inexp Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) a hive talisman (1, -16, D:1) 5 javelins (2, -17, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (10, -3, D:1) a +0 spear (11, 12, D:1) a hobgoblin corpse (skeletalised by now) (12, -3, D:1) a dwarf skeleton (16, 7, D:1) a bat skeleton (18, -6, D:1) a dwarf skeleton (18, -5, D:1) a dwarf skeleton (18, -2, D:1) a dwarf skeleton (19, 14, D:1) a bat corpse (skeletalised by now) (20, 15, D:1) a +0 robe (21, -11, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (21, -8, D:1) a dwarf skeleton (31, -3, D:1) a +0 short sword (36, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -9, D:1) a +0 dagger a +0 antimagic dagger (47, 14, D:1) a +0 dagger (47, 15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 scythe a +0 spear a +0 robe the human corpse of Sigmund (skeletalised by now) (1, -1, D:2) a +0 club (2, -1, D:2) a +0 sling (4, 15, D:2) a +0 whip (8, 21, D:2) a jackal corpse a jackal corpse a jackal corpse (9, 10, D:2) an orb of glass (9, 19, D:2) a +0 club (20, -9, D:2) a +0 flail (21, -10, D:2) a +0 whip a gnoll corpse