inspector Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 34, D:1) a jackal corpse (skeletalised by now) (4, 17, D:1) a +0 short sword (5, 22, D:1) a ball python skeleton (12, 14, D:1) a quokka skeleton (21, 31, D:1) a jackal skeleton (23, 36, D:1) a hobgoblin skeleton (24, 28, D:1) a +0 kite shield (27, 1, D:1) a bat skeleton (30, 7, D:1) a frilled lizard corpse (skeletalised by now) (41, 9, D:1) a +0 mace (52, 18, D:1) a frilled lizard skeleton (56, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -30, D:2) a +0 short sword 3 stones (7, -42, D:2) a +0 club (14, -21, D:2) a rat corpse (skeletalised by now) (20, -34, D:2) a +0 whip (45, -7, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (47, -23, D:2) a +0 leather armour (48, -4, D:2) a +0 dagger (50, -3, D:2) a +0 dagger a +0 short sword a +0 helmet a +0 animal skin the hobgoblin corpse of Robin (52, -30, D:2) a +0 sling (52, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon