ironman Level 1 of the Dungeon (1, 41, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 3, D:1) a quokka corpse (skeletalised by now) (7, 18, D:1) a +0 robe (13, 19, D:1) a +0 club a goblin skeleton (13, 20, D:1) a +0 short sword (14, 18, D:1) a bat skeleton (22, 16, D:1) a ball python skeleton (24, 30, D:1) a bat skeleton (25, 29, D:1) a hobgoblin skeleton (33, 14, D:1) a quill talisman (41, 17, D:1) a hobgoblin corpse (skeletalised by now) (41, 21, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (1, -15, D:2) a +0 leather armour (2, -20, D:2) a +0 whip (4, -1, D:2) an adder skeleton (7, -9, D:2) a +0 rapier (20, -28, D:2) a quokka corpse (skeletalised by now) (21, 4, D:2) 6 stones (30, -19, D:2) a bat corpse (skeletalised by now) (31, -39, D:2) a +1 sling of flaming (31, 9, D:2) 6 boomerangs (41, -9, D:2) a +0 short sword a kobold skeleton (44, -16, D:2) a +0 ring mail (54, -16, D:2) a +1 dagger of venom (57, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (8, -6, D:3) a jackal skeleton (8, 12, D:3) a +0 falchion an orc skeleton (9, -7, D:3) a +0 club an orc skeleton (9, -5, D:3) a jackal skeleton (9, 14, D:3) a +0 dagger a goblin skeleton (9, 15, D:3) a +0 whip (10, -6, D:3) a +0 short sword an orc skeleton (10, 15, D:3) a +0 hand axe a +0 scale mail a rat skeleton (11, -7, D:3) a +0 dagger a +0 robe a +0 chain mail a boomerang a +0 short sword an orc skeleton (11, -6, D:3) a +0 short sword a +0 ring mail an orc skeleton (11, 16, D:3) a bat skeleton (12, -5, D:3) a +0 leather armour a +0 trident (12, -4, D:3) 6 poisoned darts (12, 20, D:3) a ball python skeleton (13, -3, D:3) a +0 dagger an orc skeleton (15, 1, D:3) a ball python skeleton (16, -4, D:3) a +0 robe (17, 7, D:3) a +0 leather armour (20, -3, D:3) 3 poisoned darts a +0 whip (22, 7, D:3) a hobgoblin skeleton (24, -4, D:3) 7 stones (27, -5, D:3) a +0 robe (30, -7, D:3) a +0 club 3 poisoned darts a kobold skeleton (31, -9, D:3) a +0 sling (36, 21, D:3) a +0 hand axe a +0 leather armour (41, 19, D:3) a +0 ring mail (46, 5, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ogesteva's Fire Supplies a scarf of fire resistance (132 gold) a +0 leather armour of fire resistance (99 gold) a ring of fire (unknown) (275 gold) a scroll of immolation (44 gold) the Secrets of Lava (528 gold) Spells Type Level a - Scorch Fire 2 b - Flame Wave Conjuration/Fire 4 c - Detonation Catalyst Fire/Alchemy 5 d - Fire Storm Conjuration/Fire 9 a +1 robe of fire resistance (141 gold) a wand of flame (17) (130 gold) (3, -3, D:4) a howler monkey skeleton (3, 0, D:4) a +0 leather armour (6, -15, D:4) a +0 club a +0 leather armour (7, -15, D:4) a +0 club (8, -39, D:4) a +0 leather armour (15, -35, D:4) a -1 dagger of freezing (35, -31, D:4) a quill talisman (35, -8, D:4) a +0 club (37, -32, D:4) a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (37, -14, D:4) 5 boomerangs (38, -32, D:4) a +0 whip (40, -32, D:4) a +0 whip (50, -3, D:4) a +0 dagger 2 poisoned darts (53, -1, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Nutel's Jewellery Shop a rimehorn talisman (250 gold) a ring of poison resistance (unknown) (200 gold) a +6 ring of intelligence (unknown) (360 gold) the ring "Zuckixia" {rF+ EV+5} (500 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). a medusa talisman (250 gold) a ring of see invisible (unknown) (150 gold) the maw talisman of the Tarantula {rC- Str+3 Slay+2} (930 gold) [maw talisman] rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a quill talisman (200 gold) the ring of Dishonour {AC+4 Dex+4 SInv} (556 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. a ring of protection from cold (unknown) (250 gold) a ring of ice (unknown) (250 gold) (0, 0, D:5) a black bear corpse (skeletalised by now) (1, 11, D:5) an adder corpse (skeletalised by now) (14, -2, D:5) a +0 short sword an orc corpse (skeletalised by now) (21, 14, D:5) a +0 robe (21, 29, D:5) a quokka skeleton (22, 10, D:5) a +0 robe (25, -2, D:5) a +0 whip (31, 7, D:5) a +1 falchion of protection a +0 chain mail (34, -3, D:5) 4 stones (37, -2, D:5) a +0 ring mail (38, -3, D:5) a hound skeleton (38, 5, D:5) a +0 leather armour (43, 19, D:5) a +0 quarterstaff (44, 4, D:5) a +0 mace a +0 