Dungeon Sprint DCSS version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 1045749253388096648 25 inari1 the Covered (level 3, -6/24 HPs) Began as a Gargoyle Fighter on Oct 4, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:30 (51 turns). inari1 the Covered (Gargoyle Fighter) Turns: 51, Time: 00:01:31 Health: -6/24 AC: 10 Str: 21 XL: 3 Next: 4% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) l - a +0 leather armour Wands k - a wand of iceblast (9) Scrolls j - a scroll of blinking Potions d - a potion of might g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.7 Fighting + Level 2.4 Axes + Level 4.8 Armour + Level 0.1 Dodging + Level 4.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is an open door here. Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb l - a +0 leather armour Okay, then. You feel much better. You have no ailments to cure. There is an open door here. Unknown command. You have no ailments to cure. There is a fountain of clear blue water here. You briefly stop to clean your war axe. Okay, then. You're already here! There is a fountain of clear blue water here. You're already here! There is an open door here. Things that are here: a +0 club; the goblin corpse of Ijyb There is an open door here. There is a staircase leading out of the dungeon here. You're already here! There is an open door here. Things that are here: a +0 club; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre misses you. There is an open door here. You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. You barely miss the ogre. The ogre closely misses you. You barely miss the ogre. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | inari1 the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached XP level 2. HP: 3/20 MP: 2/2 17 | D | Reached XP level 3. HP: 3/24 MP: 3/3 46 | D | Noticed an ogre 51 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Axes | 2 | 2.4 Armour | 4 | 4.8 Shields | 4 | 4.6 Dodging | | 0.1 Action || total ---------------------------++------- Melee: War axe || 17 Use: Potion || 2 Armour: Scale mail || 14 Dodge: Dodged || 9 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 35 | 23 | 0 | 0 | 1 | 58.0 | Dungeon | 58 | 35 | 23 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 58 daAuts