Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 5838423839003495557 74 ikitai the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 25, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:00:45 (1397 turns). ikitai the Conjurer (Deep Elf Conjurer) Turns: 1397, Time: 00:00:46 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 10% Magic: 12/12 EV: 11 Int: 25 God: Gold: 114 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-1 -> -23) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Magical Staves d - a staff of fire (weapon) Wands e - a wand of charming (7) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of brand weapon {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of brilliance {unknown} n - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Vhi's Electric Charge Tloc/Air 10% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10604 Altars: Trog Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Terence! You kill Terence! You encounter a kobold. It is wielding a +0 club. You have reached level 4! You feel clever. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You stop channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 hand axe; a +0 ring mail Things that are here: a +0 club; a kobold corpse Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You encounter Sigmund the Dreaded. He is wielding a +2 scythe of venom. The magic dart hits Sigmund but does no damage. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Something hits you! You are poisoned. You feel sick. You feel less confused. You feel sick. Something hits you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... ........)###. # ............. .. ......##.###. #. # ...#..##.# # #@ .# ......##.# #.##.###.#####. ### ...#.###.# #........##.... ..# #..#.# #.# ####...####.##.###.# .....###.# #...# #.# ..##.# .........#######@## #.# #.##.# # ..........##.###.# #.###.##.### ..............##.#####........##. ........_......................'. ..............##.########...####. ......#....#.###.# ##.## ## .....######### #†# #.# # #...## ##.## #.# ##+## ##)#.## #.# You were aware of invisible Sigmund (remembered). Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 8 hobgoblins (D:1) 2 jackals (D:1) 5 ball pythons 5 bats 2 frilled lizards (D:1) 5 goblins 8 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 12/15 MP: 3/8 634 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 640 | D:1 | Reached skill level 5 in Conjurations 994 | D:2 | Learned a level 2 spell: Searing Ray 1216 | D:2 | Found a bloodstained altar of Trog. 1315 | D:2 | Encountered Terence 1319 | D:2 | Killed Terence 1320 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1389 | D:2 | Encountered Sigmund 1397 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, solitary_fountain D:2: layout_loops_corners, basic_altar, angelslayer_ecumenical_altar_simple_liquid, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 3 || 80 Searing Ray | 1 | || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1396 | 1368 | 28 | 0 | 1214 | 2 | 698.0 | Dungeon | 1396 | 1368 | 28 | 0 | 1214 | 2 | 698.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 493 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+