Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 6052172767396639409 73 ikitai the Shooter (level 4, -2/35 HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (1319 turns). ikitai the Shooter (Coglin Hunter) Turns: 1319, Time: 00:00:37 Health: -2/35 AC: 3 Str: 12 XL: 4 Next: 27% Magic: 4/4 EV: 11 Int: 8 God: Gold: 63 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Ishtar-belessa} rCold . . . (100%) c - +0 sling {Kanlaya} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ishtar-belessa} c - a +0 sling (offhand) {Kanlaya} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} Potions d - a potion of lignification {unknown} f - a potion of berserk rage {unknown} j - a potion of attraction {unknown} k - a potion of curing {unknown} Skills: + Level 3.4 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10659 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. The gnoll bouda hits you but does no damage. Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. The gnoll bouda closely misses you. Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda closely misses you. Fire: a) +2 sling {Ishtar-belessa} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip! You die... ...... #.#.#.##.#.#.### #...... .....# #.#.#<.#.#.#.# ######### ...... #.#.####.#.#.# #........ #.#..#####.#......#.#.###.####### #..........########.#......# ###.................#......##### ...............................# #####......##########......###.# ..............$ğ@...#......# #.# #....######.#######.#......# #.# ..................#.#......# #.# #....######.[####.#.#......# #.# .....+............#.#......# #.# .....#######.######.#......###.# .....# #.#### #.#.###......# .....# #....###.#.# #......# #.†..# ####..##.#.# #......# You could see a gnoll bouda. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) A ribbon worm (D:2) 3 endoplasms 5 hobgoblins 2 quokkas 10 ball pythons 5 bats 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 3 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 381 | D:1 | Reached skill level 4 in Ranged Weapons 783 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1309 | D:2 | Reached XP level 4. HP: 22/35 MP: 4/4 1319 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, chequers_serial_rivers_micro_d D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 136 | 22 || 158 Armour: Leather armour | 4 | 6 || 10 Dodge: Dodged | 7 | 5 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1338 | 1306 | 32 | 0 | 1166 | 2 | 669.0 | Dungeon | 1338 | 1306 | 32 | 0 | 1166 | 2 | 669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 678 daAuts D:2: 660 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+