat corpse (skeletalised by now) (27, 15, D:1) a +0 short sword 3 stones (38, 2, D:1) a quokka corpse (skeletalised by now) (42, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 9, D:2) a jackal skeleton (9, 11, D:2) a jackal skeleton (17, -16, D:2) a hobgoblin skeleton (17, 3, D:2) a +0 dagger 4 stones (26, -19, D:2) a hobgoblin skeleton (28, 17, D:2) a +0 dagger (39, -18, D:2) a +0 dagger (39, 3, D:2) a scarab talisman (40, -19, D:2) a +0 spear (41, -26, D:2) a frilled lizard skeleton (48, 27, D:2) the quill talisman of the Northern Lights {*Silence rElec rN+ Int+3} [quill talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (52, -16, D:2) a +0 club a +0 robe (55, 25, D:2) a quokka corpse (skeletalised by now) (65, -27, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 1, D:3) an adder corpse (skeletalised by now) (1, 2, D:3) a quokka corpse (skeletalised by now) (2, -4, D:3) 3 poisoned darts (2, 4, D:3) a +0 club (10, 16, D:3) a +0 ring mail (12, 16, D:3) 2 stones (14, 5, D:3) a +0 club (14, 11, D:3) 2 stones (15, 2, D:3) a +0 plate armour (28, -13, D:3) 4 stones (31, 5, D:3) a +0 club a kobold skeleton (31, 7, D:3) a +0 short sword 3 stones (40, 23, D:3) 7 stones (42, 0, D:3) a +0 chain mail (42, 1, D:3) a +0 sling (42, 14, D:3) a +0 ring mail Level 4 of the Dungeon (6, -3, D:4) a ball python corpse (skeletalised by now) (8, 11, D:4) a +0 sling a +2 whip of draining a goblin skeleton (11, 33, D:4) a +0 short sword (12, 8, D:4) a +0 whip a kobold skeleton (13, 25, D:4) a +0 dagger (14, -6, D:4) a scroll of poison (21, -7, D:4) a quokka skeleton (22, 29, D:4) a +0 dagger (24, 30, D:4) a hound corpse (skeletalised by now) (26, -4, D:4) a +0 giant club an ogre skeleton (27, 35, D:4) a +0 kite shield (29, 31, D:4) a +0 club a goblin skeleton (39, 32, D:4) a +0 club an orc skeleton (42, 18, D:4) a quokka skeleton (44, 8, D:4) a +0 dagger 8 poisoned darts (45, 6, D:4) a hobgoblin skeleton (46, -1, D:4) a +0 hand axe (48, -1, D:4) a +0 dagger a +0 robe an orc skeleton (48, 34, D:4) a +0 whip a kobold skeleton (52, 34, D:4) an adder skeleton (54, 25, D:4) a water moccasin corpse (skeletalised by now) (59, 27, D:4) a +1 flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (6, 12, D:5) a hound corpse (skeletalised by now) (11, 4, D:5) a +0 plate armour (23, 1, D:5) a +0 hand axe a +0 leather armour (24, 1, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, 1, D:5) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 27, D:5) a +0 club (48, 37, D:5) a +0 dagger a +0 robe of positive energy (49, 37, D:5) a +0 club a +0 leather armour (50, 26, D:5) a +0 club a throwing net a gnoll corpse (51, 26, D:5) a +0 flail a gnoll corpse (52, 26, D:5) a +0 halberd a gnoll corpse (52, 35, D:5) a +0 dagger a +0 robe (53, 35, D:5) a +0 dagger a +0 robe