inexp Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -5, D:1) a +0 leather armour (5, 10, D:1) a +0 spear (7, -11, D:1) a +0 robe (15, 18, D:1) a +0 short sword 3 stones a kobold skeleton (16, 18, D:1) a +0 short sword 5 stones a kobold skeleton (20, -11, D:1) a hobgoblin skeleton (21, 10, D:1) a +0 short sword 3 stones (22, -13, D:1) a hobgoblin skeleton (32, -10, D:1) 3 flux baubles (36, 16, D:1) a +0 leather armour (39, -9, D:1) a +0 dagger a stone (41, 15, D:1) a +0 club a ball python skeleton a kobold skeleton (53, -3, D:1) a frilled lizard skeleton (55, -2, D:1) a +0 short sword 4 stones (56, 8, D:1) 3 large rocks (60, -19, D:1) a +0 dagger (62, -19, D:1) a +0 quarterstaff (62, 10, D:1) 2 flux baubles Level 2 of the Dungeon (8, 3, D:2) a rat corpse (skeletalised by now) (9, 14, D:2) a hobgoblin corpse (skeletalised by now) (20, 6, D:2) a quokka corpse (skeletalised by now) (21, -7, D:2) a +0 club (31, -14, D:2) a +0 dagger (31, -11, D:2) a +0 robe a +0 dagger the human corpse of Jessica (skeletalised by now) (33, -3, D:2) a +0 club a kobold skeleton (39, 11, D:2) a +0 short sword (43, -15, D:2) a hobgoblin skeleton Level 3 of the Dungeon (5, -34, D:3) a +0 dagger a +0 chain mail (7, -8, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (8, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (10, -4, D:3) a bat corpse (skeletalised by now) (10, -3, D:3) a +0 chain mail (10, 7, D:3) a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (17, -13, D:3) a +2 vampiric scythe a +0 robe (22, -32, D:3) a rat skeleton (23, -20, D:3) 3 datura-tipped darts (26, -24, D:3) an adder skeleton (31, -17, D:3) a +0 sling (36, -21, D:3) a +0 club (46, -28, D:3) a +0 whip (46, -16, D:3) the +6 whip "Vily" {speed, rElec rF+ rC+} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. (46, 1, D:3) an adder corpse (skeletalised by now) (48, 2, D:3) the +4 falchion "Nitaosko" {flame, *Rage rF++ Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. Dex+4: It affects your dexterity (+4). Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:4) a +2 vampiric dagger a +0 robe a +0 hand axe 3 boomerangs a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (8, -19, D:4) a +0 war axe (12, 13, D:4) a +0 buckler (33, -3, D:4) a jackal skeleton (37, -1, D:4) a jackal skeleton (45, 24, D:4) a +0 club a +0 leather armour (48, -14, D:4) a +0 short sword (50, -7, D:4) an adder corpse (skeletalised by now) (57, -7, D:4) a +0 quarterstaff Level 5 of the Dungeon (9, 25, D:5) a +0 hand axe a +0 scale mail (15, -24, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (19, -11, D:5) a +0 club (20, -21, D:5) a staff of cold (23, 1, D:5) a +0 ring mail (29, 12, D:5) a +0 dagger a +0 mace (30, 17, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +2 war axe of freezing a +0 chain mail an orc corpse (skeletalised by now) (1, 0, D:6) a +0 short sword an orc corpse (skeletalised by now) (1, 25, D:6) a bullfrog corpse (skeletalised by now) (2, -6, D:6) a +0 quarterstaff (2, 6, D:6) an iguana skeleton (10, 13, D:6) a +1 dagger of venom a +0 leather armour a +0 mace an orc skeleton (12, 12, D:6) 2 curare-tipped darts (12, 15, D:6) a +0 short sword (21, 11, D:6) a +0 flail (34, 23, D:6) 20 gold pieces (still there?) a +5 falchion (still there?) a +0 ring mail (still there?) a +0 battleaxe (still there?) a +0 sling (still there?) a +0 robe (still there?) a wand of roots (7) (still there?) (35, 7, D:6) a +0 dagger a +0 robe a +0 club a boomerang a +0 leather armour a +0 hand axe a +0 robe a +0 mace a +0 leather armour a +0 club (43, 26, D:6) a +0 hand axe (43, 32, D:6) an adder corpse the Ecumenical Temple