Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 16635266736152923043 107 imdragon the Conjurer (level 4, -3/33 HPs) Began as an Armataur Conjurer on June 14, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:21:25 (1789 turns). imdragon the Conjurer (Armataur Conjurer) Turns: 1789, Time: 00:21:26 Health: -3/33 AC: 8 Str: 12 XL: 4 Next: 57% Magic: 0/7 EV: 6 Int: 21 God: Gold: 76 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . o - +0 flail rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . r - +0 barding Will ..... (no amulet) Stlth ++ s - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (-3 -> -24) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 whip m - a +0 club o - a +0 flail (weapon) Missiles i - 17 stones Armour a - a +0 robe (worn) g - a +0 leather armour l - a +0 leather armour n - the +0 pair of boots "Xyle Soe" {rF- Will+ MP+8 Str+2} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). p - a +0 chain mail q - a +0 robe r - a +0 barding (worn) Jewellery s - a ring of resist corrosion (worn) Wands t - a wand of acid (13) Scrolls d - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} h - a scroll of summoning {unknown} j - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of magic u - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.5 Maces & Flails + Level 1.7 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the scorpion but do no damage. You stop channelling your searing ray. The goblin hits you but does no damage. The white imp hits you but does no damage. The scorpion stings you but does no damage. The goblin hits you but does no damage. The white imp gestures at you. The puff of frost hits you. You hit the scorpion but do no damage. The scorpion stings you but does no damage. x2 The goblin barely misses you. The white imp gestures at you. The puff of frost hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! The goblin barely misses you. The white imp hits you but does no damage. The scorpion stings you. You hit the scorpion but do no damage. You feel very sick. The goblin hits you but does no damage. The scorpion stings you. The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The goblin hits you but does no damage. The white imp gestures at you. The puff of frost misses you. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the scorpion. You die... ...........# J.......... .# ....>....# ... . .......##... .#####.#=.....#. ................ ###........##... .......sg..$.... ###...@s....... ###....5......# #...........^.# #.#####.######..###.# .##.....#.######..## .. ...## #...#........###. #...##..##........#... ## #..#...#..........# ...#...............## You could see 2 scorpions, a white imp and a goblin. Vanquished Creatures A hound (D:4) 3 adders A dart slug (D:2) A ribbon worm (D:3) A giant cockroach (D:1) 6 hobgoblins 3 jackals (D:3) 2 orcs (D:3) 2 quokkas (D:3) 4 ball pythons 5 bats 8 endoplasms 5 goblins 6 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imdragon the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 189 | D:1 | Reached skill level 4 in Conjurations 189 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 192 | D:1 | Found Voxeroaj's Book Shoppe. 628 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/5 1036 | D:2 | Identified the +0 pair of boots "Xyle Soe" {rF- Will+ MP+8 | Str+2} 1243 | D:3 | Learned a level 2 spell: Searing Ray 1256 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/7 1631 | D:3 | Found a faded altar of an unknown god. 1789 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_shops, shop D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_u, chequers_hall_statues_wall_a, corexii_hall_statues_x, minivault_23 D:3: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, uniq_ijyb, uniq_natasha, uniq_crazy_yiuf_cottage D:4: layout_rooms, kennysheep_mini, minmay_temple_entry_junction, serial_demonic, serial_demonic_c, serial_demonic_c, serial_demonic_g, serial_demonic_g, fountainhead Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.3 Fighting | | 0.3 Maces & Flails | | 0.5 Dodging | | 1.7 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 25 | || 25 Tailslap | 5 | || 5 Unarmed | 1 | || 1 Flail | 2 | 10 || 12 Cast: Magic Dart | 88 | 1 || 89 Searing Ray | | 14 || 14 Armour: Robe | 58 | 38 || 96 Dodge: Dodged | 40 | 16 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1797 | 1786 | 11 | 0 | 0 | 4 | 449.2 | Dungeon | 1797 | 1786 | 11 | 0 | 0 | 4 | 449.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 627 daAuts D:3: 612 daAuts D:2: 498 daAuts D:4: 59 daAuts