imhereforkimchi Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 14, D:1) a +0 robe (7, -3, D:1) a +0 short sword (9, 14, D:1) a ball python corpse (skeletalised by now) (9, 20, D:1) a ball python corpse (skeletalised by now) (23, 7, D:1) a +0 dagger a goblin skeleton (28, 18, D:1) a +0 dagger (28, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 20, D:1) a jackal corpse (skeletalised by now) (33, 14, D:1) a +0 dagger (42, 8, D:1) a +0 dagger (44, 20, D:1) a rat corpse (skeletalised by now) (46, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (52, -6, D:1) a +0 robe (64, -14, D:1) a +0 kite shield (64, -12, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Oresovys's General Store a scarab talisman (125 gold) a potion of curing (30 gold) a quill talisman (75 gold) a +0 leather armour (20 gold) a potion of enlightenment (50 gold) a parchment of Sigil of Binding (88 gold) the +1 pair of gloves "Xihoit" {Int+4} (249 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, -6, D:2) an adder corpse (skeletalised by now) (11, 19, D:2) a bat skeleton (14, 18, D:2) a quokka skeleton (15, 7, D:2) a hobgoblin corpse (skeletalised by now) (17, 12, D:2) a +0 dagger (18, -7, D:2) a +0 club (29, 2, D:2) a hobgoblin skeleton (33, -6, D:2) a +0 club (39, 20, D:2) a +0 robe (43, 6, D:2) a +0 leather armour (45, 1, D:2) a staff of conjuration (45, 25, D:2) a quokka skeleton (49, 1, D:2) a jackal skeleton a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, 2, D:3) 4 large rocks (3, 32, D:3) 3 stones a +0 dagger a +0 dagger (4, 32, D:3) 4 stones a +0 short sword (5, 31, D:3) the +10 spear "Hydraslayer" {drain, rPois Will+ Int-3} rPois: It protects you from poison. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (19, 6, D:3) a +0 short sword (23, 10, D:3) a quokka skeleton (25, 10, D:3) a hobgoblin corpse (skeletalised by now) (31, 18, D:3) a +0 hand axe (31, 19, D:3) a +0 dagger a +0 robe a +0 dagger (32, 17, D:3) a +0 robe a +0 dagger (35, 25, D:3) an inkwell talisman (37, 10, D:3) a +0 falchion (42, 26, D:3) 3 poisoned darts (43, 5, D:3) a bat corpse (skeletalised by now) (48, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (20, 15, D:4) a +0 dagger (36, 18, D:4) a +0 ring mail (44, 14, D:4) a +0 flail (45, 14, D:4) a +0 short sword (46, 14, D:4) a +0 dagger a +0 robe (47, 18, D:4) a +0 rapier (49, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 11, D:5) a +1 short sword of electrocution (18, -14, D:5) a +0 hand axe a +0 leather armour (23, -17, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Enicao's Jewellery Shop an amulet of reflection (unknown) (510 gold) a ring of wizardry (510 gold) the ring "Ciugefibb" {rPois rN+} (530 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. a granite talisman (510 gold) the ring of Loenituo {rPois rC+ AC+4} (921 gold) [ring of protection] rPois: It protects you from poison. rC+: It protects you from cold. AC+4: It affects your AC (+4). a ring of protection from cold (425 gold) a +6 ring of strength (unknown) (612 gold) [Shop] Asmemnysi's Antique Armour Emporium a +2 scale mail of fire resistance (483 gold) a +2 robe of positive energy (342 gold) a +2 scale mail of poison resistance (414 gold) the +1 scale mail of Makhleb's Outrage {rF- rC+ rN+ Int+2 Dex+3} (706 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 ring mail of fire resistance (483 gold) a +2 robe (296 gold) a +0 helmet of intelligence (264 gold) a +0 pair of gloves of dexterity (264 gold) a scarf of resistance (736 gold) +2 fire dragon scales (1426 gold) (0, 0, D:6) a +0 ring mail (1, -2, D:6) a +0 club (5, -2, D:6) a +0 dagger a +0 robe (16, 18, D:6) 4 poisoned darts (17, 23, D:6) a +0 morningstar (20, 13, D:6) a +0 chain mail (23, 0, D:6) a +0 spear (25, 0, D:6) a +0 giant club (45, 43, D:6) a +0 athame a +1 war axe a +2 pair of gloves of hurling a +0 cloak a +0 leather armour (46, 13, D:6) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger of venom a +0 flail (46, 44, D:6) a ring of wizardry a ring of wizardry a +6 ring of intelligence (50, 37, D:6) a +0 dagger (51, 15, D:6) a +0 giant club (52, 3, D:6) a +0 robe a +0 spear (55, 23, D:6) a +0 pair of boots of earth (58, 33, D:6) a +0 club (64, -1, D:6) a +0 robe (71, 0, D:6) a +0 robe (71, 33, D:6) a +0 long sword (72, 0, D:6) a +0 club (74, 0, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Nibij's Weapon Emporium the +8 short sword of Ycil Igawk {freeze, rElec rC+++ rCorr Int-5} (1342 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 shortbow (45 gold) 4 boomerangs (120 gold) a +0 short sword (45 gold) a +0 dagger (30 gold) a +0 war axe (52 gold) a +4 antimagic orcbow (510 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1212 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (0, 0, D:7) a +0 robe a +0 scimitar a +0 leather armour a +3 dagger a +0 robe a +0 dagger (1, -15, D:7) 3 poisoned darts (1, -1, D:7) a +0 scale mail a +0 dagger (1, 0, D:7) a +0 dagger a +0 scale mail a +1 vampiric short sword (3, -11, D:7) a +0 buckler a +0 scale mail a +0 trident (3, -9, D:7) a +0 robe a +2 halberd (4, -10, D:7) a +0 whip a +0 whip (4, -9, D:7) a +0 flail (4, -4, D:7) a +0 robe a +2 battleaxe (4, 0, D:7) a +0 mace (5, -4, D:7) a +0 robe a +2 morningstar a +0 robe a +4 dagger of freezing (12, 1, D:7) +0 swamp dragon scales a +2 glaive of flaming (22, 13, D:7) a scroll of poison (23, 1, D:7) a parchment of Nazja's Percussive Tempering (23, 26, D:7) 6 gold pieces a +0 club (31, 27, D:7) a +0 robe (35, 9, D:7) a +0 whip a +0 ring mail (38, 32, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (3, 10, D:8) 2 flux baubles (20, 18, D:8) a +0 shortbow (21, -7, D:8) a +0 dagger (24, -3, D:8) 7 poisoned darts a +0 short sword (26, 4, D:8) a +0 short sword 7 poisoned darts (27, 4, D:8) a +1 war axe a +0 robe a +4 short sword a +0 robe a +0 robe (28, 4, D:8) a +4 short sword a +0 robe (28, 18, D:8) a +0 short sword 7 poisoned darts (29, 4, D:8) a +1 dagger of electrocution (29, 15, D:8) a +0 short sword (29, 18, D:8) a +0 short sword a +0 club a +0 short sword 8 poisoned darts (29, 19, D:8) a +0 dagger (30, 4, D:8) a +0 short sword 3 poisoned darts (30, 18, D:8) a +0 lajatang 4 atropa-tipped darts (31, 4, D:8) a +0 short sword 5 stones (35, 37, D:8) a +0 whip (36, 22, D:8) a +0 robe a +1 dagger of venom (36, 23, D:8) a +0 whip (37, 21, D:8) a +0 dagger (37, 22, D:8) a +0 ring mail a +0 club (37, 23, D:8) a +0 club (40, 1, D:8) a +0 scale mail (49, -23, D:8) a +0 ring mail (49, 9, D:8) a +4 dagger of freezing (58, 25, D:8) a +0 cloak of stealth (58, 27, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (2, -2, D:9) a +0 falchion (19, -4, D:9) a +0 whip of venom (24, 3, D:9) 5 stones a +0 dagger (24, 4, D:9) 5 stones a +0 club (24, 5, D:9) a +0 whip (25, 4, D:9) a +0 club a +0 club (25, 5, D:9) 8 stones a +0 club a +0 short sword (26, 5, D:9) 3 poisoned darts a +0 club (31, 35, D:9) a +0 antimagic long sword a +0 robe (32, 35, D:9) a +0 hand axe a +0 robe (33, 36, D:9) a +0 mace a +0 robe (33, 37, D:9) a +0 battleaxe a +1 robe of willpower (33, 38, D:9) a +0 trident a +0 robe (35, 34, D:9) a +0 whip (38, 8, D:9) a +0 quarterstaff (50, 2, D:9) a +0 ring mail (52, 14, D:9) a +0 flail (54, 14, D:9) a +0 leather armour a +0 dagger a +0 hand axe a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 11, D:10) 2 boomerangs (20, -9, D:10) 12 gold pieces a +0 shortbow (23, -10, D:10) a staff of fire (unseen) (24, -11, D:10) a scroll of identify (24, -9, D:10) a scroll of identify (24, 19, D:10) a +0 club (25, -10, D:10) the +1 scale mail "Ufeibe" {Rampage Str-3 Dex+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (35, 17, D:10) a +0 robe the +7 athame of Qamofeic {spect, rF+ Will++ Str-3 SInv} rF+: It protects you from fire. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (36, 17, D:10) a +0 buckler Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (3, 40, Lair:1) a +0 tower shield (11, 30, Lair:1) a parchment of Fulminant Prism (16, 21, Lair:1) a +0 leather armour (17, 37, Lair:1) a +0 falchion (24, 34, Lair:1) 12 gold pieces (29, -8, Lair:1) 5 curare-tipped darts (68, -5, Lair:1) a +0 leather armour (71, 12, Lair:1) a throwing net