ikitai Level 1 of the Dungeon [Shop] Konycs's Assorted Antiques a +0 club (14 gold) a box of beasts (1120 gold) a scroll of fog (112 gold) 3 flux baubles (210 gold) a potion of brilliance (112 gold) a potion of heal wounds (224 gold) a Gell's gravitambourine (2/2) (1120 gold) a +0 ring mail (112 gold) a wand of charming (4) (268 gold) (1, -10, D:1) a rat corpse (skeletalised by now) (1, -8, D:1) a +0 club (1, -7, D:1) a hobgoblin corpse (skeletalised by now) (1, 3, D:1) a +0 dagger (4, -26, D:1) a +0 flail (6, -16, D:1) a rat corpse (skeletalised by now) (6, -15, D:1) a +0 dagger a stone (9, -15, D:1) a +0 great mace (15, -23, D:1) a hobgoblin corpse (skeletalised by now) (23, -18, D:1) a rat corpse (skeletalised by now) (25, -8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (30, -21, D:1) a staff of fire (38, 2, D:1) a rat corpse (skeletalised by now) (40, 0, D:1) a +0 club (40, 4, D:1) a +0 ring mail (50, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, -12, D:2) a +0 flail a gnoll skeleton (15, -11, D:2) a +0 spear a gnoll skeleton (16, -10, D:2) a +0 halberd a gnoll skeleton (18, -14, D:2) a +1 flail of pain a +0 halberd a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -12, D:2) a +0 club (28, -5, D:2) a bat corpse (skeletalised by now) (31, -12, D:2) a +0 ring mail (34, -15, D:2) a +0 robe (36, 6, D:2) a bat corpse (skeletalised by now) (39, -23, D:2) a frilled lizard skeleton (39, -2, D:2) 4 poisoned darts (41, -15, D:2) the +3 quarterstaff "Koliuq" {rebuke, Bane rPois rCorr Int+2} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (48, -20, D:2) an adder corpse (skeletalised by now) (49, -15, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 19, D:3) a hobgoblin skeleton (1, 21, D:3) a +0 spear (10, 23, D:3) a +0 hand axe a +0 leather armour (16, -14, D:3) a frilled lizard corpse (skeletalised by now) (18, -19, D:3) a +0 scale mail (18, 26, D:3) a +0 mace (22, -18, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -18, D:3) a +0 mace a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) (26, -18, D:3) a +0 dagger a +0 flail a +0 leather armour (26, -16, D:3) a +0 ring mail (26, 25, D:3) a +0 mace 2 boomerangs (27, 25, D:3) a +0 whip an orc skeleton (30, 29, D:3) a +0 dagger a +0 robe (40, -5, D:3) a rat skeleton (42, -6, D:3) a +0 dagger a +0 robe a +0 trident an orc skeleton an orc skeleton (43, -6, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (44, -6, D:3) a +0 whip a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (5, -35, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, 1, D:4) a +0 scale mail (18, -18, D:4) a +0 giant spiked club (24, -29, D:4) 2 flux baubles (24, -4, D:4) a black bear skeleton (47, -36, D:4) a +0 dagger (51, -21, D:4) a +6 ring of dexterity (51, -19, D:4) a +0 club 2 stones Level 5 of the Dungeon (6, -6, D:5) a +0 mace (6, 0, D:5) the amulet "Jesm" {Wildshape rElec} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. (9, -10, D:5) an adder skeleton (17, -29, D:5) a +0 plate armour (22, -16, D:5) a +0 sling (30, -35, D:5) a hound corpse (skeletalised by now) (34, -34, D:5) an iguana corpse (skeletalised by now) (34, -11, D:5) a jackal skeleton (35, -11, D:5) a +0 robe (37, -25, D:5) an adder skeleton (43, 9, D:5) a +0 robe (46, -9, D:5) a +0 long sword of holy wrath Level 6 of the Dungeon (13, 5, D:6) a +0 club an orc skeleton (14, -9, D:6) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (14, -8, D:6) a +0 dagger (14, -6, D:6) a +0 hand axe a +0 leather armour (14, -5, D:6) a +0 robe (15, 5, D:6) a +0 giant club (22, 32, D:6) a parchment of Kinetic Grapnel (23, 4, D:6) a +0 falchion a +0 leather armour (31, 3, D:6) a bullfrog skeleton (36, 28, D:6) a black bear corpse (skeletalised by now) (40, 30, D:6) an iguana corpse (skeletalised by now) (45, 21, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (51, 31, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (12, -2, D:7) a +0 flail a gnoll corpse (skeletalised by now) (13, 16, D:7) a +0 short sword (15, -2, D:7) a +0 spear a +0 club a +0 robe (15, -1, D:7) a +0 spear a gnoll corpse (skeletalised by now) (20, -2, D:7) an orb of guile (25, -14, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, -7, D:7) an amulet of dissipation (34, -5, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (36, -5, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, -4, D:7) a bullfrog skeleton (44, 0, D:7) a +0 leather armour the Necropolis (17, 27, Necropolis) a stone (17, 40, Necropolis) a stone (22, 27, Necropolis) a stone (22, 37, Necropolis) the +2 quarterstaff "Diur" {freeze, rF+ Dex+5} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (22, 40, Necropolis) a stone (53, 22, Necropolis) a +4 ring of protection (56, 43, Necropolis) a dart slug corpse (56, 48, Necropolis) a +0 robe a ribbon worm corpse (57, 15, Necropolis) a +1 long sword of flaming (unseen) (59, 21, Necropolis) 85 gold pieces (60, 26, Necropolis) a +1 war axe of freezing (unseen) (64, 19, Necropolis) a +5 ring of evasion