Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 15271210114709334602 25 idsweetymint the Apothecary (level 3, 23/24 HPs) Began as a Merfolk Alchemist on Nov 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:52 (1681 turns). idsweetymint the Apothecary (Merfolk Alchemist) Turns: 1681, Time: 00:04:53 Health: 23/24 AC: 6 Str: 8 XL: 3 Next: 4% Magic: 5/6 EV: 11 Int: 16 God: Gold: 73 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) d - +2 leather armour {rC+} rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) e - a +0 sling Missiles g - 4 boomerangs Armour a - a +0 robe d - a +2 leather armour of cold resistance (worn) f - a +0 kite shield h - a +0 helmet (worn) Talismans c - a quill talisman Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} l - a scroll of fog {unknown} m - a scroll of noise {unknown} o - a scroll of immolation {unknown} q - a scroll of enchant armour {unknown} Potions g - 3 potions of magic d - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of haste {unknown} k - a potion of invisibility {unknown} n - 2 potions of attraction {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 10% 1 b - Mercury Arrow Conj/Alch 22% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 36% 3 Olgreb's Toxic Radiance Alch 19% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 67% 4 Anguish Hex/Necr 0% N/A 96% 4 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a jackal corpse. There is an open door here. p - a bubbling black potion There is an entrance to Uruer's Weapon Shop here. Search for what [Enter for "hel", or ? for help]? polea Can't find anything matching that. HP restored. Magic restored. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. Found a chain mail. A rat comes into view. A rat is nearby! A ribbon worm comes into view. The rat squeaks loudly. You hear a shout! A kobold comes into view. It is wielding a +0 whip of venom. The kobold shouts! You hit the rat. The rat is moderately wounded. A hobgoblin comes into view. The rat closely misses you. The kobold throws a stone. The stone hits you but does no damage. The rat attacks as it pursues you! The rat bites you. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a rat (moderately wounded) Poisonous fumes billow around the rat! You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...g..# ### #.[....##.#<# #....K.##.#.# #......##.#.# ##### #.......#.#.# #...# #....w..#.#.# #...# #.###†#.#.#.##### #####...#####.###.#.#.#.....# ................@......>..#.# #####.........#.###.....#.#.# #..........#+#.#.#.#...#.# ####.##....)###...###.#.#.#.# .....##.....#......'..#.#.#.# ###...####.###..∩..##.#.###.# ##..# #..†'......#[#.# #.# #..#########...###.#.# #.# #........#.#.#+#.#.#.# #.# You could see a ribbon worm and a kobold. Vanquished Creatures 2 ribbon worms (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:2) 5 ball pythons 4 bats 2 frilled lizards 5 goblins A kobold (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idsweetymint the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 491 | D:1 | Found a faded altar of an unknown god. 541 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 579 | D:1 | Learned a level 2 spell: Mercury Arrow 1038 | D:2 | Reached skill level 5 in Alchemy 1476 | D:2 | You fall into a shaft and drop 1 floor! 1574 | D:2 | Found Uruer's Weapon Shop. 1590 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/6 1681 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_micro_e D:2: layout_basic, serial_shops, nicolae_shop_rolling_square D:3: minmay_wonky_spiral, layout_basic, nicolae_ru_awakened_eye, mainiacjoe_sewer_entry_somewhere_in_here_2 Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Dagger || 61 Unarmed || 3 Fire: Sling || 11 Cast: Poisonous Vapours || 29 Mercury Arrow || 3 Armour: Robe || 19 Leather armour || 31 Dodge: Dodged || 62 Form: Quill || 1 Default || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1684 | 1676 | 8 | 177 | 1129 | 3 | 561.3 | Dungeon | 1684 | 1676 | 8 | 177 | 1129 | 3 | 561.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 818 daAuts D:3: 9 daAuts