idsweetymint Level 1 of the Dungeon (8, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 3, D:1) a hobgoblin skeleton (21, 21, D:1) a +0 club a goblin skeleton (22, 22, D:1) a +0 whip a stone (24, 29, D:1) a +0 short sword (25, 47, D:1) a +0 chain mail (30, 17, D:1) a hobgoblin skeleton (32, 18, D:1) 3 stones a kobold corpse (skeletalised by now) (37, 15, D:1) a +0 robe (42, 11, D:1) a ball python corpse (skeletalised by now) (44, 11, D:1) a ball python corpse (skeletalised by now) (46, 18, D:1) a rat corpse (skeletalised by now) (46, 34, D:1) a +0 whip (51, -3, D:1) a +0 robe Level 2 of the Dungeon (2, 2, D:2) a +0 plate armour (5, -2, D:2) a +0 dagger a stone (14, -11, D:2) a +0 spear (18, 26, D:2) a +0 club a +0 robe a goblin corpse (27, 27, D:2) a quokka corpse (31, -16, D:2) a +0 short sword (32, -3, D:2) a ring of see invisible (32, 13, D:2) a +0 leather armour (32, 21, D:2) a bat skeleton (46, 24, D:2) the +0 helmet "Mintohuj" {Harm Str+3 Stlth+} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (49, 13, D:2) a quokka corpse (skeletalised by now) (56, 12, D:2) a bat corpse (skeletalised by now) (56, 13, D:2) a +0 robe