dagger an orc corpse (skeletalised by now) (44, 5, D:5) a +0 club a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 16, D:5) an electric eel corpse (skeletalised by now) (49, 17, D:5) an electric eel corpse (skeletalised by now) (50, 6, D:5) 5 stones (50, 34, D:5) a +0 robe Level 6 of the Dungeon [Shop] Wygreav's Firing Range a +0 shortbow (45 gold) 2 throwing nets (90 gold) a +0 arbalest (112 gold) 4 boomerangs (120 gold) a +0 triple crossbow (300 gold) 2 large rocks (45 gold) 6 poisoned darts (54 gold) 5 javelins (225 gold) (1, 4, D:6) a +0 robe a +0 great sword (4, 2, D:6) a +0 scale mail (4, 40, D:6) a throwing net (16, 39, D:6) a stone (16, 40, D:6) a stone (17, 38, D:6) a stone (17, 39, D:6) a boomerang (17, 40, D:6) a boomerang (19, 39, D:6) a javelin (20, 30, D:6) 2 poisoned darts (21, 23, D:6) a +2 dagger of venom a +0 robe a +0 rapier a +0 leather armour (24, 21, D:6) a +0 short sword an orc corpse (skeletalised by now) (24, 22, D:6) a +0 short sword a +0 hand axe a +0 robe a +0 dagger an orc skeleton (25, 29, D:6) a +1 heavy war axe (26, 16, D:6) a +0 mace (30, 28, D:6) a +2 long sword of electrocution (42, 40, D:6) a medusa talisman Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (13, -5, D:7) a +0 glaive a +0 robe (17, 5, D:7) a black bear skeleton (17, 7, D:7) a +2 dagger of venom (19, 11, D:7) a +0 dagger (32, 20, D:7) a +0 rapier (36, 25, D:7) the +3 dagger of Intimidation {protect, rF+ Will+ Int+3 Stlth-} rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (37, 44, D:7) the barachi skeleton of Jeremiah (39, 24, D:7) a +0 war axe (39, 45, D:7) an orb of mayhem a +0 robe a +2 trident of draining (40, -6, D:7) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (41, -6, D:7) a +0 dagger (41, 48, D:7) a +0 robe a +0 short sword (41, 51, D:7) a +0 robe a +5 great sword (42, 10, D:7) a hound skeleton (42, 48, D:7) a +0 robe a +0 dire flail (44, -2, D:7) 8 poisoned darts a +0 dagger a kobold skeleton (44, 0, D:7) a +0 robe a +2 dagger of venom a stone a +0 short sword a curare-tipped dart (44, 1, D:7) a +0 robe 3 stones a +0 dagger (45, 17, D:7) a +0 helmet (47, -5, D:7) a +0 dagger (49, 38, D:7) a +0 helmet (51, 8, D:7) a +0 flail a bullfrog skeleton (53, 40, D:7) a +0 leather armour (56, 0, D:7) 3 flux baubles (64, 5, D:7) a +0 robe a +0 broad axe Level 8 of the Dungeon (8, -16, D:8) 5 stones a +0 dagger (9, -14, D:8) a +0 short sword a +0 club a curare-tipped dart a +0 dagger a kobold skeleton a kobold skeleton (10, -16, D:8) 3 stones a +0 short sword (11, -13, D:8) a stone a +0 dagger a kobold skeleton (16, 13, D:8) a +0 mace (17, 32, D:8) a +2 war axe of electrocution a +0 dagger a +0 scale mail (18, 30, D:8) a +0 leather armour a +0 short sword (18, 31, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, 16, D:8) a +0 falchion (19, 29, D:8) 4 stones (27, -6, D:8) 6 stones (28, 20, D:8) 6 stones (29, 13, D:8) a +0 whip (29, 25, D:8) a +0 dagger a kobold skeleton (30, 13, D:8) a +0 club (30, 26, D:8) a curare-tipped dart a +0 club a bullfrog skeleton (32, 31, D:8) a steam dragon skeleton (39, -15, D:8) a +0 dagger a +0 robe (39, -13, D:8) a +0 shortbow (41, -9, D:8) a rimehorn talisman (44, -8, D:8) 6 poisoned darts (55, 36, D:8) a +0 hand axe (56, 35, D:8) a +0 hand axe (56, 37, D:8) a +0 hand axe (57, 36, D:8) a +0 hand axe (59, 35, D:8) a +0 shortbow a centaur skeleton Level 9 of the Dungeon (0, 0, D:9) a basilisk skeleton (2, 17, D:9) a +0 ring mail (3, 17, D:9) a +0 short sword a kobold corpse (skeletalised by now) (3, 21, D:9) a +0 club 6 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (4, 16, D:9) an amulet of guardian spirit (5, 18, D:9) a +0 club 2 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, 19, D:9) a +0 whip a kobold corpse (skeletalised by now) (6, 18, D:9) a +0 short sword 4 poisoned darts (7, -11, D:9) a +0 dagger a +0 robe a +0 short sword an orc skeleton an orc skeleton (7, -10, D:9) a +0 giant club a +0 robe (10, -14, D:9) a +0 dagger a +0 leather armour (10, 5, D:9) 4 poisoned darts (12, 15, D:9) 3 poisoned darts (13, 15, D:9) a +0 dagger a stone a +0 chain mail a kobold corpse (skeletalised by now) (24, -21, D:9) a yak skeleton (26, -20, D:9) 2 poisoned darts a +0 