Dungeon Crawl Stone Soup version 0.35-a0-1091-g489da788aa (webtiles) character file. Game seed: 17245878222548807692 71 ikitai the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 28, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:08 (1616 turns). ikitai the Conjurer (Deep Elf Conjurer) Turns: 1616, Time: 00:01:09 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 5% Magic: 3/12 EV: 11 Int: 25 God: Gold: 38 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 2 potions of curing {unknown} j - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 5% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16383 Altars: Xom Zin Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is heavily wounded. A water moccasin is nearby! The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. You encounter an endoplasm. The water moccasin bites you. You are poisoned. The water moccasin poisons you! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 79% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The searing ray hits the endoplasm. The endoplasm is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin completely misses you. You die... #.# #....._.....# #.# #.#.......#.# #<# #...####.##.# ##.### #...........# .....###...####.#### .###......## #.# . #.)....# #.# #.##..## #.## ...##..# #.@# ..#####..# #.S# # #..# #.j# #..# #..# .... .... #... ...... ###.# ...... .......# You could see a water moccasin and an endoplasm. Vanquished Creatures Jessica (D:2) A dart slug (D:1) 2 ribbon worms (D:2) An endoplasm (D:3) 2 hobgoblins 9 jackals 2 quokkas 5 ball pythons 5 bats 2 frilled lizards (D:1) 3 goblins 4 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 875 | D:2 | Learned a level 2 spell: Searing Ray 981 | D:2 | Reached skill level 5 in Conjurations 981 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 993 | D:2 | Found Sagg's Antique Armour Emporium. 1020 | D:2 | Encountered Jessica 1023 | D:2 | Killed Jessica 1250 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1565 | D:3 | Learned a level 4 spell: Fulminant Prism 1570 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1576 | D:3 | Found a shimmering altar of Xom. 1581 | D:3 | Encountered an angel 1586 | D:3 | Found a glowing silver altar of Zin. 1605 | D:3 | Encountered a water moccasin 1615 | D:3 | HP: 1/24 [poisoned by a water moccasin] 1616 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_jessica D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | || 14 Melee: Unarmed | 14 | || 14 Cast: Magic Dart | 78 | 10 || 88 Searing Ray | | 1 || 1 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 24 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1567 | 49 | 17 | 1359 | 3 | 538.7 | Dungeon | 1616 | 1567 | 49 | 17 | 1359 | 3 | 538.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 694 daAuts D:3: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+