ikitai Level 1 of the Dungeon [Shop] Iceryll's General Store a scroll of vulnerability (unknown) (52 gold) a parchment of Call Canine Familiar (114 gold) the amulet of Xosolun {Acrobat rF++ Str+3} (790 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). a parchment of Magic Dart (52 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a parchment of Summon Cactus Giant (325 gold) a scroll of immolation (52 gold) the +6 eveningstar of Sudden Death {venom, Str+4} (1011 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:1) a +0 club (13, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -11, D:1) a quill talisman (23, -15, D:1) a rat corpse (skeletalised by now) (24, -7, D:1) a +0 robe (26, -6, D:1) a quokka corpse (skeletalised by now) (28, -5, D:1) a +0 short sword (31, 2, D:1) a +0 plate armour (36, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 6, D:1) a quokka skeleton (37, -9, D:1) a rat corpse (skeletalised by now) (38, -24, D:1) a quokka corpse (skeletalised by now) (38, 6, D:1) a +0 club (44, -12, D:1) a frilled lizard corpse (skeletalised by now) (53, 11, D:1) a +0 dagger 2 stones (54, 15, D:1) a +0 robe Level 2 of the Dungeon (18, 9, D:2) a +0 leather armour (21, 10, D:2) a ring of magical power (22, 2, D:2) a quokka corpse (skeletalised by now) (22, 6, D:2) a +0 robe (25, 34, D:2) a hobgoblin corpse (skeletalised by now) (26, 29, D:2) a rat corpse (skeletalised by now) (32, 32, D:2) a +0 ring mail (34, 7, D:2) a frilled lizard skeleton (35, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 11, D:2) a rat corpse (skeletalised by now) (42, 10, D:2) a +0 dagger (50, 10, D:2) a +0 dagger (51, 13, D:2) a rat corpse (skeletalised by now) (51, 40, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 11, D:3) 3 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) (8, 22, D:3) a +0 robe (10, 26, D:3) 3 boomerangs (13, 2, D:3) a ring of resist corrosion (14, -3, D:3) an adder skeleton (20, -11, D:3) a +0 war axe an orc corpse (skeletalised by now) (25, 20, D:3) a +0 whip 2 stones a +0 leather armour (42, 8, D:3) a +0 whip a kobold corpse (skeletalised by now) (44, 19, D:3) a +0 leather armour (45, -13, D:3) a ball python corpse (skeletalised by now) (45, 19, D:3) a +0 spear (48, -2, D:3) the quill talisman of Death's Door {*Slow rF++ Dex+6} [quill talisman] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). (55, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a potion of curing (0, 2, D:4) a scroll of poison (2, -1, D:4) a potion of lignification (2, 1, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (2, 3, D:4) a scroll of enchant weapon (9, -5, D:4) a +1 dagger of electrocution a +0 leather armour (26, -23, D:4) a ball python corpse (33, 8, D:4) a +0 dagger 2 stones a kobold skeleton (38, 2, D:4) a +0 club (43, -13, D:4) an adder skeleton (48, 11, D:4) an adder corpse