ikitai Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 1, D:1) a +0 club (2, 0, D:1) a +0 spear (4, -41, D:1) a bat skeleton (12, -45, D:1) a ball python skeleton (12, -21, D:1) a hobgoblin skeleton (13, -29, D:1) a rat skeleton (13, -27, D:1) a +0 dagger (24, -45, D:1) a +0 dagger a goblin skeleton (33, -19, D:1) a +0 ring mail (36, -41, D:1) a bat skeleton (36, -19, D:1) a rat skeleton (38, -37, D:1) a ball python skeleton (40, -40, D:1) a +0 dagger a stone a kobold skeleton (44, -16, D:1) a bat corpse (skeletalised by now) (46, -22, D:1) a bat corpse (skeletalised by now) (48, -41, D:1) a +0 robe (51, -31, D:1) a +4 plate armour (51, -24, D:1) a ball python corpse (skeletalised by now) (53, -24, D:1) a +0 ring mail (59, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mixkus's Antique Weapon Boutique a +0 whip (50 gold) a +0 dagger (40 gold) a +1 flail of draining (266 gold) a +0 trident (70 gold) a +0 quarterstaff (100 gold) [Shop] Fihyxug's Assorted Antiques a scroll of teleportation (81 gold) a +0 robe (24 gold) a scroll of identify (54 gold) a scroll of fog (108 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a tin of tremorstones (2/2) (1080 gold) a scroll of vulnerability (108 gold) a lightning rod (4/4) (1080 gold) [Shop] Ickisch's General Store a parchment of Sticky Flame (169 gold) a parchment of Yara's Violent Unravelling (239 gold) a potion of curing (39 gold) a +0 helmet (58 gold) a potion of cancellation (unknown) (104 gold) a +0 dagger (26 gold) [Shop] Qazej's Antique Weapon Shoppe a +0 sling (34 gold) a +0 war axe (80 gold) a +1 hand axe of electrocution (333 gold) a +1 sling of electrocution (246 gold) a +0 dagger (46 gold) a +3 heavy hand axe (515 gold) a +0 dagger (46 gold) a +0 flail (80 gold) a +0 dagger (46 gold) the +10 dagger of Chagrin {heavy, Int+6} (1683 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. (0, 0, D:2) a quokka corpse (skeletalised by now) (12, 42, D:2) a +0 robe (13, 36, D:2) a +0 dagger (17, 38, D:2) 5 darts of disjunction (17, 41, D:2) a +0 scale mail (22, 28, D:2) a +0 leather armour (27, 30, D:2) a +0 barding (33, 28, D:2) 2 poisoned darts (52, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, 12, D:2) a bat skeleton (57, 19, D:2) a +0 quarterstaff (60, 2, D:2) a +0 dagger 2 stones (62, 19, D:2) a +0 dagger Level 3 of the Dungeon (4, 24, D:3) a jackal corpse (7, 33, D:3) an adder skeleton (12, 30, D:3) a +0 ring mail (13, 6, D:3) a +0 robe (15, 7, D:3) a +0 scimitar (18, 21, D:3) a +0 mace (18, 22, D:3) a +0 spear a +0 flail (23, 19, D:3) a +0 club a goblin skeleton (25, 14, D:3) a +0 pair of gloves (29, 13, D:3) a +0 chain mail (36, 8, D:3) a +0 spear (51, 21, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -1, D:4) a potion of curing (2, -10, D:4) a +0 dagger a goblin corpse (9, 5, D:4) an orb of attunement (unseen) (10, 14, D:4) a scroll of noise