Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 17281971790225700044 34 ikitai the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Sept 12, 2026. Killed by nerve-wracking pain ... invoked by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:21 (1398 turns). ikitai the Shooter (Coglin Hunter) Turns: 1398, Time: 00:01:22 Health: -1/28 AC: 4 Str: 11 XL: 3 Next: 31% Magic: 3/3 EV: 11 Int: 8 God: Gold: 140 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Xochitl} rCold . . . (100%) c - +0 sling {Rabni} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots {Rampage} Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: rampage @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Xochitl} c - a +0 sling (offhand) {Rabni} Armour b - a +0 leather armour (worn) d - a +0 pair of boots of rampaging (worn) Scrolls s - a scroll of butterflies c - 4 scrolls of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of teleportation {unknown} m - 2 scrolls of blinking {unknown} Potions d - 2 potions of haste {unknown} f - a potion of attraction {unknown} k - a potion of mutation {unknown} l - 2 potions of moonshine {unknown} n - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 4.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Fugue of the Fallen Necr 0% N/A 86% 3 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16587 Altars: Shops: D:2 = Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder blinks! Grinder closely misses you. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Grinder hits you. You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. There's nothing to close nearby. You aren't carrying any items that you can evoke. Okay, then. Fire: a) +2 sling {Xochitl} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ... ..######.. .. .........# # ..#....).... #. .#......... #.## .......... ...# #......... #..## #..5...... #..######@....... #<.............. ##.#...######..# #..###...### . #..# ###...## #..# ##...# ...# ###...## ###.###...### ###...### You could see Grinder. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:2) A quokka (D:2) 4 ball pythons (D:2) 5 bats 4 endoplasms (D:1) 2 frilled lizards 3 goblins 2 kobolds (D:2) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ikitai the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 325 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 778 | D:2 | Reached skill level 4 in Ranged Weapons 1023 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 1090 | D:2 | Found Elofuar's Jewellery Boutique. 1259 | D:2 | Identified the +2 dagger of Ancient Evil {heavy, rC+ rCorr} 1392 | D:3 | Encountered Grinder 1398 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, minmay_misc_feat_doors D:2: layout_basic, serial_shops, shop D:3: layout_rooms, nicolae_overflow_hidden_temple, serial_curves, eino_curves_04, eino_curves_03, uniq_grinder, uniq_sigmund, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.1 Fighting | | 2.9 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 116 Armour: Leather armour || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1411 | 1361 | 50 | 0 | 1245 | 3 | 470.3 | Dungeon | 1411 | 1361 | 50 | 0 | 1245 | 3 | 470.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 669 daAuts D:1: 667 daAuts D:3: 74 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+