insane60 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -20, D:1) a hobgoblin corpse (skeletalised by now) (12, -12, D:1) a +0 whip (14, -10, D:1) a +0 short sword 5 stones a kobold skeleton (15, -10, D:1) a ball python skeleton (16, -10, D:1) a +0 short sword 4 stones (22, 4, D:1) a ball python corpse (skeletalised by now) (23, -1, D:1) a rat corpse (skeletalised by now) (24, -13, D:1) a bat skeleton (26, 3, D:1) 5 stones (28, 5, D:1) a ball python corpse (skeletalised by now) (29, 7, D:1) a +0 flail a gnoll corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (33, -14, D:1) a +0 dagger (33, 2, D:1) 5 boomerangs (34, -33, D:1) a ball python corpse (skeletalised by now) (34, -5, D:1) 5 stones (36, -15, D:1) 8 stones (41, -15, D:1) a rat corpse (skeletalised by now) (44, -14, D:1) a rat corpse (skeletalised by now) (51, -15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, -9, D:2) a bat skeleton (3, 35, D:2) 2 stones a kobold skeleton (14, 26, D:2) a bat skeleton (14, 33, D:2) 4 stones a +0 short sword (17, 45, D:2) 5 stones (19, 24, D:2) a rat skeleton (22, 6, D:2) a +0 dagger (25, 16, D:2) a +0 orcbow (25, 38, D:2) 4 stones (30, -10, D:2) 3 boomerangs (34, -3, D:2) a hobgoblin corpse (skeletalised by now) (46, 34, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 2, D:3) a +0 chain mail (2, -16, D:3) a +0 hand axe (4, 17, D:3) a rat skeleton (5, -18, D:3) a frilled lizard corpse (skeletalised by now) (5, 19, D:3) a +0 dagger (6, -12, D:3) 8 stones (14, 6, D:3) a quokka corpse (skeletalised by now) (16, -4, D:3) a +0 club (24, -5, D:3) a potion of cancellation (25, -3, D:3) a scroll of vulnerability (26, -5, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (27, -10, D:3) a +0 flail an orc skeleton (27, -3, D:3) a potion of brilliance (28, -5, D:3) a scroll of torment (30, 3, D:3) a +1 scythe of venom a +0 robe (32, -18, D:3) a frilled lizard skeleton (33, -9, D:3) a +0 quarterstaff (36, -18, D:3) a +0 trident (36, -16, D:3) a curare-tipped dart a +0 shortbow (36, -15, D:3) 2 poisoned darts a +0 club (36, -14, D:3) a curare-tipped dart Level 4 of the Dungeon (0, 0, D:4) 3 stones (6, 18, D:4) a giant cockroach corpse (7, -2, D:4) a +0 war axe (10, -15, D:4) a +0 leather armour (14, 8, D:4) a hobgoblin corpse (31, -2, D:4) a +0 short sword