imesu Level 1 of the Dungeon (1, -22, D:1) a +0 club a goblin skeleton (3, -23, D:1) a hobgoblin corpse (skeletalised by now) (3, -22, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (5, 6, D:1) a bat corpse (skeletalised by now) (9, -5, D:1) a +0 whip (14, -35, D:1) a +0 scale mail (14, -17, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, 2, D:1) a +0 leather armour of cold resistance (17, 4, D:1) a ball python skeleton (18, -10, D:1) a rat skeleton (20, -30, D:1) a +0 dagger (25, -41, D:1) a +0 leather armour (30, -23, D:1) a +0 sling (35, -3, D:1) a bat corpse (skeletalised by now) (36, -3, D:1) a quokka corpse (skeletalised by now) (36, -2, D:1) a +0 club 2 stones (36, -1, D:1) a +0 dagger (49, -18, D:1) a +0 ring mail (50, -29, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of venom (unseen) (2, 0, D:2) a +0 flail a ball python corpse (4, 1, D:2) a +0 halberd (6, -1, D:2) a +0 cloak (11, -9, D:2) a hobgoblin corpse (11, -8, D:2) 8 gold pieces (14, -12, D:2) the +3 leather armour "Oticzim" {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (17, -8, D:2) 10 gold pieces