Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 15845468067517609271 4981 imhereforkimchi the Spear-Bearer (level 10, -9/162 (172) HPs) Began as a Merfolk Gladiator on May 15, 2025. Was a Follower of Makhleb. Mangled by a two-headed ogre ... wielding a +0 giant club (10 damage) ... on level 8 of the Dungeon. The game lasted 00:18:52 (8096 turns). imhereforkimchi the Spear-Bearer (MfGl) Turns: 8096, Time: 00:18:52 HP: -9/162 (172) AC: 25 Str: 19 XL: 10 Next: 53% MP: 10/10 EV: 2 Int: 7 God: Makhleb [*.....] Gold: 519 SH: 0 Dex: 16 Spells: 9/9 levels left rFire . . . q - +0 partisan rCold . . . (no offhand) rNeg . . . G - melded +4 ring mail of the Akabeko {Will+} rPois + c - melded +0 helmet rElec . i - melded +0 cloak rCorr . o - melded +1 pair of gloves SInv + (boots unavailable) Will +.... (no amulet) Stlth w - ring of willpower HPRegen 0.47/turn h - ring of see invisible MPRegen 0.12/turn %: no passive effects @: berserking (expiring), tree-form, lightly drained, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer and Ossuary. You collected 519 gold pieces. Inventory: Hand Weapons g - a +0 scythe of venom p - the +3 dagger "Keecos" {freeze, rF+ rC+ Str-4 Stlth+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. q - a +0 partisan (weapon) Missiles e - a javelin k - 3 throwing nets Armour b - a +0 leather armour c - a +0 helmet (melded) i - a +0 cloak (melded) o - a +1 pair of gloves (melded) G - the +4 ring mail of the Akabeko (melded) {Will+} (You found it on level 6 of the Dungeon) Will+: It increases your willpower. H - a +2 leather armour of poison resistance Jewellery h - a ring of see invisible (worn) s - a ring of magical power u - a ring of resist corrosion w - a ring of willpower (worn) Wands A - a wand of warping (16) (quivered) I - a wand of polymorph (10) Scrolls d - a scroll of blinking f - 5 scrolls of amnesia j - a scroll of teleportation m - a scroll of enchant weapon r - a scroll of fear x - 6 scrolls of identify B - a scroll of enchant armour C - a scroll of torment D - a scroll of fog E - a scroll of revelation Potions a - a potion of lignification l - 2 potions of berserk rage t - a potion of enlightenment v - 5 potions of curing F - 2 potions of mutation Talismans n - a talisman of death y - an inkwell talisman Skills: + Level 6.7 Fighting + Level 14.2 Polearms + Level 2.2 Throwing + Level 3.3 Armour + Level 7.0 Dodging + Level 4.5 Stealth + Level 0.2 Evocations * Level 7.9 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Searing Ray Conj 0% 2d4 56% 2 Static Discharge Conj/Air 0% 3-3/arc 56% 2 Fugue of the Fallen Necr 0% N/A 80% 3 Hailstorm Conj/Ice 0% 3d5 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Summon Ice Beast Ice/Summ 0% N/A 80% 3 Airstrike Air 0% 2d(0-16) 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Detonation Catalyst Fire/Alch 0% 2d8 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Makhleb accepts your kill. A faint prismatic mist rises from Blorkula's broken form and then dissipates. You feel better. The wight hits you but does no damage. The wight barely misses you. The wight hits you but does no damage. Your Dodging skill increases to level 7! You puncture the wight! You destroy the wight! Makhleb accepts your kill. You feel sick. You cannot move. You hit the wight. The wight is lightly damaged. You feel sick. The wight hits you but does no damage. x2 You impale the wight!! You destroy the wight! Makhleb accepts your kill. The wight hits you but does no damage. You puncture the wight! The wight is almost destroyed. You feel sick. You are no longer poisoned. You closely miss the wight. The wight is almost destroyed. The wight hits you but does no damage. You hit the wight but do no damage. The wight is almost destroyed. The wight barely misses you. You barely miss the wight. The wight is almost destroyed. You are too berserk! You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +2 halberd! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... ...# #.................# .... #.....>............#### #.#####..####.........# #..# #..# ####.####.# ...###..# #†# #.# ..$....## #.## #.# .......### #..# #.### .?......z#######.###...# ......)