ironman the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 long sword (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of light (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 0, D) a +4 ring of protection (49, 1, D) a +3 plate armour of poison resistance (unseen) (49, 12, D) a +4 broad axe of flaming (unseen) (49, 24, D) a book of Wicked Creation (49, 36, D) a staff of earth (49, 37, D) a +5 lajatang of speed (49, 38, D) a +0 scythe a +0 robe (49, 40, D) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (50, 0, D) the +10 mace of the Forest {drain, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (unseen) (50, 1, D) the Unrestrained Analects (50, 3, D) a +0 robe (50, 12, D) a +0 war axe of draining (unseen) (50, 13, D) a +1 rapier of electrocution (unseen) (50, 24, D) a book of Conjurations (50, 25, D) a +1 chain mail of positive energy (unseen) (50, 37, D) a staff of fire (unseen) (50, 39, D) a +1 war axe of flaming a +3 scale mail of cold resistance a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (51, 0, D) a +2 heavy hand axe (unseen) (51, 1, D) a +3 spear of venom (unseen) (51, 12, D) a +2 war axe of venom (unseen) (51, 13, D) a book of Storms (51, 18, D) +0 fire dragon scales (still there?) a +0 scimitar of flaming (still there?) a fire dragon corpse (still there?) (51, 24, D) the +7 glaive of Awkwardness {flame, rF- Str+3 Int+4 Stlth+} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (unseen) (51, 25, D) the staff "Teneuhe" {Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 36, D) a +2 spear of venom a +3 plate armour of fire resistance (51, 41, D) the serpent talisman of Yppalots {rN+} [serpent talisman] rN+: It protects you from negative energy. a +0 scimitar of flaming (51, 42, D) a +2 lajatang of venom a +0 robe the spriggan corpse of Agnes (skeletalised by now) (52, 0, D) the Codex of Contaminated Command Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Call Imp Summoning 2 d - Irradiate Conjuration/Alchemy 5 e - Summon Cactus Giant Summoning 6 (unseen) (52, 1, D) 4 potions of haste (52, 4, D) a +0 robe a spriggan corpse (52, 5, D) a +0 robe (52, 12, D) the Lessons on the Elliptic Catalyst Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Disjunction Translocation 8 (unseen) (52, 13, D) the +5 long sword "Lytzoyzo" {vamp, *Corrode +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (52, 18, D) a +1 great sword of flaming +0 fire dragon scales a fire dragon corpse (52, 25, D) a +0 scale mail of cold resistance (unseen) (52, 38, D) a +5 broad axe of freezing 6 javelins a +0 chain mail (53, 0, D) a +2 plate armour of fire resistance (unseen) (53, 1, D) the Volume of Graupel and Misery Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Ice 3 c - Vampiric Draining Necromancy 3 (unseen) (53, 4, D) a storm dragon corpse (53, 12, D) the staff "Kebul" {+Blink rElec rN+ Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 13, D) a book of the Hunter (53, 17, D) a hell hound corpse (53, 18, D) a +0 scimitar of flaming (unseen) (53, 19, D) a +1 scimitar of flaming (unseen) (53, 24, D) a +0 heavy battleaxe (unseen) (53, 36, D) a granite talisman a +0 vampiric scimitar (53, 38, D) a staff of air (54, 0, D) a +2 heavy halberd (unseen) (54, 1, D) a ring of resist corrosion (54, 12, D) a wand of light (2) (54, 13, D) the +5 flail "Earthworm" {venom, rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (unseen) (54, 24, D) a staff of conjuration (unseen) (54, 25, D) a +2 robe of willpower (unseen) (54, 36, D) a +2 great sword of electrocution (unseen) (54, 38, D) a +2 hat (55, 0, D) the ring "Kisycy" {rPois rF+ Dex+6 Stlth-} [ring of protection from fire] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rPois: It protects you from poison. Stlth-: It makes you less stealthy. (unseen) (55, 1, D) the staff of Immorality {rElec rF- MP+7 Int+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 12, D) a Codex of