Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 2725454073741191123 35 ikitai the Cudgeller (level 3, 0/37 HPs) Began as an Oni Gladiator on Sept 29, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:14 (952 turns). ikitai the Cudgeller (Oni Gladiator) Turns: 952, Time: 00:01:15 Health: 0/37 AC: 3 Str: 20 XL: 3 Next: 35% Magic: 3/3 EV: 9 Int: 9 God: Gold: 13 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - 7 large rocks Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of might {unknown} Skills: + Level 3.2 Fighting * Level 3.5 Maces & Flails + Level 2.4 Throwing + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 38% 1 Inner Flame Hex/Fire 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11031 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The adder is severely wounded. You feel sick. The quokka bites you. The adder barely misses you. The rat completely misses you. The quokka completely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The rat bites you. The quokka barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel very sick. The rat bites you but does no damage. The adder barely misses you. The quokka barely misses you. The rat bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. Your headbutt misses the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The quokka barely misses you. The adder closely misses you. The quokka bites you. The rat closely misses you. You miss the adder. You headbutt the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. You feel sick. The quokka barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You die... .. #.# #. #.# ######### #. #.# #.(.....# #. #.# ########.......# #. #.# #..............# #. #.####..............# #. ####.............r.....#########. ................@S.....+......... ####.###.........r.....#########. #.###...............# #. #...#...............# #. #.#.#.#######.......# #. #.#.#.# #################. ..#.#.# #.............. ####.#.# #.############# #.#.# #.#...# You could see an adder, a quokka and a rat. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) 5 endoplasms (D:1) A frilled lizard (D:2) 2 goblins 3 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 120 | D:1 | Reached XP level 2. HP: 26/29 MP: 2/2 243 | D:1 | Reached XP level 3. HP: 29/37 MP: 3/3 925 | D:2 | Found a faded altar of an unknown god. 951 | D:2 | HP: 1/37 [quokka (2)] 952 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, item_on_display_a_b, reono_crystal_passage, palyth_stone_intersect, minmay_indecisive_spiral D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.2 Dodging | 3 | 3.0 Maces & Flails | | 3.5 Throwing | | 2.4 Action || total ---------------------------++------- Attack: Normal || 69 Melee: Flail || 69 Headbutt || 7 Drink: Brilliance || 1 Stab: Sleeping || 1 Armour: Robe || 65 Dodge: Dodged || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 950 | 18 | 0 | 792 | 2 | 484.0 | Dungeon | 968 | 950 | 18 | 0 | 792 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 218 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+