Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 16068107625825097956 319 ikitai the Shooter (level 6, -1/48 HPs) Began as a Coglin Hunter on Sept 29, 2026. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 4 of the Dungeon. The game lasted 00:02:13 (2661 turns). ikitai the Shooter (Coglin Hunter) Turns: 2661, Time: 00:02:13 Health: -1/48 AC: 3 Str: 11 XL: 6 Next: 45% Magic: 6/6 EV: 11 Int: 9 God: Gold: 107 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Araceli} rCold . . . (100%) c - +0 sling {Gebhard} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Araceli} c - a +0 sling (offhand) {Gebhard} Armour b - a +0 leather armour (worn) d - a +0 cloak Scrolls s - a scroll of butterflies c - 4 scrolls of immolation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of torment {unknown} o - a scroll of fog {unknown} Potions d - 2 potions of moonshine {unknown} f - 3 potions of curing {unknown} k - a potion of might {unknown} n - a potion of mutation {unknown} p - a potion of invisibility {unknown} Skills: + Level 4.1 Fighting * Level 6.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 47% 1 Soul Splinter Necr 0% N/A 47% 1 Call Imp Summ 0% N/A 63% 2 Inner Flame Hex/Fire 0% N/A 85% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 85% 3 Anguish Hex/Necr 0% N/A 99% 4 Awaken Armour Erth/Frge 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21295 Temple: D:4-7 Altars: Xom Zin Shops: D:3 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Araceli} Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. You encounter an ogre. It is wielding a +0 giant club. Fire: a) +2 sling {Araceli} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (79% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Fire: a) +2 sling {Araceli} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Fire: a) +2 sling {Araceli} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Araceli} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ..##.......#...#........## .[##.....#.#.....######## ..##.....#.##.##.# ..##.....#....##.# ....############.# ..#.# #.# ..#.# #.# .>#.#### #.# ..<....# #@# ...###.# #O# ...... .. #.# #.#### ## # #)# .... #.#ยง#.# ..... #.....# ..... ###.### ..... #. ..... # You could see an ogre. Vanquished Creatures Eustachio (D:4) 2 clockroaches Terence (D:2) 2 adders A gnoll (D:3) 5 dart slugs 2 ribbon worms (D:3) 9 endoplasms 3 jackals (D:1) An orc (D:3) 3 quokkas 10 ball pythons 5 bats 4 frilled lizards 6 goblins 9 hobgoblins 6 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 192 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 301 | D:1 | Reached skill level 4 in Ranged Weapons 522 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1048 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1135 | D:2 | Encountered Sigmund 1814 | D:3 | Reached skill level 5 in Ranged Weapons 1814 | D:3 | Reached XP level 5. HP: 27/41 MP: 5/5 1884 | D:3 | Identified the +10 spear of the Horn {holy, rPois rCorr | Int+3} 1936 | D:3 | Found Viryk's Armour Shoppe. 2185 | D:2 | Encountered Terence 2192 | D:2 | Killed Terence 2574 | D:4 | Encountered an angel 2576 | D:4 | Found a glowing silver altar of Zin. 2580 | D:4 | Found a shimmering altar of Xom. 2631 | D:4 | Encountered Eustachio 2654 | D:4 | Killed Eustachio 2655 | D:4 | Reached skill level 6 in Ranged Weapons 2655 | D:4 | Reached XP level 6. HP: 46/48 MP: 6/6 2661 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_corners D:2: layout_rooms, nrook_mini_backslash, uniq_terence, uniq_sigmund D:3: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_ring, serial_shops, nicolae_shop_temple_entry_statues_fountains D:4: layout_basic, grunt_temple_overflow_order_and_chaos_1, uniq_eustachio, uniq_pargi Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.0 Fighting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 184 || 338 Armour: Leather armour | 5 | 19 || 24 Dodge: Dodged | 7 | 15 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2703 | 2547 | 156 | 0 | 2199 | 4 | 675.8 | Dungeon | 2703 | 2547 | 156 | 0 | 2199 | 4 | 675.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1002 daAuts D:1: 992 daAuts D:2: 522 daAuts D:4: 186 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+