inexp Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, 9, D:1) a +0 leather armour (2, 14, D:1) a +0 dagger of freezing (7, 16, D:1) a +0 whip (7, 17, D:1) 2 boomerangs (26, 9, D:1) a +0 short sword 4 stones a kobold skeleton (29, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (12, -24, D:2) an orb of glass (26, 9, D:2) a +0 club (30, -1, D:2) a +0 dagger a kobold skeleton (32, -6, D:2) a quokka corpse (skeletalised by now) (38, 16, D:2) a +0 chain mail (42, -10, D:2) a frilled lizard skeleton (54, -20, D:2) a frilled lizard skeleton a frilled lizard skeleton a rat skeleton (59, -24, D:2) the +6 mace "Earthworm" {drain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a quokka skeleton (1, 5, D:3) a +0 robe (5, 13, D:3) the +0 mace of Insufficient Pleasure {freeze, rCorr Dex-5 SInv Stlth+} rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (9, 13, D:3) a bat skeleton (14, 26, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, -15, D:3) a bat skeleton (16, 31, D:3) an orb of glass (24, -16, D:3) a +0 ring mail (24, 17, D:3) a +0 chain mail (24, 31, D:3) a +0 leather armour (30, 14, D:3) a bat skeleton (31, 6, D:3) a +0 club (42, 7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (8, -8, D:4) an adder corpse (13, -12, D:4) a +0 flail (13, -11, D:4) a +0 flail a gnoll corpse (14, -12, D:4) a +0 spear a gnoll corpse (14, -11, D:4) a +0 spear (18, -22, D:4) a +0 club 3 boomerangs (18, -21, D:4) a +0 dagger of venom (still there?) a +0 robe (still there?)