Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 14411897112067364618 3 imsidayo the Magician (level 1, 10/10 HPs) Began as a Deep Elf Fire Elementalist on Sept 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (60 turns). imsidayo the Magician (Deep Elf Fire Elementalist) Turns: 60, Time: 00:00:56 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip Missiles d - 3 stones Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a pink potion and a parchment of Foxfire. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. d - a pink potion You open the door. There is an open door here. A kobold and a rat come into view. Search for what [? for help]? Okay, then. Press: ? - help, v - describe, . - travel Here: a kobold, wielding a +0 whip and quivering stones (asleep) The floor. There are monsters nearby! There are monsters nearby! You conjure some foxfire! The kobold shouts! The rat squeaks loudly. Found a peridot ring. The foxfire burns the rat. You kill the rat! A quokka comes into view. A bat comes into view. You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! You conjure some foxfire! The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is almost dead. You conjure some foxfire! The bat barely misses you. You conjure some foxfire! The foxfire burns the bat. The bat is severely wounded. The foxfire burns the bat. You kill the bat! The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. Magic restored. Items here: ( ) ††. b - a ring of resist corrosion Items here: ( ) ††. c - a +0 whip; d - 3 stones Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ##### ##.##...## . #!.......# .. #........+ .... #..#.#..## .. #....##@##.##+# #........!....# #...#...##.#### #.............# ....#...#.###.# ....#.#....# # .#....#.###...# ...###.###.### #### #........# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imsidayo the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic Action || total ---------------------------++------- Cast: Foxfire || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts