Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17899120382033265573 4 idiq the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on Dec 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (86 turns). idiq the Gusty (Tengu Air Elementalist) Turns: 86, Time: 00:01:07 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.2 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap misses the kobold. The zap hits the kobold. You kill the kobold! Your Conjurations skill increases to level 2! You encounter a rat. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (68% to hit) The zap hits the rat. You kill the rat! You encounter a kobold. It is wielding a +0 dagger and quivering stones. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold but does no damage. The kobold throws a stone. The stone closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap misses the kobold. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The kobold throws a stone. The stone closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold. The kobold is moderately wounded. The kobold completely misses you. You barely miss the kobold. Your kick misses the kobold. You peck the kobold. You kill the kobold! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..............## .#...#.K......#.# ..#...#.#....#..# ...#...#....#...# ....#.#.#.K#....# .....#...##.....# ....#.#.#.#.....# ...#...#..)#....# .#...#.#.@.#.#.# #...#.<.#...#.... ....#.....#.#.#.#... ...#.#.....#...## .. .#...#...#.#...# . ....#.#.##.)...# ....#...#. ....# ...#..[# . ...# .#...# .. #..# There were no monsters in sight! Vanquished Creatures A quokka (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 86 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Short sword || 1 Peck || 1 Cast: Shock || 10 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 50 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 50 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+