Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9913511591253552004 30 imdragon the Magician (level 3, 0/17 (25) HPs) Began as a Djinni Ice Elementalist on Sept 12, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (862 turns). imdragon the Magician (Djinni Ice Elementalist) Turns: 862, Time: 00:05:23 HP: 0/17 (25) AC: 3 Str: 7 XL: 3 Next: 37% Gold: 44 EV: 5 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) c - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves {Stlth+} SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, held, very heavily drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves of stealth (worn) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 1.8 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 c - Ozocubu's Armour Ice 17% N/A 9% 3 d - Summon Ice Beast Ice/Summ 17% N/A 9% 3 e - Kiss of Death Conj/Necr 68% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11139 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is moderately wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) You freeze the ribbon worm! The ribbon worm is severely wounded. The ribbon worm bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ♣♣ ##........ ♣)♣♣ #....?.... ♣♣)♣♣ ....$.... ♣)..♣♣ ....... ♣...P♣ .>.. #....# . ####.# ##....# ....###..w.#### ##.....# ......†.@.....# #.....## .....#)##..##.###..#### ... #.....##........# . #####.##......#.# #.###.#..<..# #+# #.#.##### ..#.. ....... ...####.. You could see a ribbon worm. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 ball pythons (D:1) 2 bats (D:1) 6 endoplasms (D:1) 3 frilled lizards 5 goblins (D:1) 2 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imdragon the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | imdragon set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 282 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 848 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 848 | D:2 | Learned a level 1 spell: Kiss of Death 862 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, chequers_serial_rivers_large_b D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_y, basic_altar, serial_shops, shop, chequers_serial_rivers_large_a, minmay_pentomino_r4, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 1 Dagger || 3 Cast: Freeze || 41 Kiss of Death || 2 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 18