whip (27, -20, D:9) a +0 whip (28, -7, D:9) a +0 leather armour (30, -4, D:9) a +0 robe (32, -11, D:9) a +0 robe (35, 7, D:9) a +0 ring mail (43, -11, D:9) a stone (44, -9, D:9) a stone (46, -20, D:9) a +0 hand axe (46, -14, D:9) a stone (48, -13, D:9) a stone (48, -5, D:9) a stone (50, -4, D:9) a stone (52, -9, D:9) a stone (53, -7, D:9) a stone (54, 3, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -2, D:10) a +0 ring mail (5, -5, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -4, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, -3, D:10) a +0 whip a +0 club a +0 hand axe a +0 short sword a +0 club a +0 dagger a +0 robe a +0 short sword 4 stones a +0 war axe a +0 plate armour a +0 dagger a +0 mace a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword 7 poisoned darts a +0 flail a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -4, D:10) a +0 flail an orc corpse (skeletalised by now) (11, -5, D:10) a +0 whip 2 stones a +0 club a +0 leather armour a kobold corpse (skeletalised by now) (11, -4, D:10) a +2 dagger of venom 2 poisoned darts (12, -5, D:10) a +0 short sword a curare-tipped dart a +0 hand axe a +0 scale mail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 1, D:10) 5 javelins (39, 6, D:10) a +0 lajatang (40, 4, D:10) 6 stones (42, 9, D:10) a +0 ring mail (44, -1, D:10) a +0 scale mail (53, 12, D:10) 4 boomerangs (59, 6, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Nourgh's Armour Shoppe a +0 pair of gloves (81 gold) a +3 plate armour of poison resistance (666 gold) the +4 chain mail of the Avant Garde God {rElec rF+ rC+ Dex+4} (1123 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a +0 ring mail of poison resistance (144 gold) +0 ice dragon scales (900 gold) a +0 scale mail (72 gold) a +0 robe (16 gold) a +1 pair of gloves of dexterity (297 gold) an orb of energy (216 gold) a +0 leather armour (36 gold) a +1 ring mail of cold resistance (288 gold) (1, -31, D:11) a +0 chain mail (13, -34, D:11) a yak skeleton (13, -21, D:11) a +0 mace (26, -37, D:11) a +0 dagger a +0 robe a kobold skeleton (26, -11, D:11) a potion of moonshine (30, -45, D:11) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (32, -13, D:11) a basilisk skeleton (33, -13, D:11) a manticore skeleton (34, -33, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (35, -3, D:11) a +0 sling (41, -30, D:11) an electric eel skeleton (44, -22, D:11) 6 stones (59, -41, D:11) a +0 dagger (62, -8, D:11) a +0 longbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, -9, Lair:1) a steam dragon corpse (skeletalised by now) (4, -15, Lair:1) a basilisk corpse (skeletalised by now) (4, -13, Lair:1) a +0 robe (5, -14, Lair:1) a +4 flail (14, -16, Lair:1) a polar bear skeleton a cane toad skeleton a water moccasin skeleton (23, -20, Lair:1) a +0 quarterstaff (27, -46, Lair:1) a +0 war axe (28, -4, Lair:1) a basilisk skeleton (39, -5, Lair:1) an elephant skeleton (40, -5, Lair:1) a yak skeleton (43, -15, Lair:1) 6 stones (45, -25, Lair:1) a bullfrog skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 large rocks (3, -6, Lair:2) a basilisk corpse (skeletalised by now) (5, 1, Lair:2) 3 stones (18, 2, Lair:2) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (18, 3, Lair:2) a basilisk corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (20, 2, Lair:2) a water moccasin corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a catoblepas corpse (skeletalised by now) (1, 52, Gauntlet) a +0 hand axe a +0 robe (1, 53, Gauntlet) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (4, 1, Gauntlet) a +0 morningstar (4, 3, Gauntlet) a +0 mace (5, 53, Gauntlet) the +0 hand axe of Dawn {flame, rC- Will- Dex+7} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). (13, 30, Gauntlet) a +0 pair of boots (22, 27, Gauntlet) a staff of death (still there?) a scroll of identify (still there?) a wand of flame (12) (still there?) a +0 ring mail (still there?) a +0 falchion of freezing (still there?) a +3 long sword of flaming (still there?) the +8 demon trident "Rift" {distort, reach+} (still there?) an amulet of guardian spirit (still there?) a +0 buckler (still there?) a book of Frost (still there?) a scroll of teleportation (still there?)