ikitai Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (1, 8, D:1) a +0 whip (2, 14, D:1) a quokka corpse (skeletalised by now) (12, 4, D:1) an amulet of guardian spirit (17, 31, D:1) a frilled lizard skeleton (19, 17, D:1) a +2 whip of freezing 2 stones (26, 32, D:1) a +0 club (28, 24, D:1) a ring of protection from cold (28, 27, D:1) a +0 leather armour (28, 38, D:1) a bat corpse (skeletalised by now) (30, 32, D:1) a +0 short sword (31, 16, D:1) a frilled lizard skeleton (32, 17, D:1) a +0 ring mail (33, 14, D:1) a +0 ring mail (40, 25, D:1) a +0 war axe (43, 21, D:1) a rat skeleton (44, 10, D:1) a +0 robe (49, 21, D:1) a hobgoblin skeleton (51, 29, D:1) a bat skeleton Level 2 of the Dungeon (3, -6, D:2) a quokka corpse (skeletalised by now) (8, 2, D:2) a quokka skeleton (9, 19, D:2) a hobgoblin corpse (skeletalised by now) (12, -8, D:2) an adder skeleton (12, -5, D:2) a frilled lizard skeleton (15, 10, D:2) a +0 flail a +0 club a gnoll skeleton (15, 12, D:2) a +0 rapier (16, 10, D:2) a +0 spear a gnoll skeleton (19, 8, D:2) a +0 club (34, -19, D:2) a ball python skeleton (35, 1, D:2) a rat corpse (skeletalised by now) (36, -20, D:2) a +0 short sword a stone a kobold skeleton (39, 1, D:2) a rat corpse (skeletalised by now) (41, 0, D:2) a rat corpse (skeletalised by now) (42, 8, D:2) a rat corpse (skeletalised by now) (42, 13, D:2) a +0 whip 4 stones (42, 24, D:2) a +0 club 3 stones (44, -18, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (45, 21, D:2) 5 poisoned darts (46, 25, D:2) a hobgoblin corpse (skeletalised by now) (52, -18, D:2) a +0 dagger (58, 15, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (4, -4, D:3) the felid skeleton of Natasha (10, 4, D:3) a +0 club (13, 21, D:3) a ball python corpse (skeletalised by now) (14, 19, D:3) a jackal corpse (skeletalised by now) (14, 20, D:3) a jackal corpse (skeletalised by now) (17, 4, D:3) a +0 dagger (21, 23, D:3) a +0 scythe a +0 robe (21, 40, D:3) a +0 ring mail (24, 17, D:3) a +4 flail of draining a +0 ring mail (24, 37, D:3) a bat skeleton (25, 14, D:3) a +0 hand axe an orc skeleton (26, 46, D:3) a hobgoblin skeleton (29, 21, D:3) a rat skeleton (31, 35, D:3) a +0 whip (32, 28, D:3) a +0 leather armour (40, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 37, D:3) a jackal corpse (skeletalised by now) (50, 33, D:3) a +0 short sword (50, 38, D:3) a +0 club Level 4 of the Dungeon [Shop] Qefurph's Firing Range a +0 hand cannon (351 gold) 3 poisoned darts (23 gold) 5 poisoned darts (39 gold) 6 curare-tipped darts (93 gold) 4 large rocks (78 gold) a +0 orcbow (52 gold) a +0 arbalest (97 gold) (0, 0, D:4) a +0 dagger (8, 21, D:4) a hobgoblin skeleton (15, 8, D:4) a +0 falchion a +0 leather armour an orc skeleton (16, 9, D:4) a +0 whip a kobold skeleton (17, 10, D:4) a ball python skeleton (18, 12, D:4) a ball python skeleton an iguana skeleton (35, 39, D:4) a parchment of Cause Fear (36, 20, D:4) an adder corpse (skeletalised by now) (37, 2, D:4) a ball python corpse (skeletalised by now) (39, -3, D:4) a javelin (39, 0, D:4) a stone a stone a stone (40, -5, D:4) a stone (40, 0, D:4) a throwing net (41, -3, D:4) a stone (41, 0, D:4) a stone a stone (43, 39, D:4) a +0 giant club an ogre corpse (skeletalised by now) (50, -2, D:4) a +0 flail of protection (56, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a ring of positive energy (1, 13, D:5) an adder corpse (skeletalised by now) (6, 5, D:5) a water moccasin corpse (skeletalised by now) (8, 46, D:5) an adder skeleton (11, 43, D:5) a hound skeleton (17, 13, D:5) a black bear skeleton (19, 29, D:5) a black bear skeleton (30, 10, D:5) a +6 ring of dexterity (34, 47, D:5) a +0 club (35, 48, D:5) a +0 short sword (36, 49, D:5) a +0 trident a +0 ring mail an orc skeleton (37, 50, D:5) a +0 dagger a +0 robe an orc skeleton (53, 1, D:5) 4 datura-tipped darts (58, 4, D:5) 2 datura-tipped darts (60, 9, D:5) a +0 flail (60, 40, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Kuor's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:6) a +0 whip (0, 2, D:6) a +0 dagger a kobold skeleton (0, 4, D:6) a +0 short sword a +0 whip a kobold skeleton (1, -1, D:6) a +0 shortbow (1, 1, D:6) a +0 trident (1, 2, D:6) a +0 rapier (1, 4, D:6) a +0 dagger (1, 5, D:6) a +0 dagger a +0 dagger a +0 robe a +0 shortbow a +0 dagger a kobold skeleton a centaur skeleton (1, 13, D:6) a +0 dagger a kobold skeleton (1, 14, D:6) a +0 short sword a kobold corpse (skeletalised by now) (2, -3, D:6) a parchment of Call Imp (2, 4, D:6) a +0 dagger a +0 robe a kobold skeleton (2, 13, D:6) a +0 club (3, 4, D:6) a hobgoblin skeleton (3, 13, D:6) a +0 whip a +0 leather armour (3, 16, D:6) a spore talisman (6, -2, D:6) a hobgoblin corpse (skeletalised by now) (6, 13, D:6) 2 poisoned darts (7, 12, D:6) a +0 flail a gnoll skeleton (7, 13, D:6) a +0 flail a gnoll skeleton (8, 12, D:6) a +0 dagger 5 stones (12, 12, D:6) a +0 club a gnoll skeleton (13, -9, D:6) 2 poisoned darts a +0 club a +0 shortbow a kobold skeleton (13, 10, D:6) the +9 dagger "Pempiuc" {elec, rElec rC- Dex+3 Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -8, D:6) a +0 club a gnoll skeleton (14, -7, D:6) a +0 spear a +0 scale mail a gnoll skeleton (15, -1, D:6) a hobgoblin skeleton (20, 6, D:6) a +0 scale mail (22, 16, D:6) a water moccasin skeleton (32, 29, D:6) a +0 dagger (34, -12, D:6) a +0 short sword (34, 8, D:6) an iguana skeleton (37, 1, D:6) a black bear skeleton (38, 1, D:6) a hound skeleton (39, 1, D:6) an iguana skeleton (44, -6, D:6) a +0 giant spiked club an ogre skeleton (52, 14, D:6) a +0 giant club an ogre skeleton (55, 9, D:6) 3 boomerangs (57, 20, D:6) a +0 flail an orc skeleton Level 7 of the Dungeon (1, -1, D:7) a +0 war axe (3, -3, D:7) a +0 buckler (10, 5, D:7) a +4 ring of protection (11, 42, D:7) a water moccasin corpse (11, 43, D:7) 3 boomerangs (19, 35, D:7) a +0 quarterstaff