idiq Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (3, -44, D:1) a rat corpse (skeletalised by now) (9, -38, D:1) a bat skeleton (11, -8, D:1) a +0 whip a kobold skeleton (16, -9, D:1) a +0 mace (18, -37, D:1) a hobgoblin skeleton (24, -47, D:1) a +0 mace (25, -43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -3, D:1) a +0 short sword (38, -44, D:1) a bat corpse (skeletalised by now) (38, -28, D:1) a +0 dagger (38, -13, D:1) a hobgoblin corpse (skeletalised by now) (40, -27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -46, D:1) a +0 sling (44, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 4, D:2) a +0 robe (8, 7, D:2) a +0 whip (17, -26, D:2) a +0 leather armour (20, -8, D:2) a staff of air (29, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 19, D:2) a +0 hammer (44, -2, D:2) a +0 club a goblin skeleton (44, 16, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (47, -27, D:2) a +0 whip (52, 5, D:2) a frilled lizard skeleton (53, 21, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Qezy" {Will+ Dex+4} (4040 gold) [ring of willpower] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). the +1 dagger of Division {speed, rElec rC+} (3200 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the alchemy staff "Rahecs" {rPois rC+ Int+4 Dex+2 Alch} (5160 gold) [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. the sanguine talisman of the Crypt {rPois} (7800 gold) [sanguine talisman] rPois: It protects you from poison. the +1 robe "Pest" {rC+ Will+ MP+8 Dex+4} (5070 gold) rC+: It protects you from cold. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Caru" {rC+ EV+5 Int+4} (5840 gold) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). the +4 dagger of Reinforcement {pain, Dex+10} (5300 gold) Dex+10: It affects your dexterity (+10). It cannot be enchanted further. the scarab talisman "Wuesuerch" {-Tele Rampage rN+++ SInv} (5570 gold) [scarab talisman] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. the ring "Natenur" {Int+3 Slay+4} (4930 gold) [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +10 dagger "Killer Klown's Bane" {vamp, rC- Int+3} (6230 gold) rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 short sword "Killer Klown's Curse" {heavy, *Slow +Blink Will+ SInv} (4360 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +8 hand axe of Wyrd {freeze, *Slow Fly rN+} (5310 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the amulet "Qaifemod" {Reflect Int+3 SH+5} (4330 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). the +1 helmet of Altruism {+Inv rN+ Dex-5 Slay+3} (2980 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the granite talisman of Evolution {*Corrode Int+5} (8100 gold) [granite talisman] *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). the +3 hand axe of Action {venom, rF+ Will+} (3820 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +1 leather armour "Zijaytruyl" {rF+ Will+} (2660 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the spider talisman of Circular Logic {+Blink rC+ Int-2 Dex+4} (5570 gold) [spider talisman] +Blink: It lets you blink. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). the +8 dagger of Duvisat {venom, rC+ Dex+3} (6270 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the sanguine talisman "Qunaproz" {rF+ Int+3 Dex-2} (9900 gold) [sanguine talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (1, 3, D:3) a +0 leather armour (5, 25, D:3) a +0 scale mail (13, 15, D:3) a ball python skeleton (18, 5, D:3) a +0 dagger (18, 24, D:3) an adder skeleton (19, 7, D:3) a +0 robe (29, 0, D:3) a rat corpse (skeletalised by now) (30, 1, D:3) a +0 dagger a ball python corpse (skeletalised by now) (33, -3, D:3) a +0 helmet of sniping (52, 29, D:3) a +0 dagger a +0 sling a goblin skeleton Level 4 of the Dungeon [Shop] Gomyb's Distillery a potion of attraction (45 gold) 2 potions of experience (unknown) (1500 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) a potion of mutation (120 gold) (1, 0, D:4) a +0 short sword an orc skeleton (2, 8, D:4) a +1 rapier of draining (4, -1, D:4) a +0 dagger (13, -6, D:4) a +0 robe (17, 17, D:4) a +0 club (18, 15, D:4) a +0 spear a gnoll skeleton (18, 16, D:4) a +0 whip a gnoll skeleton (19, 16, D:4) a +0 spear (22, -1, D:4) a +0 scale mail a +0 short sword an orc skeleton (22, 2, D:4) a +0 chain mail (26, 2, D:4) a +0 robe (31, 17, D:4) a +0 ring mail a +0 whip an orc skeleton (35, 25, D:4) 2 potions of moonshine (36, 20, D:4) a quokka skeleton Level 5 of the Dungeon (6, 5, D:5) an adder corpse (skeletalised by now) (11, 22, D:5) a parchment of Confusing Touch (16, 24, D:5) an adder corpse (skeletalised by now) (23, 6, D:5) a +0 robe (23, 7, D:5) an adder skeleton (24, 22, D:5) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (29, 25, D:5) 2 flux baubles (42, 16, D:5) a +0 dagger an orc skeleton (43, 25, D:5) a +0 flail a gnoll skeleton (43, 26, D:5) a +0 spear (45, 14, D:5) a +0 leather armour a +0 hand axe a +0 robe a +2 devious dagger a +0 dagger a howler monkey skeleton (51, -1, D:5) a +0 pair of boots Level 6 of the Dungeon (22, -7, D:6) a +0 robe a +0 dagger a kobold skeleton (23, -3, D:6) a +0 giant spiked club an ogre skeleton (23, -2, D:6) an adder skeleton (25, 14, D:6) a +0 mace (26, 28, D:6) a +0 dagger a +0 robe an orc skeleton (27, 27, D:6) a +0 flail a +0 ring mail (28, 27, D:6) a +0 dagger a +0 robe an orc skeleton (28, 28, D:6) a +0 short sword (30, 15, D:6) an iguana corpse (skeletalised by now) (32, 34, D:6) a +0 spear (41, 38, D:6) a +0 spear a gnoll skeleton (45, 35, D:6) a hound skeleton Level 7 of the Dungeon (2, -1, D:7) a +0 orcbow (9, -5, D:7) a bullfrog skeleton (13, -7, D:7) a +0 trident (13, -5, D:7) a +0 chain mail a +0 scimitar the human skeleton of Maggie (17, 6, D:7) a +0 quarterstaff (21, 17, D:7) a +0 robe (30, 3, D:7) a bullfrog skeleton (31, 0, D:7) a +0 trident (31, 1, D:7) a +0 hand axe (32, 2, D:7) a +0 leather armour (33, 12, D:7) a water moccasin skeleton (37, 12, D:7) a +0 short sword (37, 23, D:7) a +0 short sword (39, 13, D:7) a +0 long sword (39, 23, D:7) a +0 leather armour (40, 17, D:7) a +0 ring mail (40, 27, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Toarrubra's Magic Scroll Boutique a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of acquirement (unknown) (728 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) (5, -1, D:8) a +0 dagger (11, -14, D:8) a +4 spear a +0 robe (13, -10, D:8) a +0 falchion a +0 robe a +0 great sword a +0 robe a +2 falchion of freezing a +0 robe a +4 great sword of freezing a +0 robe (17, -19, D:8) a +0 club an orc corpse (skeletalised by now) (18, -18, D:8) a +0 sling (19, -18, D:8) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (19, -17, D:8) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) (22, 10, D:8) a +0 long sword (24, -22, D:8) 16 gold pieces (24, -13, D:8) 7 gold pieces (24, -12, D:8) a ring of positive energy (29, -5, D:8) a bullfrog skeleton (30, -41, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (35, -11, D:8) a scroll of immolation (38, -23, D:8) a +0 morningstar a +0 robe a +0 short sword a +0 robe a +2 dire flail a +0 robe (38, -20, D:8) a +0 short sword a +0 robe of fire resistance (38, -19, D:8) a +0 battleaxe a +0 robe (40, -47, D:8) a +0 flail a +0 scale mail (49, -34, D:8) a +0 robe a +0 mace (60, -37, D:8) a +0 robe a +0 dagger (62, -12, D:8) a bullfrog skeleton (62, -10, D:8) a +0 short sword a +0 robe a +0 dagger (62, -9, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (10, -17, D:9) a +2 dagger of draining a +0 cloak (31, -26, D:9) a +0 falchion a +4 dagger a +0 leather armour (32, -26, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (42, -13, D:9) a maw talisman (42, -9, D:9) a +0 shortbow (46, -6, D:9) a +0 flail a gnoll skeleton (52, -10, D:9) a +0 heavy trident a +0 ring mail (52, -9, D:9) a +0 flail a gnoll corpse (skeletalised by now) (52, -8, D:9) a +0 spear (53, -51, D:9) a bullfrog corpse (skeletalised by now) (53, -1, D:9) a +0 short sword (54, -37, D:9) a +0 morningstar (56, -43, D:9) a +0 shortbow (57, -44, D:9) a ring of flight (59, -14, D:9) a +0 leather armour the Ecumenical Temple