Conductivity (55, 13, D) a staff of conjuration (unseen) (55, 24, D) a +3 scale mail of fire resistance (unseen) (60, 36, D) an amulet of faith (60, 41, D) a komodo dragon corpse (skeletalised by now) (60, 42, D) a water moccasin corpse (skeletalised by now) (60, 43, D) a komodo dragon corpse (skeletalised by now) (61, 0, D) a +1 morningstar of flaming (unseen) (61, 26, D) the Encyclopedia of Flying Clay Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Airstrike Air 4 d - Lee's Rapid Deconstruction Earth 5 e - Shatter Earth 9 (unseen) (61, 36, D) a +4 chain mail of cold resistance (61, 41, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (62, 8, D) an amulet of magic regeneration (62, 9, D) a staff of fire (62, 17, D) a staff of fire (62, 19, D) a +0 arbalest (62, 20, D) a +0 great mace a +0 chain mail (62, 21, D) a +0 arbalest (62, 26, D) a +1 arbalest of flaming (unseen) (62, 27, D) a +0 heavy dire flail (unseen) (62, 31, D) a river rat corpse (skeletalised by now) (62, 32, D) a river rat corpse (skeletalised by now) (62, 36, D) a ring of fire (62, 37, D) the +2 robe of the Thistle {Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (62, 42, D) a cane toad corpse (skeletalised by now) (63, 0, D) a +4 chain mail of positive energy (unseen) (63, 8, D) a staff of alchemy (unseen) (63, 16, D) a +4 mace of protection (unseen) (63, 17, D) a +2 heavy sling (63, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 27, D) a +6 bardiche of freezing (63, 31, D) a cane toad corpse (skeletalised by now) a wolf corpse (skeletalised by now) (63, 36, D) a +0 dagger of speed (unseen) (63, 37, D) the staff of Fate {rF+ rCorr Int+2 Dex-3 Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 17, D) a staff of air (64, 20, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (64, 26, D) a ring of ice (64, 27, D) Great Wizards, Vol. II (64, 31, D) a komodo dragon corpse (skeletalised by now) (65, 20, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (65, 26, D) a staff of death (unseen) (65, 29, D) a jackal corpse (skeletalised by now) (67, 2, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (68, 0, D) the +0 scale mail of Space {Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (68, 2, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (69, 0, D) a ring of protection from fire (69, 2, D) 5 large rocks (69, 36, D) a +6 sling of flaming (unseen) (70, 8, D) a +1 dagger of pain (unseen) (70, 9, D) a book of the Moon (70, 36, D) a ring of flight (70, 37, D) a +4 antimagic quarterstaff (unseen) (71, 8, D) a staff of conjuration (71, 11, D) a jackal corpse (skeletalised by now) (71, 17, D) the +0 scale mail "Botibluf" {rPois Str-5 Int+3 Stlth+} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (71, 26, D) a +0 lajatang of pain (unseen) (71, 27, D) a staff of death (unseen) (71, 30, D) a +0 dagger a +0 robe (71, 31, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (71, 37, D) the +1 chain mail of Xuiriogo {+Blink} +Blink: It lets you blink. (72, 8, D) the Unrestrained Analects (72, 9, D) an amulet of faith (72, 21, D) a cane toad corpse (skeletalised by now) (72, 27, D) a +4 broad axe of distortion (72, 29, D) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (72, 30, D) a +0 club a +0 ring mail (72, 36, D) a staff of earth (unseen) (72, 37, D) the +9 war axe "Giantslayer" {flame, rC- Will+ Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (unseen) (73, 1, D) a book of Hexes (73, 16, D) a +6 whip of flaming (unseen) (73, 17, D) the +7 glaive of the Well-Known Beggars {vamp, Will++ MP-8 Str+8 Int-4} Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Will++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). (unseen) (73, 26, D) a wand of flame (10) (73, 30, D) a +0 club (73, 36, D) Great Wizards, Vol. II (73, 37, D) the +10 spear of Nafyxi Bukh {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (74, 30, D) a +0 hand axe an orc corpse (skeletalised by now)