Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1537963868630778570 189 idiq the Digger (level 5, -1/28 HPs) Began as a Gargoyle Earth Elementalist on Dec 7, 2025. Killed from afar by an orc wizard (13 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:08:17 (3140 turns). idiq the Digger (Gargoyle Earth Elementalist) Turns: 3140, Time: 00:08:18 Health: -1/28 AC: 0 Str: 14 XL: 5 Next: 68% Magic: 4/14 EV: 17 Int: 18 God: Gold: 185 SH: 0 Dex: 15 Spells: 4/11 levels left rFire x . . (150%) f - melded +3 dagger (flame) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) c - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . d - melded +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn b - inkwell talisman of Ashuab {Str+3 Dex+5} %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, sickness immunity, tiny, (negative energy resistance 1), (electricity resistance), (torment resistance 1), (stone body) a: no special abilities You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons f - a +3 dagger of flaming (melded) Missiles g - 5 poisoned darts Armour a - a +0 robe (melded) c - a +0 cloak (melded) d - a +1 pair of boots (melded) Talismans b - the inkwell talisman of Ashuab (worn) {Str+3 Dex+5} (You found it on level 3 of the Dungeon) [inkwell talisman] Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Wands a - a wand of flame (6) Scrolls w - a scroll of enchant weapon p - 2 scrolls of poison t - a scroll of teleportation I - a scroll of immolation Potions g - a potion of magic h - a potion of haste L - a potion of lignification f - a potion of invisibility {unknown} A - 3 potions of attraction m - a potion of might l - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.5 Spellcasting + Level 3.4(3.9) Conjurations + Level 5.1(5.6) Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 b - Stone Arrow Conj/Erth 40% 3d9 7% 3 c - Passwall Erth 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 3% 1 Foxfire Conj/Fire 44% 2x1d6 6% 1 Kiss of Death Conj/Necr 44% 2d8 6% 1 Blink Tloc 8% N/A 19% 2 Construct Spike Launche Frge 8% 2d3 19% 2 Jinxbite Hex 8% 2d2 19% 2 Hailstorm Conj/Ice 11% 3d6 19% 3 Brom's Barrelling Bould Conj/Erth 20% 2d6 22% 4 Launch Clockwork Bee Frge 4% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Petrify Alch/Erth 7% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 41% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Airstrike Air 2% 2d(1-17) 77% 4 Cause Fear Hex 2% N/A 77% 4 Lee's Rapid Deconstruct Erth 11% 3d8* 38% 5 Arcjolt Conj/Air 5% 1d15 87% 5 Summon Mana Viper Hex/Summ 4% N/A 98% 5 Bombard Conj/Erth 10% 9d2 98% 6 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. (You resist negative energy. (rN+)) (You are resistant to electric shocks. (rElec)) (You are resistant to unholy torment.) (Your stone body is resiliant and immune to petrification. (AC +4)) Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (85% to hit) The blast of sand hits something! You encounter an orc. It is wielding a +0 whip. Something barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (85% to hit) The blast of sand hits the ball python! You kill the ball python! Something hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (83% to hit) The blast of sand hits the orc! You kill the orc! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (83% to hit) The blast of sand hits the orc. The orc is almost dead. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! You die... ######### #;{o....: #)##....# #######.# ..# .......># # ### #######.# #..########.####### #................:. #...<########...### ###### ##.# You could see an orc. Vanquished Creatures A jelly (D:4) Terence (D:3) An orc wizard (D:3) 4 adders 4 dart slugs 7 orcs A ribbon worm (D:4) 6 endoplasms 8 hobgoblins 3 quokkas 10 ball pythons 6 bats 7 frilled lizards 6 goblins 2 kobolds (D:1) 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idiq the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 539 | D:1 | Reached skill level 4 in Earth Magic 566 | D:1 | Found a faded altar of an unknown god. 853 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 857 | D:1 | Learned a level 3 spell: Stone Arrow 1318 | D:2 | Found an ornate altar of the Wu Jian Council. 1754 | D:2 | Reached XP level 4. HP: 23/24 MP: 5/8 1758 | D:2 | Learned a level 3 spell: Passwall 2098 | D:3 | Identified the inkwell talisman of Ashuab {Str+3 Dex+5} 2599 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2898 | D:3 | Encountered Terence 2945 | D:3 | Killed Terence 3068 | D:4 | Reached skill level 5 in Earth Magic 3075 | D:4 | Identified a scroll of acquirement 3075 | D:4 | Acquired the Octavo of Intense Topomancy 3140 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_ruptured D:2: layout_rooms, basic_altar D:3: layout_basic, kennysheep_generic_room_5, uniq_terence D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 5 | 5.1 Conjurations | 2 3 | 3.4 Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 1 || 11 Melee: Dagger | 10 | 1 || 11 Cast: Sandblast | 59 | 51 || 110 Stone Arrow | | 3 || 3 Read: Identify | 4 | || 4 Poison | 1 | || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Torment | | 1 || 1 Immolation | | 1 || 1 Fog | | 1 || 1 Acquirement | | 1 || 1 Brand weapon | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 11 | 2 || 13 None | | 6 || 6 Dodge: Dodged | 9 | 11 || 20 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3194 | 3121 | 73 | 106 | 2484 | 4 | 798.5 | Dungeon | 3194 | 3121 | 73 | 106 | 2484 | 4 | 798.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1276 daAuts D:1: 1119 daAuts D:2: 719 daAuts D:4: 79 daAuts