idiq Level 1 of the Dungeon [Shop] Tonno's Jewellery Emporium a ring of poison resistance (unknown) (200 gold) a +5 ring of evasion (360 gold) a +5 ring of evasion (360 gold) an amulet of wildshape (unknown) (300 gold) a +5 ring of evasion (360 gold) a +4 ring of protection (unknown) (360 gold) a maw talisman (150 gold) a ring of flight (unknown) (175 gold) a ring of resist corrosion (unknown) (200 gold) (0, 0, D:1) a +0 sling (0, 18, D:1) a quokka corpse (skeletalised by now) (5, 24, D:1) a hobgoblin corpse (skeletalised by now) (17, 28, D:1) a +0 whip (21, 10, D:1) a +0 whip (32, 33, D:1) a +0 spear (35, 41, D:1) a quokka corpse (skeletalised by now) (35, 42, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, 8, D:1) a river rat skeleton (37, 11, D:1) a river rat skeleton (44, 6, D:1) a +0 short sword (45, 20, D:1) a +0 short sword (49, 27, D:1) a +0 dagger a +0 dagger a goblin skeleton (50, 27, D:1) a quokka skeleton (50, 29, D:1) a +0 dagger a goblin skeleton (54, 22, D:1) a +0 ring mail (56, 28, D:1) a +0 whip Level 2 of the Dungeon [Shop] Alifimuf's Magic Scroll Shoppe a scroll of blinking (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) (1, -11, D:2) a +0 flail (20, -16, D:2) a +0 club (26, -18, D:2) a +0 scale mail (33, -11, D:2) a bat skeleton (34, -20, D:2) a potion of moonshine (38, -31, D:2) a +0 hammer (44, 7, D:2) a +0 dagger (45, -16, D:2) a +0 dagger (58, -11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (8, -7, D:3) a +0 leather armour a +0 hand axe (12, -23, D:3) the felid skeleton of Natasha (27, -19, D:3) an orc skeleton (29, -1, D:3) a +0 dagger a ball python skeleton (34, -6, D:3) a +0 spear (35, -38, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (35, -37, D:3) a quokka corpse (skeletalised by now) (41, -16, D:3) a hobgoblin skeleton (42, -28, D:3) the felid skeleton of Natasha (44, -25, D:3) a maw talisman (46, -9, D:3) an adder corpse (skeletalised by now) (50, 8, D:3) a +0 scale mail a +0 war axe (51, -19, D:3) a +0 mace of venom (52, -7, D:3) a frilled lizard corpse (skeletalised by now) (58, -24, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (9, -5, D:4) a +0 rapier (9, 15, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (9, 16, D:4) a +0 dagger a +0 robe (9, 19, D:4) a +0 hand axe an orc corpse (skeletalised by now) (12, -7, D:4) a +0 leather armour (13, 1, D:4) a +0 spear a gnoll skeleton (14, 2, D:4) a +0 whip of electrocution a gnoll skeleton (15, 2, D:4) a +0 club a +0 club a gnoll skeleton (19, 23, D:4) an adder corpse (skeletalised by now) (21, 11, D:4) a potion of moonshine (30, 32, D:4) a hobgoblin corpse (skeletalised by now) (31, -3, D:4) a +0 leather armour a +0 club (42, 37, D:4) a +0 whip (44, 7, D:4) an adder corpse (skeletalised by now) (45, 6, D:4) a +0 morningstar a +0 leather armour (46, 9, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) (56, 23, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an orb of guile (3, -17, D:5) a +0 short sword (22, -27, D:5) a scarab talisman (62, 20, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (8, -22, D:6) an adder corpse (skeletalised by now) (8, 23, D:6) a +1 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (13, -18, D:6) a +0 pair of boots (14, 13, D:6) a +0 dagger an orc skeleton (17, 10, D:6) a +0 robe a +0 flail (21, -12, D:6) a +0 giant spiked club (21, 5, D:6) a +1 dagger of draining a +0 animal skin (26, 2, D:6) a +0 morningstar +0 swamp dragon scales (37, -1, D:6) a parchment of Eringya's Surprising Crocodile (38, -11, D:6) the +1 robe of the Fiend {^Drain rElec Str+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (38, 9, D:6) a +0 dagger (39, -6, D:6) an orb of mesmerism (46, 9, D:6) a scroll of silence (47, 9, D:6) a scroll of identify Level 7 of the Dungeon [Shop] Xeugraen's General Store a +0 robe (13 gold) a +0 robe (13 gold) 2 potions of might (120 gold) a +0 war axe (52 gold) a phial of floods (600 gold) a scroll of immolation (60 gold) a scroll of summoning (142 gold) a parchment of Freeze (81 gold) a potion of haste (150 gold) a lightning rod (4/4) (600 gold) [Shop] Celyrph's Armour Emporium a +0 ring mail (68 gold) the +2 plate armour of Supple Strength {MP+7} (844 gold) MP+7: It affects your magic capacity (+7). It cannot be enchanted further. a +1 cloak of air (450 gold) a +0 buckler (76 gold) a +0 scale mail (68 gold) a +0 robe (15 gold) the +3 leather armour of Clean Birdsong {^Contam rN++ rCorr Dex+2} (657 gold) ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a scarf of harm (153 gold) [Shop] Zurgha Gyore's Armour Shoppe a +0 leather armour (32 gold) a +0 chain mail (96 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) the +1 Delatra's gloves {ID++} (160 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. a +0 cloak of air (344 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 robe (14 gold) a +1 plate armour of command (480 gold) [Shop] Awuoxoh's Weapon Boutique a +0 long sword (52 gold) a +4 partisan of venom (456 gold) a +0 short sword (45 gold) a +0 morningstar (90 gold) a +0 rapier (82 gold) a +0 broad axe (135 gold) [Shop] Qecremn's Antique Armour Shop a +0 ring mail (120 gold) a +0 leather armour (60 gold) the +3 leather armour of Giunekyf {Harm Stlth+} (804 gold) Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (120 gold) the +1 plate armour of Wuegouv {rElec rC+++ MP-11 Str-3} (1278 gold) rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. MP-11: It affects your magic capacity (-11). Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 barding (690 gold) +0 shadow dragon scales (1950 gold) a +0 leather armour (60 gold) a +2 robe of fire resistance (537 gold) (0, 0, D:7) a bullfrog corpse (skeletalised by now) (13, 3, D:7) a bullfrog skeleton (26, -12, D:7) a quill talisman (26, -8, D:7) a black bear skeleton (27, -26, D:7) a +0 short sword an orc skeleton (27, -25, D:7) a +0 ring mail a +0 falchion a +0 leather armour a +0 club a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (28, -25, D:7) a +0 flail an orc skeleton (29, -14, D:7) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (29, 17, D:7) a +0 war axe (34, -11, D:7) a +0 trident (61, 17, D:7) a +4 hand axe a +0 robe (61, 18, D:7) a +2 mace a +0 robe (62, 18, D:7) a +3 dire flail a +0 robe (62, 19, D:7) a +0 spear a +0 robe Level 8 of the Dungeon [Shop] Lill's Assorted Antiques an amulet of faith (1240 gold) a phantom mirror (1240 gold) a +0 halberd (124 gold) a scroll of identify (62 gold) (0, 0, D:8) a +2 war axe of flaming (32, 15, D:8) a +0 mace (33, 13, D:8) a +4 dagger a +0 robe a +0 short sword a +0 dagger an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, 14, D:8) a +0 flail a +0 leather armour a +0 short sword a +0 short sword a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -6, D:8) a +0 giant club a +0 giant club (34, 14, D:8) a +0 short sword (35, 13, D:8) a +0 short sword a kobold corpse (skeletalised by now) (36, -2, D:8) a +1 falchion of holy wrath (43, 21, D:8) a +0 mace (44, -6, D:8) an ugly thing corpse (skeletalised by now) (44, 20, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 orcbow an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (55, 13, D:8) a +0 whip a +0 leather armour (58, -10, D:8) a wand of charming (6) (65, 22, D:8) a wand of charming (5) Level 9 of the Dungeon (0, 0, D:9) a parchment of Summon Seismosaurus Egg (0, 1, D:9) a parchment of Frozen Ramparts (0, 2, D:9) a parchment of Hellfire Mortar (1, 0, D:9) a wand of flame (10) (1, 2, D:9) a potion of enlightenment (2, -3, D:9) a yak corpse (2, 1, D:9) 14 gold pieces (2, 2, D:9) a +1 plate armour of command (unseen) (3, -3, D:9) a +2 heavy broad axe the +3 hat of Limited Liability {+Blink rElec rF+ Str+3} +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, -4, D:9) a yak corpse (16, -4, D:9) a +0 robe (22, -6, D:9) a +0 flail a +0 leather armour an orc corpse (22, -5, D:9) a scorpion corpse (22, -4, D:9) a +0 short sword a +0 scale mail (23, -22, D:9) a +0 dagger a +0 leather armour a +0 club an orc corpse (23, -5, D:9) a +1 whip of draining a +0 orcbow a black bear corpse (24, -22, D:9) a +0 club a +0 leather armour a +0 trident a +0 plate armour of poison resistance (24, -5, D:9) a +0 club (24, -4, D:9) a +2 flail of holy wrath a +0 chain mail an orc corpse a scorpion corpse (25, -21, D:9) a +1 dagger of venom a +0 robe (26, -18, D:9) a +0 orcbow