ikitai Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 12, D:1) a +0 dagger (9, 31, D:1) a dwarf skeleton (11, 28, D:1) a +0 whip (17, 27, D:1) a dwarf skeleton (17, 34, D:1) a +0 leather armour (19, 32, D:1) a dwarf skeleton (19, 34, D:1) a dwarf skeleton (20, 36, D:1) a dwarf skeleton (28, 35, D:1) a ball python corpse (skeletalised by now) (31, 11, D:1) a +0 chain mail (34, 18, D:1) a +0 leather armour (37, 15, D:1) a quokka skeleton (40, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 20, D:1) 4 poisoned darts (46, 24, D:1) a rat corpse (skeletalised by now) (47, 33, D:1) a +0 sling (52, 1, D:1) a +0 flail (52, 25, D:1) a jackal corpse (skeletalised by now) (52, 27, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tiorghee's Weapon Emporium a +0 flail (45 gold) a +2 spectral quarterstaff (318 gold) a +0 flail (45 gold) a +0 short sword (39 gold) a +1 glaive of protection (247 gold) 6 atropa-tipped darts (70 gold) (21, 7, D:2) a +0 short sword a stone a kobold skeleton (23, 23, D:2) a +0 ring mail (24, 2, D:2) a +0 dagger a +0 leather armour a goblin skeleton (25, 35, D:2) a +0 whip (32, 33, D:2) a lupine talisman (34, 0, D:2) a +1 whip of venom a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 0, D:2) a +0 spear a +0 club (39, 0, D:2) a hobgoblin corpse (skeletalised by now) (42, 38, D:2) a ring of flight (45, 27, D:2) a +0 club (45, 38, D:2) a +0 plate armour (46, 1, D:2) 5 large rocks (46, 21, D:2) a rat corpse (skeletalised by now) (48, 8, D:2) the felid skeleton of Natasha (50, 8, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (51, 28, D:2) a quokka skeleton (57, 11, D:2) a +2 antimagic spear (62, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (66, 20, D:2) a +0 rapier Level 3 of the Dungeon (17, 10, D:3) a +0 whip (18, 9, D:3) a +0 falchion a boomerang (18, 11, D:3) a +0 dagger a +0 robe (20, 10, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (39, 6, D:3) a staff of cold (44, 9, D:3) a +0 whip (44, 16, D:3) a +0 dagger (57, -5, D:3) a +0 dagger (64, -12, D:3) the quill talisman of the Salamander {Harm rCorr Int-2 Dex+3 SInv} [quill talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (23, -27, D:4) a +0 whip a boomerang an orc corpse (24, -23, D:4) a ring of poison resistance (29, -18, D:4) a hobgoblin skeleton (38, -7, D:4) a +0 dagger (55, -28, D:4) an iguana corpse (skeletalised by now) (59, -11, D:4) a parchment of Kiss of Death Level 5 of the Dungeon (5, -7, D:5) a black bear corpse (13, -1, D:5) a +0 scale mail (13, 5, D:5) a +0 long sword (20, -23, D:5) a +0 flail (20, -19, D:5) a +0 whip a gnoll skeleton (20, 8, D:5) a parchment of Maxwell's Capacitive Coupling (21, -23, D:5) a +0 club a +0 club a +0 robe a +0 whip a gnoll skeleton (21, 2, D:5) a scroll of identify (25, -26, D:5) a +0 orcbow (37, 4, D:5) a ring of flight (38, 2, D:5) a hound corpse (skeletalised by now) (38, 12, D:5) a parchment of Lesser Beckoning (44, -15, D:5) a ring of willpower (62, -24, D:5) a +0 leather armour