imhereforkimchi Level 1 of the Dungeon (10, 6, D:1) a +0 club (10, 34, D:1) a +0 dagger (12, 18, D:1) a +0 short sword (13, 37, D:1) a +0 club (14, 35, D:1) a scroll of gravitation (21, 14, D:1) a +0 dagger (24, -1, D:1) a +0 dagger (30, 15, D:1) a cursed +0 short sword {(Curse: MR-)} (32, 4, D:1) a +0 dagger (32, 5, D:1) a +0 short sword (35, 25, D:1) a +0 leather armour (39, 22, D:1) a scroll of random uselessness (39, 28, D:1) a +0 club (41, 43, D:1) a +0 hunting sling (41, 45, D:1) a +0 dagger Level 2 of the Dungeon (7, -27, D:2) a +0 dagger (10, -25, D:2) a +0 short sword a +0 dagger (14, -5, D:2) a +0 dagger (14, 13, D:2) a +0 robe (15, -5, D:2) a +0 dagger (15, -4, D:2) a +2 whip of pain (15, 0, D:2) a +0 dagger (16, -5, D:2) a +0 short sword (16, 5, D:2) a +0 dagger (18, 8, D:2) a +0 short sword an uncursed ring of resist corrosion (28, 35, D:2) a +0 hunting sling (56, 11, D:2) a +0 dagger (68, 4, D:2) a cursed +0 robe {(Curse: -Tele)} (68, 20, D:2) a +0 dagger (68, 21, D:2) a +0 whip (68, 22, D:2) a +0 short sword (68, 23, D:2) a +0 dagger (69, 22, D:2) a +0 dagger a +0 club a +0 hand crossbow Level 3 of the Dungeon [Shop] Ekhaitra's General Store a scroll of teleportation (30 gold) the +7 hatchet of Lolit {elec, rC+ Int+4} (649 gold) Upon striking a foe, it discharges some electrical energy and causes terrible harm. While subsumed, the enchantment instead protects you from electric shocks (rF+). It affects your intelligence (+4). It protects you from cold. a ration (50 gold) a ration (50 gold) a +0 robe (7 gold) the cursed +6 falchion of the Depths {molten, +Inv Str-2 Dex+6, (Curse: rC-)} (548 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. Big, molten blades are also staple armaments of hydra-hunters. While subsumed, the molten enchantment instead protects you from heat (rF+). It affects your strength (-2). It affects your dexterity (+6). It lets you turn invisible. It has a curse placed upon it. { (Curse: rC-)} a +8 scoped staff of poison (800 gold) a +0 ring mail (40 gold) a scroll of teleportation (30 gold) a +0 quarterstaff (40 gold) a +0 short sword (30 gold) (4, -20, D:3) a +0 short sword a +0 leather armour a +0 robe a +0 dagger a +0 robe (5, -20, D:3) a +0 club a +2 chain mail of magic resistance (10, 8, D:3) a +0 club a +0 leather armour (37, 1, D:3) a cursed +0 hunting sling {(Curse: rC-)} (46, 6, D:3) a +0 short sword (48, 16, D:3) a +0 dagger a +0 hatchet a cursed -1 chain mail {(Curse: MR-)} (49, 16, D:3) a +0 dagger (56, -9, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon [Shop] Fietrem's Magic Scroll Shop a scroll of enchantment (112 gold) a scroll of attention (52 gold) 2 scrolls of teleportation (90 gold) a scroll of enchantment (112 gold) a scroll of teleportation (45 gold) a scroll of enchantment (112 gold) a scroll of vulnerability (112 gold) (0, 0, D:4) an uncursed ring of poison resistance (17, -5, D:4) a +0 club (17, -4, D:4) a +0 club (17, -2, D:4) a +0 club a +0 spear (24, 22, D:4) a +0 leather armour (28, -5, D:4) a +0 whip a +0 spear a +0 falchion (28, -4, D:4) a +0 chain mail (still there?) a +0 scimitar (still there?) (31, -7, D:4) a +0 hunting sling (35, 3, D:4) a +0 dagger (37, -2, D:4) a cursed +0 leather armour {(Curse: *Corrode)} (40, 3, D:4) a +0 long sword (46, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 gold pieces (2, -13, D:5) 16 gold pieces (5, 11, D:5) 15 gold pieces (13, 19, D:5) an empty bottle (13, 29, D:5) a +0 giant club (15, 3, D:5) 12 gold pieces (31, -20, D:5) 13 gold pieces (48, -8, D:5) 17 gold pieces (52, -21, D:5) 11 gold pieces (58, -18, D:5) 22 gold pieces the Ecumenical Temple